Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on April 30, 2018, 02:49:38 am
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Here is the nightly for 30 April 2018 - Revision 3790315
Group: MacOSX
nightly_20180430_3790315-builds-MacOSX.tar.gz (http://swc.fs2downloads.com/builds/nightly/20180430_3790315/nightly_20180430_3790315-builds-MacOSX.tar.gz) (Mirror (http://scp.indiegames.us/builds/nightly/20180430_3790315/nightly_20180430_3790315-builds-MacOSX.tar.gz))
Group: Linux
nightly_20180430_3790315-builds-Linux.tar.gz (http://swc.fs2downloads.com/builds/nightly/20180430_3790315/nightly_20180430_3790315-builds-Linux.tar.gz) (Mirror (http://scp.indiegames.us/builds/nightly/20180430_3790315/nightly_20180430_3790315-builds-Linux.tar.gz))
Group: Win64
nightly_20180430_3790315-builds-Win64.zip (http://swc.fs2downloads.com/builds/nightly/20180430_3790315/nightly_20180430_3790315-builds-Win64.zip) (Mirror (http://scp.indiegames.us/builds/nightly/20180430_3790315/nightly_20180430_3790315-builds-Win64.zip))
Group: Win32
nightly_20180430_3790315-builds-Win32.zip (http://swc.fs2downloads.com/builds/nightly/20180430_3790315/nightly_20180430_3790315-builds-Win32.zip) (Mirror (http://scp.indiegames.us/builds/nightly/20180430_3790315/nightly_20180430_3790315-builds-Win32.zip))
------------------------------------------------------------------------
commit 64b08f5
Author: asarium <Sat Apr 28 11:23:06 2018 +0200>
Commit: asarium <Sat Apr 28 13:53:09 2018 +0200>
Fix fog rendering in forward renderer
code/def_files/data/effects/main-f.sdr | 6 ++++--
code/model/modelrender.cpp | 3 ++-
2 files changed, 6 insertions(+), 3 deletions(-)
------------------------------------------------------------------------
commit 8f06e33
Author: asarium <Thu Mar 29 17:17:58 2018 +0200>
Commit: asarium <Sun Apr 22 16:22:45 2018 +0200>
Add typesafe handle types and use it in game sound system
code/ai/aicode.cpp | 6 +-
code/ai/aiturret.cpp | 4 +-
code/asteroid/asteroid.cpp | 8 +-
code/cmeasure/cmeasure.cpp | 2 +-
code/controlconfig/controlsconfig.cpp | 90 ++---
code/cutscene/cutscenes.cpp | 24 +-
code/debris/debris.cpp | 14 +-
code/fireball/fireballs.cpp | 18 +-
code/fireball/fireballs.h | 7 +-
code/fs2netd/fs2netd_client.cpp | 5 +-
code/gamehelp/gameplayhelp.cpp | 6 +-
code/gamesnd/gamesnd.cpp | 158 ++++----
code/gamesnd/gamesnd.h | 645 +++++++++++++++++----------------
code/globalincs/pstypes.h | 16 +-
code/hud/hud.cpp | 4 +-
code/hud/hudartillery.cpp | 6 +-
code/hud/hudartillery.h | 2 +-
code/hud/hudconfig.cpp | 52 +--
code/hud/hudescort.cpp | 6 +-
code/hud/hudets.cpp | 12 +-
code/hud/hudlock.cpp | 8 +-
code/hud/hudmessage.cpp | 16 +-
code/hud/hudparse.cpp | 20 +-
code/hud/hudreticle.cpp | 2 +-
code/hud/hudshield.cpp | 2 +-
code/hud/hudsquadmsg.cpp | 6 +-
code/hud/hudtarget.cpp | 50 +--
code/hud/hudtargetbox.cpp | 2 +-
code/io/keycontrol.cpp | 60 +--
code/menuui/barracks.cpp | 76 ++--
code/menuui/credits.cpp | 8 +-
code/menuui/mainhallmenu.cpp | 79 ++--
code/menuui/mainhallmenu.h | 7 +-
code/menuui/mainhalltemp.cpp | 12 +-
code/menuui/optionsmenu.cpp | 72 ++--
code/menuui/optionsmenumulti.cpp | 98 ++---
code/menuui/playermenu.cpp | 32 +-
code/menuui/readyroom.cpp | 75 ++--
code/menuui/snazzyui.cpp | 10 +-
code/menuui/snazzyui.h | 5 +-
code/menuui/techmenu.cpp | 34 +-
code/mission/missionbriefcommon.cpp | 4 +-
code/mission/missiongoals.cpp | 12 +-
code/mission/missionhotkey.cpp | 30 +-
code/mission/missionmessage.cpp | 2 +-
code/missionui/chatbox.cpp | 4 +-
code/missionui/fictionviewer.cpp | 10 +-
code/missionui/missionbrief.cpp | 34 +-
code/missionui/missioncmdbrief.cpp | 35 +-
code/missionui/missiondebrief.cpp | 52 +--
code/missionui/missionloopbrief.cpp | 4 +-
code/missionui/missionscreencommon.cpp | 26 +-
code/missionui/missionscreencommon.h | 3 +-
code/missionui/missionshipchoice.cpp | 50 +--
code/missionui/missionshipchoice.h | 10 +-
code/missionui/missionweaponchoice.cpp | 60 +--
code/missionui/redalert.cpp | 6 +-
code/model/model.h | 11 +-
code/model/modelanim.cpp | 18 +-
code/model/modelanim.h | 16 +-
code/model/modelread.cpp | 14 +-
code/nebula/neblightning.cpp | 5 +-
code/network/multi_ingame.cpp | 20 +-
code/network/multi_pinfo.cpp | 16 +-
code/network/multi_pmsg.cpp | 2 +-
code/network/multi_pxo.cpp | 64 ++--
code/network/multi_voice.cpp | 23 +-
code/network/multimsgs.cpp | 8 +-
code/network/multiteamselect.cpp | 73 ++--
code/network/multiteamselect.h | 3 +-
code/network/multiui.cpp | 202 +++++------
code/network/multiutil.cpp | 2 +-
code/object/collideshipship.cpp | 12 +-
code/object/objectshield.cpp | 2 +-
code/object/objectsnd.cpp | 12 +-
code/object/objectsnd.h | 8 +-
code/parse/sexp.cpp | 36 +-
code/playerman/playercontrol.cpp | 32 +-
code/popup/popup.cpp | 10 +-
code/popup/popupdead.cpp | 5 +-
code/radar/radar.cpp | 2 +-
code/radar/radardradis.cpp | 22 +-
code/radar/radardradis.h | 12 +-
code/radar/radarorb.cpp | 2 +-
code/scripting/api/libs/audio.cpp | 20 +-
code/scripting/api/objs/sound.cpp | 7 +-
code/scripting/api/objs/sound.h | 8 +-
code/ship/afterburner.cpp | 12 +-
code/ship/ship.cpp | 256 ++++++-------
code/ship/ship.h | 34 +-
code/ship/shipfx.cpp | 126 +++----
code/ship/shiphit.cpp | 14 +-
code/source_groups.cmake | 1 +
code/starfield/supernova.cpp | 4 +-
code/stats/medals.cpp | 2 +-
code/ui/button.cpp | 4 +-
code/ui/slider.cpp | 14 +-
code/utils/id.h | 49 +++
code/weapon/beam.cpp | 10 +-
code/weapon/shockwave.cpp | 2 +-
code/weapon/weapon.h | 23 +-
code/weapon/weapons.cpp | 68 ++--
fred2/sexp_tree.cpp | 8 +-
freespace2/freespace.cpp | 14 +-
qtfred/src/ui/widgets/sexp_tree.cpp | 8 +-
105 files changed, 1733 insertions(+), 1684 deletions(-)
------------------------------------------------------------------------
commit d1a6b48
Author: asarium <Thu Apr 19 19:42:17 2018 +0200>
Commit: asarium <Sun Apr 22 16:22:28 2018 +0200>
Improve handling of non-persistent particles
code/particle/effects/BeamPiercingEffect.cpp | 1 -
code/particle/effects/GenericShapeEffect.h | 8 +-
code/particle/effects/SingleParticleEffect.cpp | 1 -
code/particle/particle.cpp | 429 ++++++++++++++-----------
code/particle/particle.h | 61 +++-
code/particle/util/ParticleProperties.cpp | 16 +-
code/particle/util/ParticleProperties.h | 9 +-
code/scripting/api/libs/testing.cpp | 2 +-
code/weapon/beam.cpp | 3 +-
code/weapon/muzzleflash.cpp | 5 +-
code/weapon/weapons.cpp | 82 +++--
11 files changed, 378 insertions(+), 239 deletions(-)