Author Topic: RELEASE: Transcend  (Read 175248 times)

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Offline technopredator

  • Does not compute
  • 27
  • Don't get mad, consequences are revenging you.
Hello, I'm new here but I have played FS1 twice and I feel love for this fine space sim, and I'm loving what you guys are doing with FS2 :)

I'd like to ask if everything needed to play this campaign is in the 44MB file, the other links in the first post are broken.

 

Offline Jeff Vader

  • The Back of the Hero!
  • 212
  • Bwahaha
Everything necessary is in the 44 MB file.
23:40 < achillion > EveningTea: ass
23:40 < achillion > wait no
23:40 < achillion > evilbagel: ass
23:40 < EveningTea > ?
23:40 < achillion > 2-letter tab complete failure

14:08 < achillion > there's too much talk of butts and dongs in here
14:08 < achillion > the level of discourse has really plummeted
14:08 < achillion > Let's talk about politics instead
14:08 <@The_E > butts and dongs are part of #hard-light's brand now
14:08 <@The_E > well
14:08 <@The_E > EvilBagel's brand, at least

01:06 < T-Rog > welp
01:07 < T-Rog > I've got to take some very strong antibiotics
01:07 < achillion > penis infection?
01:08 < T-Rog > Chlamydia
01:08 < achillion > O.o
01:09 < achillion > well
01:09 < achillion > I guess that happens
01:09 < T-Rog > at least it's curable
01:09 < achillion > yeah
01:10 < T-Rog > I take it you weren't actually expecting it to be a penis infection
01:10 < achillion > I was not

14:04 < achillion > Sometimes the way to simplify is to just have a habit and not think about it too much
14:05 < achillion > until stuff explodes
14:05 < achillion > then you start thinking about it

22:16 < T-Rog > I don't know how my gf would feel about Jewish conspiracy porn

15:41 <-INFO > EveningTea [[email protected]] has joined #hard-light
15:47 < EvilBagel> butt
15:51 < Achillion> yes
15:53 <-INFO > EveningTea [[email protected]] has quit [Quit: http://www.mibbit.com ajax IRC Client]

18:53 < Achillion> Dicks are fun

21:41 < MatthTheGeek> you can't spell assassin without two asses

20:05 < sigtau> i'm mining titcoins from now on

00:31 < oldlaptop> Drunken antisocial educated freezing hicks with good Internet == Finland stereotype

11:46 <-INFO > Kobrar [[email protected]] has joined #hard-light
11:50 < achtung> Surely you've heard of DVDA
11:50 < achtung> Double Vaginal Double ANal
11:51 < Kobrar> ...
11:51 <-INFO > Kobrar [[email protected]] has left #hard-light []

 

Offline technopredator

  • Does not compute
  • 27
  • Don't get mad, consequences are revenging you.
Thanks  :)  :yes:

 

Offline Ransom

  • M. Night Russel
  • 210
  • It will not wait.
    • Rate of Injury
Well, you'll need FS2 Open if you don't already have it. Newest version's here. You may also want the MediaVPs, although they're technically optional - without them it'll just mean you won't have backgrounds in the missions. For those, follow the instructions in this thread.

I should update the OP.

 

Offline T-LoW

  • 28
  • Planet Earth is blue and theres nothing left to do
    • German Freespace-Galaxy
I should update the OP.

You should do that with your signature, too :)

I replayed Transcend a few days ago - and still - besides some lengths - it's one of the creepiest and deepest campaigns to date :yes:
The german Freespace-Galaxy

"There was a time before we were born. If someone asks this is where I'll be."

 

Offline MachManX

  • 26
  • The Fight Never Ends...This Is A Fact Of Life!
The link to the patch in the first post is broken.  Perhaps renaming it to something more meaningful than patch.rar will prevent it from being removed from the download site.

I already have a copy of Transcend, but am re-downloading it to avoid issues.  The update descriptions are kinda confusing because you posted a patch for the first update, but not the second.  Please make the description more clear.
AMD Ryzen 5 3600
B450I GAMING PLUS AC
Geforce GTX 1060 6GB
16GB DDR4-3600
WD SN750 1TB NVME
Samsung 850 EVO 250GB SSD
Corsair HX520W PSU
Cougar QBX Case
NEC V422 42" @ 1080p
Ubuntu 20.04 + Whatever I VM

 

Offline Ransom

  • M. Night Russel
  • 210
  • It will not wait.
    • Rate of Injury
Fair enough. Removed the note about the patch.

 

Offline MachManX

  • 26
  • The Fight Never Ends...This Is A Fact Of Life!
Ty sir :)
AMD Ryzen 5 3600
B450I GAMING PLUS AC
Geforce GTX 1060 6GB
16GB DDR4-3600
WD SN750 1TB NVME
Samsung 850 EVO 250GB SSD
Corsair HX520W PSU
Cougar QBX Case
NEC V422 42" @ 1080p
Ubuntu 20.04 + Whatever I VM

 
I must say, it got to be pretty hectic when...


Spoiler:
Everyone was out to kill each other.  And damn, I actually LIKED the Generation following us around, making an even bigger mess of everything.  I still wonder why command was going berserk and ordering a small fleet after 3 freaking "pirates" though.  Maybe the transcendant messed with Command's head too.


I just wish I could have had at least a normal promethius cannon in addition to that laser through the whole mess, instead of that refit model.  Fighting waves of high-end fighters with entry-level guns got annoying after a while.  Especially since the Herc Mk2 has only 4 guns, unlike the original herc.  I mean, 4 gun points isn't bad once you get access to some mid-level weaponry, but I always tried to use myrmidons when I had to deal with fighters until some came available in the original FS2 campaign. 

Hell, in post-lucifer Solar system campaigns, I usually end up using the herc instead of the random fighters the EA or Jovians or others come up with, when it is available.  Because the thing is just that awesome.  Oh yeah, and because it doesn't do a 360 when I push the joystick all the way in one direction for half a second.  I never did understand why the people who made those campaigns seemed to like such overly manueverable fighters. 





 
The link for the campaign is broken, any other place to download?

 
It's here on FreeSpaceMods. Enjoy!

 
It's here on FreeSpaceMods. Enjoy!


Thank you very much!!!!
 :yes:

 

Offline CT27

  • 211
I think I beat the campaign but I want to be sure my game didn't glitch or something.

The final mission was defeating "Transcendant" (in a Pegasus stealth fighter in subspace)...and the ending was kind of a time warp back to the first mission where you dock on a destroyer and continue a 'normal' life rather than following the three fighters into the node...

Did I get that right?

 

Offline General Battuta

  • Poe's Law In Action
  • 214
  • i wonder when my postcount will exceed my iq
Yes. Did you get to see the ****ing awesome rewind cutscene before the final mission?

 

Offline CT27

  • 211
Yes I did see that.  That and the slo mo segments were pretty cool.

 

Offline Hellzed

  • 28
Is this campaign compatible with mediavps_2014 ?
(if nobody has tried it yet, i could do a play through...)

 

Offline General Battuta

  • Poe's Law In Action
  • 214
  • i wonder when my postcount will exceed my iq
Probably. Give it a spin.

 

Offline Lorric

  • 212
Oh, while we're here, does anyone know what the best version of this to download is?

I grabbed Sync and Windmills with the stuff from the Campaign Restoration Project, but they didn't do Transcend. I'd like to add it to my collection as well.

 

Offline Hellzed

  • 28
I just checked both, the only changes are 2 lines in the ReadMe. Timestamps on all the other files are the same.

(I may have to re-upload this campaign, as the mediavps reference is wrong. Then I'll do a mod file for my installer script)
The mod.ini should be changed to
Code: [Select]
secondarylist = mediavps_2014;or
Code: [Select]
secondarylist = mediavps_3612;If you are using wxLauncher, restart it after modifying the mod.ini.  It looks like mods are only parsed once when wxLauncher starts.
« Last Edit: January 05, 2014, 09:32:10 pm by Hellzed »

  

Offline Sarkoth

  • 27
  • Ser Campaign-listador
    • Skype
Have been playing Transcend (about 10 missions) with mediavps_2014 since yesterday, haven't seen any issues so far. Using the Jan 05 nightly.
Only the one passed trough darkness obtains the right to ask for light