Metal shaders are a nice addition on top of the new RC2 pixel shaders. However, it'd be nice if the effect is tweakable. With my current lighting settings, the metal shader highlights are somewhat overbearing.
(Also, not sure if by design or otherwise, WiH will not render sunshafts, almost as if they were forced off)
Edit: sorry, ignore my rant.
Could someone tell me what the custom gauges in the table do? I'm interested in customizing my local setup for a neater 16:9 HUD and would appreciate knowing what they are. For example, where can I see an example of this stealth gauge? Thanks