Author Topic: 2004-04-26 build  (Read 23617 times)

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Offline Goober5000

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Quote
Originally posted by JarC
question: can this stupid text-to-speech thing be turned off?
Use the Launcher.

 

Offline JarC

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I did, and even though I unchecked the flag, it still shreeks at me...yep, just tried again...the moment I enter the tech room, this idiotic babble starts, ah well, time for xplite again...ah, my bad, forgot the speech tab....(sorry, not used to having this working :o )
« Last Edit: April 27, 2004, 05:22:40 pm by 106 »
Use the WiKi Luke
See You @ WIGGY's

 

Offline marajin

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Soo.. Am I posting my OGL issue with the fenris in Mantis or not?

 

Offline Goober5000

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Post away.

 

Offline marajin

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Offline taylor

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marajin: There was previously a long standing bug where pure green was made transparent in OGL.  This has been there and caused the black circles in the Prometheus shots and several other places as well.  I fixed this in the icculus.org code a long time ago and it was part of the second set of updates I made Monday so that fix is not in the 04/26 build.   If this is the same problem then it's going to be fixed in any newly released build.

I use the hi-poly fenris as well and I don't see any problems in OGL so this is the problem or there is something wierd on your end.  Get me a link to the same fenris model that you are using just in case we're using to different things.  icculus.org is down at the moment for some reason so you'll have to PM me rather than e-mail.

 
Bug 157 seems to be fixed on this release.

cmdline is:
C:\Games\FS2_Open\20040426_fs2_open_r.exe -spec -glow -pcx32 -jpgtga -fps -stats -dnoshowvid  -allslev

 
Damn. I checked on a vasudan fighter. It isn't fixed yet. Sorry

 

Offline taylor

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marajin: Your fenris model is different than the one I'm using, yours being older by the date and file size.  I did try it though, removing my current one, and didn't have a problem.  I looked at the textures and none of them should have hit on that OGL transparent bug.  I'm not sure what's going on here but leave that mantis bug open and we'll revisit it if someone else has the problem or it still isn't fixed for you in a near future build.  I'm going to lean towards some 16-bit vs. 32-bit texture thing but that should be fixed as well in the next build that someone makes.

 

Offline marajin

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Ok, thanks... I just realised I forgot to post my commandline in the mantis report... I'll do that in a moment

 

Offline mrfun

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Excellent performance with this build so far.  Still some stuttering when briefing animations are loading through their first loop.

Nebula is still a bit bright (though far better than before), I have trouble seeing my hud.  None of the colors contrast enough with the nebula.  

And did you change anything with missiles? It seems that all the missiles the ai shoots at me are hitting, I can't dodge them anymore.   Although since I can barely see where I'm going in the nebula that may explain it.

 

Offline marajin

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I did notice the AI seems to be doing a much better job of dishing out pain even when you tone down the difficulty setting. I figured it was just me getting outta touch.

 
about the AI, as far as i can see with my limited intellegence and more limited code knowledge, some of the AI code was changed on 26-04-2004 (ddmmyyyy), but most of the code hasn't been changed since  05-03-04 (ddmmyyyy) or earlier. The stuff that has been changed are files mentioned having something to do with the y bug, and that kind of stuff......
just another newbie without any modding, FREDding or real programming experience

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Offline marajin

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You're too hard on yourself,  Let the other community members insult your intelligence. ;)

 

Offline Goober5000

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I'm trying to figure out what happened to the AI too.  I can't think of any place where it might have been changed.

 

Offline marajin

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Have you noticed any tendancy for your own aspect seekers to ...well not work as well? For example my hornets never seem to hit anything anymore

 

Offline Goober5000

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I don't think Hornets ever hit anything.

 

Offline marajin

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I'm sure they used to..

 
Only on easy or something.

 

Offline marajin

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They don't hit on anything now..