I don't actually have that one. MT17 worked fine for me though. Have you updated both client and server?
Yes I have updated both. Trying a reboot of them now just in case. I'm going to even re-download the fix.
OK neither of those things helped so I tried copying over the whole data directory. That fixed it. After looking at the save I made before it looks like I had a corrupted weapons.tbl (0 length) on the client side. So it looks like the fix works just fine.
Now for the next question. If the client doesn't have a ship or weapon in the game shouldn't there be some sort of error? I know when things are validated you will get the hacked tables thing. I think an situation like this shouldn't be bypassable though. Guess I should request this in the multi feature thread.