Name: Trappings of Empire (subject to change)
Website: None as yet, may get around to it eventually...
Dev Time: This particular campaign came to me a few weeks back, but the overall setting and back-story has been around for a few years...
Mods: Currently two (may increase to four) new ships, plus some new weapons and hopefully music.
Missions: 10-15 at this time, but not set in stone yet
A bit of Background (by no means comprehensive): You are assigned to the Laramis system with elements of the 7th Combined Fleet, as the defence force for the RNI-Bergman shipyards orbiting Beta Laramis. This massive industrial complex is tasked with the reconstruction of the Terran 3rd and 6th Fleets, after the catastrophic losses of the Neo-Terran Rebellion, the second Shivan Incursion of 2367 and the subsequent "incident" involving the Nyarlathotep and Morgan Technologies.
Recent events have led to the discovery of several new systems to the "West" of Dubhe. These systems (Rigel, Arcturus, Alpheratz and Coma Berenicis) have few or no planets, but large asteriod fields and dense gaseous clouds that are incredibly rich in resources. These systems have been opened to industry to boost the flagging economy, and have allowed ship construction to proceed at great speeds.
This has meant the previously small RNI shipyard in Laramis (originally the closest populated system to the new resources, and now the GTVA's sector "capital") has increased in size five-fold, and is now the second-largest yard in the GTVA (beaten only by the gargantuan Vasudan contractor, the Akheton Corporation of Vasuda Prime). It has been working feverishly for the past two years, and now the first squadron of Hecate-M destroyers (an upgrade of the original Hecate fitted with improved systems) are due to be delivered to the 7th Fleet's HQ within the week for commissioning...
Progress: Storyline basically finished, mission scripts underway. Weapons need balancing, one new ship has been started, others to follow later.
ETR: Unknown at this time. Would be nice to get it done by next year, as I have other commitments first (namely hosted projects), but it'll be done when it's done.
Notes: Has quite a unique storyline and perspective, and should have some interesting missions to play. It will not involve yet another Shivan apocalypse, or any stupid uber-ships of doom that seem to be eternally popular for some reason. It will play more like a thriller than a blockbuster, and ideally will be voice-acted (though this is unlikely). The campaign will also ship with a detailed history of events leading up to the action, some of which may be released earlier to attract attention or recruit help if I should need it.
SCP: Will be required