The release plan has changed again. Rather than going for either one giant release or a 2-Part release, I've decided that, with how the mission plans have lined up, I could actually go ahead and release the campaign in four "Blocks", each of around 10 missions. Block 1 (more glamorous/appealing name for the blocks pending) is in this case asset complete, only requiring mission and art to be finished.
The art is currently the least worked on part of the campaign, since most (well, all) existing drawings had to be tossed out due to quality shortage. As far as missions go, I've got 6/10 missions as good as finished.
Now have some fancy screenies I took throughout testing.