Ok, so I finally finished preparing the top-down graphic files for the Fenris. They're 1px : 1m scale, and are numbered from the bottom up (0, 1, 2 ... 31). There are 31 levels. Each level is 1 meter thick. There are 3 meters in between levels, resulting in a level every 4 meters (side view):
XXXXXXXXXXXXX
[ ]
[ ]
[ ]
XXXXXXXXXXXXX
You could generally consider these as corresponding to internal decks, which they essentially do. However, I have a feeling that the decks will be vastly different in some areas - but that's for the future.
The exception to the spacing is levels 0 & 1: level 0 is the very bottom-most level (built on top of the highest bedrock layer), while level 1 is only 1 meter above that:
XXXXXXXXXXXXX <-- Level 2
[ ]
[ ]
[ ]
XXXXXXXXXXXXX <-- Level 1
[ ]
XXXXXXXXXXXXX <-- Level 0
XXXXXXXXXXXXX <-- Top Bedrock layer
Occasionally, I included in-between levels, named the level below them + how many meters above that level they are. I did this to show horizontal surfaces that appeared in-between levels. For example, there are files for level 24, level 24+2, level 24+3, and level 25. Stacked, they would look like this (side view again):
XXXXXXXXXXXXX <-- Level 25
[ ] <-- Level 24+3
[ ] <-- Level 24+2
[ ]
XXXXXXXXXXXXX <-- Level 24
I also included a centerline side view. I think it should be the first thing constructed so that the levels all match up.
Anyway, before anything else, we need a location. Over water is probably not the best since removing the water from the area would be a royal PITA. Any other location recommendations?
[attachment deleted by ninja, but replacement URL provided by your friendly neighborhood Sand-bot!]
http://staff.hard-light.net/sandwich/minecraft/fenris-project/fenris levels for minecraft.zip