Author Topic: Nightly (Linux): 05 Jan 2016 - Revision ed2bbc3  (Read 648 times)

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Offline SirKnightly

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Nightly (Linux): 05 Jan 2016 - Revision ed2bbc3
Here is the nightly for Linux on 05 Jan 2016 - Revision ed2bbc3

Open non-feature issues in Mantis: 123

Group: Standard
fso_Standard_20160105_ed2bbc3.tar.bz2
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commit ee64b83
Author: niffiwan <Mon Dec 28 14:55:54 2015 +1000>
Commit: niffiwan <Mon Dec 28 14:55:54 2015 +1000>

    Allow shield hit animations to play to the end
 code/ship/shield.cpp | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

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commit 3eb47c1
Author: SamuelCho <Mon Dec 14 23:19:08 2015 -0800>
Commit: SamuelCho <Mon Dec 14 23:19:08 2015 -0800>

    ship_render() still needs to clear out miscellaneous per-draw model data.
 code/ship/ship.cpp | 2 ++
 1 file changed, 2 insertions(+)

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commit 2db4bc3
Author: SamuelCho <Mon Dec 14 00:06:16 2015 -0800>
Commit: SamuelCho <Mon Dec 14 00:06:16 2015 -0800>

    Removed unused variable sii.
 code/object/collideshipship.cpp | 1 -
 1 file changed, 1 deletion(-)

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commit 0f0f637
Author: SamuelCho <Sun Dec 13 23:51:24 2015 -0800>
Commit: SamuelCho <Sun Dec 13 23:51:24 2015 -0800>

    Killed the last vestiges of ship_model_start/stop.
 code/ai/aicode.cpp              | 40 ++++++++----------------
 code/debris/debris.cpp          |  2 --
 code/hud/hudshield.cpp          |  3 +-
 code/hud/hudtarget.cpp          |  3 +-
 code/hud/hudtargetbox.cpp       |  8 ++---
 code/model/model.h              |  1 +
 code/model/modelread.cpp        |  4 ++-
 code/object/collideshipship.cpp | 67 ++++++++++++++++++++---------------------
 code/ship/shipfx.cpp            | 30 ++++++------------
 code/ship/shiphit.cpp           | 21 +++----------
 10 files changed, 69 insertions(+), 110 deletions(-)