Off-Topic Discussion > Gaming Discussion

PREY, You gotta love it

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Ghostavo:

--- Quote from: Prophet on July 24, 2006, 11:53:39 am ---Am I wrong to assume that it's another Doom3 clone, like Quake 4 was?

--- End quote ---

No, but it is much better than either of them I can assure you.

And yes, it's very short. If you wait after the credits you can see they are trying to milk this game for all it is worth.

Apathy:
^^^ I agree with you there. It does feel like Quake 4 and Doom 3 though - Quake 4's stroggy and Doom 3's screaming.

Turnsky:

--- Quote from: Apathy on July 26, 2006, 07:09:10 pm ---^^^ I agree with you there. It does feel like Quake 4 and Doom 3 though - Quake 4's stroggy and Doom 3's screaming.

--- End quote ---

at least with prey, it shows proper usage of specular maps.
the engine itself really does lend itself to curvature, whether it be steel pipes or fleshy walls that look like they want to -eat- you.
the earth-type stuff (the bar, etc) look real nice, but could've looked a lot better.

ZmaN:
i too am waiting for crysis....

Colonol Dekker:
There are some Very nice original effects in the game as well, for instance when you approach mother or Jen i forget whic, and as you near darkened corridoors the floor and walls slam into place/form before you. I was like wow, then i was like whoa i feel sick........:D

The localisefd gravity fields are coool, Plus quite near the start when you enter a portal and exit shrunken, I'm not sure if the exit led to another sectioned off part of the level or whether the portal actually scaled you dwon, If its the sectioned level trick BOO !!

If it was the actual scaling then that is OH SO COOL!!!!!!
ITs all good :D

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