SHIPS
=======TEVS========
Ulysses
PBank Capacity 0->12, 12
Herc 1
PBank Capacity 0->22, 22
Herc II
PBank Capacity 0->30, 30
Ares
PBank Capacity 0->28, 28
Erinyes
PBank Capacity 0->23, 23
Loki
PBank Capacity 0->10, 10
Pegasus
PBank Capacity 0-> 12
Perseus
PBank Capacity 0->22, 22
Myrmidon
PBank Capacity 0->22, 22
Secondary compatibility Helios out -> Cyclops, Harpoon, Piranha added
Aurora
Rotation times 4.5, 4.7, 5.6 -> 4.0, 3.9. 3.5
PBank Capcity 0->20, 20
Hitpoints 250->290
Countermeasures normal->Bomber Flare(stronger)
Kulas
PBank Capacity 0->20
Shields 210->410
Afterburner duration 7,6s>21s
Max Weapon Energy 180->140
Atalanta
SBank capacity 80->120
Strafe velocity 40>50
Rear velocity 0->50
Afterburner Reverse velocity 0->100
AFterburner Reverse acceleration 0->0.75
Rotation time 3.3, 3.3, 3.3 -> 3.2, 3.2, 2.3
Pbank Capacity 0->20, 20
Nyx
Pbank Capacity 0->26, 26
Max weapon energy 160->170
Weapon compatibility ->Maxim, Circe added
Draco
Gun Mounts 4(2, 2) -> 4(4)
Rotation time 3.2, 3.2, 3.2 -> 3.8, 3.8, 2.1
PBank Capacity 0->18
Hitpoints 270->290
Rear velocity 0>10
Afterburner max velocity 200->210
Afterburner duration 10->12.5
Afterburner recovery rate 25->30
Artemis
Pbank capacity 0->40
Max overclock velocity 65->78
Artemis D.H.
Pbank capacity 0->48
Max overclock velocity 65->84
Max Afterburner velocity 110->120
Medusa
PBank capacity 0->30
Ursa
Pbank capacity 0->45, 30
Boanerges
Pbank capacity 0->50
Rhea
Pbank capacity 0->45
SBank capacity 60, 60->80, 60
Max weapon energy 100->150
Hitpoints 275->375
=====VISHANS=====
All ships
Subsystem repair rate 0->0.10
Preacher
Gun mounts 10(4, 6) -> 8(4, 4)
4 new Vishnan weapons added
=======UEF========
Uhlan
Weapon compatibility
Gattler -> no Gattler
Kentauroi
Reverse Afterburner velocity 133.3->73.3
Reverse Afterburner acceleration 0.80->0.40
Weapon compatibility
Sidhe, UX accelerator removed
Uriel
Weapon compatibility
Reverse Afterburner velocity 93->53
Lao Tze
Reverse Afterburner velocity 160->100
Max Glide Speed no cap->120
Ainsarii
Max Glide Speed no cap->110
Weapon compatibility Gauss Sidhe added
Durga
Countermeasure type normal->Bomber Flare
WEAPONS
GTVA Weapon changes:
Circe:
Base damage increased from 45 to 65
Shield factor increased from 1 to 1.2
(this brings the damage per second up to 195 from 112.5)
Subsystem factor increased from 0 to .4
(this brings the DPS up to 65 from 0)
Velocity increased from 450 to 770
Energy consumed per shot decreased from 1 to .6
(this brings the sustained energy drain down to 1.5 from 2.5)
Morning Star:
CIWS flag added — splash damage can destroy bombs
Proximity explosion added, kinetic knockback component removed
Base damage increased from 9.1 to 10
(this brings shield DPS up to 86.6 from 78.9)
Armor factor increased from .5 to .7
(this brings hull DPS up to 46.6 from 30.3)
Subsystem factor decreased from .2 to .1
(this brings subsystem DPS down to 6.6 from 12.1)
Energy consumed per shot decreased from .8 to .2
(this brings the sustained energy drain down to 1.3 from 5.3)
Lamprey:
$Electronics added — stuns warship turrets
Range increased from 900 meters to 1500 meters
Velocity increased from 450 to 750
Base damage increased from 14 to 28
(this brings hull DPS up to 9.2 from 4.6)
Shield factor increased from 1 to 1.2
(this brings shield DPS up to 110.8 from 46.2)
Subsystem factor increased from 0 to 0.6
(this brings subsystem DPS to 55.4)
Balor:
Velocity increased from 675 to 750
Shield factor increased from 1.0 to 1.1
(this brings shield DPS up to 88 from 80)
UEF Weapon Changes:
Vulcan:
Armor factor increased from 1.0 to 1.4
(this brings hull DPS up to 98 from 70)
Shield factor decreased from 1.0 to 0.8
(this brings shield DPS down to 56 from 70)
Maul:
Now does 15 more damage when within 100 meters to the target.
Weapon range decreased from 1250 to 700
Armor factor increased from 1.0 to 1.2
(this brings general hull DPS up to 102.8 when not within 100 meters, 153.9 DPS when within 100 meters from 85.5 DPS at all ranges)
Rapier:
Armor factor decreased from 1.0 to .85
(this brings hull DPS down to 85 from 100)
Gattler:
Now receives no fire rate penalty for being linked to another primary bank
Shield factor decreased from .25 to .2
(this brings shield DPS down to 40 from 50)
Scalpel:
Now cycles between firing banks
Velocity increased from 850 to 1000
Fire wait decreased from .35 to .175
Base damage decreased from 40 to 20
Shield factor increased from 1.0 to 1.4
(this brings shield DPS up to 160 from 114)
Range increased from 935 to 1000
Sidhe:
Now uses ammo
Range decreased from 900 to 750
Cargo sized increased from 0.0 to 0.01
UX Accelerator:
Now has a small field of fire arc of 3.6 degrees
Velocity increased from 900 to 1200
Burst delay decreased from 250 to 50
Redeemer:
Velocity decreased from 900 to 225
Shield factor increased from 0.0 to 0.5
(this brings shield DPS to 90 from 0)
Paveway:
Now spawns a sub-missile when the Paveway is 1500 meters from the target
Submissile can be shot down
Sledgehammer:
Velocity increased from 100 to 300
Weapon range increased from 2500 to 5250
Minimum lock time decreased from 9 seconds to 6
Lock pixels per second increased from 25 to 75
Catch up pixels per second increased from 0 to 120
Vishnan Weapon Changes:
All Vishnan weapons redesigned. Four new Vishnan weapons added. Play and find out!
Shivan Weapon Changes:
[redacted]