Had the beam cannons been online and if blob turrets were any threat in FS1, then the Hades could very well have torched the Orff with no problem at all, bomber/fighter escort and all.
The Hades seems to be a little underappreciated simply because of the crappy way it was introduced in ST: it appeared in one mission and then sat around while players slipped into the crevices, duct-taped the joystick, and went off for lunch. Had it been used to any effectiveness, say, over a series of missions involving chasing it down and eventually destroying it, then it would have been a much more impressive ship. With a little reskin (or remodelling), it would have been more visually impressive, and, with better FS2-implemented (not era--just in the style of Sandwich CapShipTurretUp and beam cannons) weapons, then it would have been much more of an adversary than just a docking station for swarms of Lokis and the occassional anti-fighter missile launch.