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Hosted Projects - FS2 Required => Inferno => Topic started by: ToecrusherHammerjaw on October 10, 2005, 05:53:21 pm

Title: Supreme among FS2 Mods
Post by: ToecrusherHammerjaw on October 10, 2005, 05:53:21 pm
You've probably seen me posting a lot here.  Yes, I'm the new guy.  I've been stalking..err, watching things around here for 3 years, and now have decided to join the fun.  I only regret I didn't arrive sooner.

I came across Inferno, which I consider supreme among the mods (not total conversions) of Freespace 2, in November 2002.  I was getting tired of the original FS2 (gasp!), and decided to do some random surfing on the subject.  In my travels, I came across a seemingly unimportant site called "Blackwater Operations" (God, was I stupid.  If anyone from BWO is watching, I am so sorry!!).  Anyway, the link to Inferno caught my attention, and when I clicked on it, my mind was blown.  New ships, everywhere!  The age of FS2 boredom was at an end.

You guys gave me a reason to keep playing FS2.  On par with TBP, this is the mod I pay attention to the most, though I love 'em both.  I know its been two years since R1, and I don't really care.  I'm willing to wait as long as possible for the next one.  I have time.  Keep up the good work, Inferno!!  I salute you.
Title: Supreme among FS2 Mods
Post by: Woomeister on October 11, 2005, 10:01:25 am
Thanks :)
If someone told us 3 years ago that we would get over 15000 downloads (no I didn't add to many 0s :p ) I would of said they're nuts :D

What started as a single persons little mod in 2001 with just a few crappy reskins using a hex editor is now the biggest continuation of the FS2 storyline.

We've come a long way since then, and the current mod is far better than R1.
Title: Supreme among FS2 Mods
Post by: Osiri on October 13, 2005, 09:50:12 am
Hey I too have been stalking the people here for a while.  Actually since before you.  About 4 or 5 years.  God all the time stalking.  

This is one of the best mods.  I liked this one and BWO of course.  
TBP is not so much my thing since not Babylon fan(never got to watch the show. :(

Anyhow I hope to be stalking you all for many years to come.
Title: Supreme among FS2 Mods
Post by: Osiri on October 19, 2005, 11:25:27 pm
Man you gotta love when you post something and the thread dies utterly.

Notice the 6 day gap
Title: Supreme among FS2 Mods
Post by: NGTM-1R on October 20, 2005, 02:21:00 am
You know, I'm gonna get murdered for this, but Inferno was the most true to FS of the mods and campaigns that I've played.

Not the canon. The ethos, the feel. Playing R1 had the same kind of feel as you got from playing FS1 or FS2.

*warps out fast* :warp:
Title: Supreme among FS2 Mods
Post by: Wanderer on October 20, 2005, 02:40:46 am
Inferno is great.

Only prob is the same that is a problem with most of scifi any way: Enemies always have a new superweapon waiting around the corner (perhaps one of the most used plots). I personnally didn't like it in FS2 and i didn't like it in Inferno. But apart from that the Inferno, particulary the feeling, really rocks!
Title: Supreme among FS2 Mods
Post by: Woomeister on October 20, 2005, 04:39:54 am
We never really got to use our super weapons the last time :D
Title: Supreme among FS2 Mods
Post by: ToecrusherHammerjaw on October 20, 2005, 08:37:42 am
Yes... I suspect the Shivans have some Subspace based OMGWTF weapon waiting for us in R2 (Other than the Vinaashak's main gun).  Maybe that's what the Gargant's for.  And Wanderer, I know it sounds cheesy, but superweapons are critical pieces of sci-fi. That's what makes my jaw drop in this mod other than ships: weapons, especially the big ones.
Title: Supreme among FS2 Mods
Post by: Woomeister on October 20, 2005, 08:53:09 am
Table wise the Icanus cannon is the strongest weapon. However the subspace weapons were designed to be controlled by the mission designer, so their destructive power is only limited by what we will do with them. I've been testing the Gigas subspace weapon for a new use and have the effect close to what I require. It looks really good :)
Title: Supreme among FS2 Mods
Post by: ToecrusherHammerjaw on October 20, 2005, 09:02:08 am
Quote
Originally posted by Woomeister
Table wise the Icanus cannon is the strongest weapon.


Really?  I would have thought that at the Gargant's apparent size, it would have at LEAST 4 weapons of equal power to the Icanus'.  Seems I overestimated what it is capable of.
Title: Supreme among FS2 Mods
Post by: Darius on October 20, 2005, 10:27:49 am
He might mean the cannon itself is stronger than any single cannon the Shivans/GTVA possess. So a Gargant may have multiple Shivan cannons, the net result makes it much more powerful than the Icanus.

Which is interesting...traditionally Shivan beams are stronger and faster to fire than their Terran counterparts right?
Title: Supreme among FS2 Mods
Post by: NeoBasilisk on October 21, 2005, 03:29:42 pm
Is the Icanus beam basically like the other EA beams, but of monstrous proportions?
Title: Supreme among FS2 Mods
Post by: ToecrusherHammerjaw on October 21, 2005, 04:17:10 pm
Yes. Basically a very large and powerful silver beam. I've seen it slice through about six or seven Sathanas and old-Amritaya juggernaughts at once. According to its file, it was originally designed for planetary assault.

On a side note, I think that cannon should have a name, like the Reflex Cannon on Robotech (I've never really seen the series). Just a thought. I think Albedo Cannon sounds nice.
Title: Supreme among FS2 Mods
Post by: Woomeister on October 21, 2005, 04:28:21 pm
It does have a name:
Quote
Her primary weapon, the so-called 'Punisher' cannon, can deliver an instantly-killing blow to any warship, while her gigantic railguns and beam cannons eliminate lesser threats.


That's a bit of the Icanus tech entry.

It can instantly destroy any warship of Juggernaught class or below.
Title: Supreme among FS2 Mods
Post by: NeoBasilisk on October 21, 2005, 09:06:53 pm
Will we be able to see it in action in a few months? ;7
Title: Supreme among FS2 Mods
Post by: ToecrusherHammerjaw on October 21, 2005, 09:57:30 pm
I think Woomeister's gonna answer that as he always does: It will be ready when its ready :).
Title: Supreme among FS2 Mods
Post by: Woomeister on October 22, 2005, 04:08:02 am
Quote
Originally posted by NeoBasilisk
Will we be able to see it in action in a few months? ;7


If the missions are done, yes, if not, no.

There's not much left to do except missions.
Title: Supreme among FS2 Mods
Post by: SuperCoolAl on October 24, 2005, 12:53:24 pm
Quote
Originally posted by Woomeister
I've been testing the Gigas subspace weapon for a new use and have the effect close to what I require. It looks really good :)


I know what he's talking about :D

Anyways, from the first time I played through Inferno I always regarded it as FS3 in my books, it simply works in that respect.

R2 is progressing along really nicely, and will be completely independent of FS2 so even more people can experience it!
Title: Supreme among FS2 Mods
Post by: Woomeister on October 24, 2005, 12:55:31 pm
Quote
Originally posted by SuperCoolAl


I know what he's talking about :D


Great being in on the inside isn't it? :D
Title: Supreme among FS2 Mods
Post by: SuperCoolAl on October 24, 2005, 12:57:11 pm
Oh yes... ;)
Title: Supreme among FS2 Mods
Post by: ToecrusherHammerjaw on October 24, 2005, 06:35:35 pm
Wait...........if you're gonna use that thing to destroy Earth, I won't be able to play the campaign. :(  That was the part of the story I cared about the most.  As long as Earth remains, I won't care if the Shivans aren't permanently vanquished, or what they throw at us.
Title: Supreme among FS2 Mods
Post by: Woomeister on October 25, 2005, 04:15:00 am
The only way Earth would be destroyed is if you fail your mission :nod:
Title: Supreme among FS2 Mods
Post by: SuperCoolAl on October 25, 2005, 05:46:31 am
A mission where we might actually want to fail at least once :nod:
Title: Supreme among FS2 Mods
Post by: mr.WHO on October 25, 2005, 05:48:34 am
Shivans may have 100 Juggernauths, 10 SSJ, a planet size ship but GTVA have a weapon of mass destruction... Alpha 1.
If EA have another Alpha 1 then shivans are screwed :D .
Title: Supreme among FS2 Mods
Post by: Woomeister on October 25, 2005, 05:55:11 am
Quote
Originally posted by mr.WHO
If EA have another Alpha 1 then shivans are screwed :D .


Nah they just have the Icanus :p
Title: Supreme among FS2 Mods
Post by: Mongoose on October 25, 2005, 11:16:02 am
Couldn't the EA technically have the original Alpha 1 from FS1 on their side?  Granted, he'd be about ninety-five, but he'd probably still be kicking. :p
Title: Supreme among FS2 Mods
Post by: Depth_Charge on October 25, 2005, 11:31:32 am
lol if he's still alive
Title: Supreme among FS2 Mods
Post by: Dave2040 on October 25, 2005, 02:35:29 pm
Why the EA don't just rename the Icanus to Alpha 1? :D
Title: Supreme among FS2 Mods
Post by: Woomeister on October 25, 2005, 02:47:09 pm
Because the Icanus can't retry a mission if it fails :D
Title: Supreme among FS2 Mods
Post by: Dave2040 on October 25, 2005, 04:24:56 pm
Fail? Alpha 1? Never! :D
Title: Re: Supreme among FS2 Mods
Post by: Qwer on February 21, 2006, 11:33:06 am
It was like Trayus with me and Inferno. Links to that mod everywhere. I couldn't stand this and downloaded. I've started game. Very nice main hall with Gargant (i thought it was Sathanas ;) ). I've opened tech room. OMFG!!!! New ships everywhere! And Vesuvius...i couldn't belive that was Freespace. Then i've exit techroom and started game. I've just got pass CB and Briefing without reading, haven't even configured loadout. Game started.

First new weapons on list. Looked nicely. And Carolina appears. Didn't even know what's going on. Two cruisers near node. EA? WTH? Short chat, then  :jaw: . Those blue beams and cool effect explosion. And that sound of silver beams.... I've almost fell off chair! Actually i've fell off when Gigas appeared on last mission and rammed into me. ;7
Title: Re: Supreme among FS2 Mods
Post by: ToecrusherHammerjaw on February 21, 2006, 10:24:50 pm
 :D  Another new recruit for the cause.
Title: Re: Supreme among FS2 Mods
Post by: Qwer on March 17, 2006, 07:25:17 am
Hey, let's make bets about how much downloads will R2 get. :D
I think it will be the same amount as R1. :D
Title: Re: Supreme among FS2 Mods
Post by: Woomeister on March 17, 2006, 01:51:06 pm
R1 currently has 18015 downloads from the sources I know about. The SCP patch has 1226