Author Topic: Fortune Hunters 2261 possible bug  (Read 1735 times)

0 Members and 1 Guest are viewing this topic.

Offline djsf35

  • 24
Fortune Hunters 2261 possible bug
In the mission where you are trying to save the prisoners from the Poseidon carrier when i get to the part of disabling the carrier and as soon as one engine is destroyed the game locks up in both normal and debug. I also get this error when opening debugger
 Warning: Starfield bitmap 'xparent' already listed as a xparentxparent bitmap!!  Only using the xparent version!
File: StarField.cpp
Line: 1126


Call stack:
------------------------------------------------------------------
    parse_modular_table()    stars_init()    game_init()    game_main()    WinMain()    WinMainCRTStartup()    kernel32.dll 7c817077()
------------------------------------------------------------------
Also there is something wrong with the one mission where the rangers save from the warriors.
It seems like at the end of the mission where the harvester goes to jump, it acts like it hits something invisible and doesn't jump but alpha still jumps 

 

Offline FUBAR-BDHR

  • Self-Propelled Trouble Magnet
  • Moderator
  • 212
  • Master Drunk
    • 165th Beer Drinking Hell Raisers
Re: Fortune Hunters 2261 possible bug
This is currently being looked into.  A last minute change might be causing an issue.  Could you please select the 3.6.10 debug build from the launcher (the one with a d at the end) and try it again.  If it crashes you should have a fs2_open.log in your data directory.  Post it using code tags.
No-one ever listens to Zathras. Quite mad, they say. It is good that Zathras does not mind. He's even grown to like it. Oh yes. -Zathras

 

Offline djsf35

  • 24
Re: Fortune Hunters 2261 possible bug
Code: [Select]
==========================================================================
DEBUG SPEW: No debug_filter.cfg found, so only general, error, and warning
categories can be shown and no debug_filter.cfg info will be saved.
==========================================================================
FreeSpace version: 3.6.10
Passed cmdline options:
  -ambient_factor 65
  -env
  -mipmap
  -missile_lighting
  -glow
  -spec
  -normal
  -3dshockwave
  -ballistic_gauge
  -dualscanlines
  -orbradar
  -rearm_timer
  -targetinfo
  -3dwarp
  -ship_choice_3d
  -weapon_choice_3d
  -warp_flash
  -snd_preload
  -mod Mods\Zathras.1\Zathras
  -tbp
Building file index...
Found root pack 'E:\Program Files\The Babylon Project\Mods\Zathras.1\Zathras\0rph3u5.vp' with a checksum of 0xf4f337da
Found root pack 'E:\Program Files\The Babylon Project\Mods\Zathras.1\Zathras\Nameplates.vp' with a checksum of 0x6c0007b7
Found root pack 'E:\Program Files\The Babylon Project\Mods\Zathras.1\Zathras\Revan.vp' with a checksum of 0x2ec9998c
Found root pack 'E:\Program Files\The Babylon Project\Mods\Zathras.1\Zathras\Vidmaster.vp' with a checksum of 0x02945137
Found root pack 'E:\Program Files\The Babylon Project\Mods\Zathras.1\Zathras\Z_Multi.vp' with a checksum of 0x80d52635
Found root pack 'E:\Program Files\The Babylon Project\Mods\Zathras.1\Zathras\Zathras.vp' with a checksum of 0xcab93364
Found root pack 'E:\Program Files\The Babylon Project\AchenSchoolingFlight.vp' with a checksum of 0x1b04f7fb
Found root pack 'E:\Program Files\The Babylon Project\B5-C-sp-EMW-3_0.vp' with a checksum of 0x5529d851
Found root pack 'E:\Program Files\The Babylon Project\B5-C-sp-RW-3_0.vp' with a checksum of 0x1ca3d242
Found root pack 'E:\Program Files\The Babylon Project\B5-Core-3_4.vp' with a checksum of 0xbda39a14
Found root pack 'E:\Program Files\The Babylon Project\B5-M-MultiPack-1.vp' with a checksum of 0xa2f5f491
Found root pack 'E:\Program Files\The Babylon Project\B5-M-MultiPack-1_0.vp' with a checksum of 0xdcf27819
Found root pack 'E:\Program Files\The Babylon Project\B5SFP.vp' with a checksum of 0xc9d34e0e
Found root pack 'E:\Program Files\The Babylon Project\DarkChildren.vp' with a checksum of 0x7e5ca08a
Found root pack 'E:\Program Files\The Babylon Project\eatraining.vp' with a checksum of 0x595c32d0
Found root pack 'E:\Program Files\The Babylon Project\EBW.vp' with a checksum of 0xd56d6d9e
Found root pack 'E:\Program Files\The Babylon Project\ebwpatch1a.vp' with a checksum of 0x118777f4
Found root pack 'E:\Program Files\The Babylon Project\EvsN.vp' with a checksum of 0xc9baa6de
Found root pack 'E:\Program Files\The Babylon Project\FortuneHunters.vp' with a checksum of 0xc05940b6
Found root pack 'E:\Program Files\The Babylon Project\GOLdemo2.vp' with a checksum of 0x0d7748ce
Found root pack 'E:\Program Files\The Babylon Project\Infestation.vp' with a checksum of 0x0208547c
Found root pack 'E:\Program Files\The Babylon Project\Operations.vp' with a checksum of 0xfc82bb68
Found root pack 'E:\Program Files\The Babylon Project\Root_fs2.vp' with a checksum of 0x7738890b
Found root pack 'E:\Program Files\The Babylon Project\sparky_fs2.vp' with a checksum of 0x7738890b
Found root pack 'E:\Program Files\The Babylon Project\sparky_hi_fs2.vp' with a checksum of 0x7738890b
Found root pack 'E:\Program Files\The Babylon Project\stu_fs2.vp' with a checksum of 0x7738890b
Found root pack 'E:\Program Files\The Babylon Project\Survivor.vp' with a checksum of 0xc81f3998
Found root pack 'E:\Program Files\The Babylon Project\Tale of EAS Janus.VP' with a checksum of 0xc5811b24
Found root pack 'E:\Program Files\The Babylon Project\TBP-AotB-Demo.vp' with a checksum of 0xe887836e
Found root pack 'E:\Program Files\The Babylon Project\TBP-DrumsOfWar-1.vp' with a checksum of 0x51240964
Found root pack 'E:\Program Files\The Babylon Project\TBP-DrumsOfWar2.vp' with a checksum of 0xc7f53004
Found root pack 'E:\Program Files\The Babylon Project\TBP-DrumsOfWarALL.vp' with a checksum of 0x4bf4d31b
Found root pack 'E:\Program Files\The Babylon Project\TBP-TheBlackHand-Eps1.vp' with a checksum of 0xdc925b35
Found root pack 'E:\Program Files\The Babylon Project\trail of light.vp' with a checksum of 0xe46f3b5e
Searching root 'E:\Program Files\The Babylon Project\Mods\Zathras.1\Zathras\' ... 117 files
Searching root pack 'E:\Program Files\The Babylon Project\Mods\Zathras.1\Zathras\0rph3u5.vp' ... 79 files
Searching root pack 'E:\Program Files\The Babylon Project\Mods\Zathras.1\Zathras\Nameplates.vp' ... 346 files
Searching root pack 'E:\Program Files\The Babylon Project\Mods\Zathras.1\Zathras\Revan.vp' ... 131 files
Searching root pack 'E:\Program Files\The Babylon Project\Mods\Zathras.1\Zathras\Vidmaster.vp' ... 8 files
Searching root pack 'E:\Program Files\The Babylon Project\Mods\Zathras.1\Zathras\Z_Multi.vp' ... 28 files
Searching root pack 'E:\Program Files\The Babylon Project\Mods\Zathras.1\Zathras\Zathras.vp' ... 167 files
Searching root 'E:\Program Files\The Babylon Project\' ... 266 files
Searching root pack 'E:\Program Files\The Babylon Project\AchenSchoolingFlight.vp' ... 76 files
Searching root pack 'E:\Program Files\The Babylon Project\B5-C-sp-EMW-3_0.vp' ... 188 files
Searching root pack 'E:\Program Files\The Babylon Project\B5-C-sp-RW-3_0.vp' ... 724 files
Searching root pack 'E:\Program Files\The Babylon Project\B5-Core-3_4.vp' ... 7607 files
Searching root pack 'E:\Program Files\The Babylon Project\B5-M-MultiPack-1.vp' ... 21 files
Searching root pack 'E:\Program Files\The Babylon Project\B5-M-MultiPack-1_0.vp' ... 38 files
Searching root pack 'E:\Program Files\The Babylon Project\B5SFP.vp' ... 456 files
Searching root pack 'E:\Program Files\The Babylon Project\DarkChildren.vp' ... 96 files
Searching root pack 'E:\Program Files\The Babylon Project\eatraining.vp' ... 91 files
Searching root pack 'E:\Program Files\The Babylon Project\EBW.vp' ... 610 files
Searching root pack 'E:\Program Files\The Babylon Project\ebwpatch1a.vp' ... 1 files
Searching root pack 'E:\Program Files\The Babylon Project\EvsN.vp' ... 31 files
Searching root pack 'E:\Program Files\The Babylon Project\FortuneHunters.vp' ... 61 files
Searching root pack 'E:\Program Files\The Babylon Project\GOLdemo2.vp' ... 28 files
Searching root pack 'E:\Program Files\The Babylon Project\Infestation.vp' ... 125 files
Searching root pack 'E:\Program Files\The Babylon Project\Operations.vp' ... 89 files
Searching root pack 'E:\Program Files\The Babylon Project\Root_fs2.vp' ... 3 files
Searching root pack 'E:\Program Files\The Babylon Project\sparky_fs2.vp' ... 3 files
Searching root pack 'E:\Program Files\The Babylon Project\sparky_hi_fs2.vp' ... 3 files
Searching root pack 'E:\Program Files\The Babylon Project\stu_fs2.vp' ... 3 files
Searching root pack 'E:\Program Files\The Babylon Project\Survivor.vp' ... 53 files
Searching root pack 'E:\Program Files\The Babylon Project\Tale of EAS Janus.VP' ... 32 files
Searching root pack 'E:\Program Files\The Babylon Project\TBP-AotB-Demo.vp' ... 21 files
Searching root pack 'E:\Program Files\The Babylon Project\TBP-DrumsOfWar-1.vp' ... 11 files
Searching root pack 'E:\Program Files\The Babylon Project\TBP-DrumsOfWar2.vp' ... 16 files
Searching root pack 'E:\Program Files\The Babylon Project\TBP-DrumsOfWarALL.vp' ... 46 files
Searching root pack 'E:\Program Files\The Babylon Project\TBP-TheBlackHand-Eps1.vp' ... 26 files
Searching root pack 'E:\Program Files\The Babylon Project\trail of light.vp' ... 2 files
Found 36 roots and 11603 files.
Setting language to English
Initializing OpenAL...
  Using 'Generic Software' as OpenAL sound device...
  OpenAL Vendor     : Creative Labs Inc.
  OpenAL Renderer   : Software
  OpenAL Version    : 1.1

... OpenAL successfully initialized!
Initializing OpenGL graphics device at 1280x1024 with 32-bit color...
  Initializing WGL...
  Requested WGL Video values = R: 8, G: 8, B: 8, depth: 32, double-buffer: 1
  Actual WGL Video values    = R: 8, G: 8, B: 8, depth: 32, double-buffer: 1
  OpenGL Vendor     : NVIDIA Corporation
  OpenGL Renderer   : GeForce 8600 GT/PCI/SSE2/3DNOW!
  OpenGL Version    : 3.1.0

  Using extension "GL_EXT_fog_coord".
  Using extension "GL_ARB_multitexture".
  Using extension "GL_ARB_texture_env_add".
  Using extension "GL_ARB_texture_compression".
  Using extension "GL_EXT_texture_compression_s3tc".
  Using extension "GL_EXT_texture_filter_anisotropic".
  Using extension "GL_ARB_texture_env_combine".
  Using extension "GL_EXT_compiled_vertex_array".
  Using extension "GL_EXT_draw_range_elements".
  Using extension "GL_ARB_texture_mirrored_repeat".
  Using extension "GL_ARB_texture_non_power_of_two".
  Using extension "GL_ARB_vertex_buffer_object".
  Using extension "GL_ARB_pixel_buffer_object".
  Using extension "GL_SGIS_generate_mipmap".
  Using extension "GL_EXT_framebuffer_object".
  Using extension "GL_ARB_texture_rectangle".
  Using extension "GL_EXT_bgra".
  Using extension "GL_ARB_texture_cube_map".
  Using extension "GL_EXT_texture_lod_bias".
  Using extension "GL_ARB_point_sprite".
  Using extension "GL_ARB_shading_language_100".
  Using extension "GL_ARB_shader_objects".
  Using extension "GL_ARB_vertex_shader".
  Using extension "GL_ARB_fragment_shader".
  Using extension "GL_NV_vertex_program3".
  Found special extension function "wglSwapIntervalEXT".

  Compiling shader ->  null-v.sdr / null-f.sdr ...
  Shader in_error!  Disabling GLSL!

  Max texture units: 4 (4)
  Max elements vertices: 1048576
  Max elements indices: 1048576
  Max texture size: 8192x8192
  Can use compressed textures: YES
  Texture compression available: YES
  Using trilinear texture filter.
... OpenGL init is complete!
Size of bitmap info = 705 KB
Size of bitmap extra info = 40 bytes
ANI cursorweb with size 24x24 (25.0% wasted)
GRAPHICS: Initializing default colors...
SCRIPTING: Beginning initialization sequence...
SCRIPTING: Beginning Lua initialization...
LUA: Opening LUA state...
LUA: Initializing base Lua libraries...
LUA: Beginning ADE initialization
ADE: Initializing enumeration constants...
ADE: Assigning Lua session...
SCRIPTING: Beginning main hook parse sequence....
Wokka!  Error opening file (scripting.tbl)!
TABLES: Unable to parse 'scripting.tbl'!  Error code = 5.
SCRIPTING: Inititialization complete.
SCRIPTING: Splash screen overrides checked
SCRIPTING: Splash hook has been run
SCRIPTING: Splash screen conditional hook has been run
Using high memory settings...
Wokka!  Error opening file (interface.tbl)!
WMCGUI: Unable to parse 'interface.tbl'!  Error code = 5.
ANI 2_radar1 with size 209x170 (33.6% wasted)
Windoze reported 16 joysticks, we found 0
Current soundtrack set to -1 in event_music_reset_choices
Wokka!  Error opening file (armor.tbl)!
TABLES: Unable to parse 'armor.tbl'!  Error code = 5.
BMPMAN: Found EFF (exp20.eff) with 48 frames at 22 fps.
BMPMAN: Found EFF (ExpMissileHit1.eff) with 29 frames at 22 fps.
BMPMAN: Found EFF (exp04.eff) with 40 frames at 21 fps.
BMPMAN: Found EFF (exp05.eff) with 51 frames at 22 fps.
BMPMAN: Found EFF (exp06.eff) with 71 frames at 23 fps.
BMPMAN: Found EFF (Shockwave01.eff) with 92 frames at 20 fps.
BMPMAN: Found EFF (Shockwave02.eff) with 146 frames at 30 fps.
BMPMAN: Found EFF (Shockwave03.eff) with 51 frames at 30 fps.
BMPMAN: Found EFF (Shockwave04.eff) with 51 frames at 30 fps.
BMPMAN: Found EFF (Disruptor_Impact.eff) with 6 frames at 25 fps.
BMPMAN: Found EFF (particleexp01.eff) with 21 frames at 20 fps.
TBM  =>  Starting parse of 'DoW3-wep.tbm' ...
TBM  =>  Starting parse of 'Zathras-wep.tbm' ...
TBM  =>  Starting parse of 'DoW3-shp.tbm' ...
TBM  =>  Starting parse of 'earthland-shp.tbm' ...
TBM  =>  Starting parse of 'additional-shp.tbm' ...
TBM  =>  Starting parse of 'Zathras-shp.tbm' ...
BMPMAN: Found EFF (rockexp01.eff) with 96 frames at 24 fps.
TBM  =>  Starting parse of 'DoW3-str.tbm' ...
TBM  =>  Starting parse of 'FH2261-str.tbm' ...
TBM  =>  Starting parse of 'XmasNBG-str.tbm' ...
WARNING: "Starfield bitmap 'xparent' already listed as a xparentxparent bitmap!!  Only using the xparent version!" at StarField.cpp:1126
Freeing all existing models...
Is this what wanted i posted the orginal right after the debug crashed
If this isn't it  I'm sorry still new to this and will try to help you tomorrow

 

Offline FUBAR-BDHR

  • Self-Propelled Trouble Magnet
  • Moderator
  • 212
  • Master Drunk
    • 165th Beer Drinking Hell Raisers
Re: Fortune Hunters 2261 possible bug
Assuming you are running windows can you extract this exe into your TBP folder and point the launcher to it.  3.6.11 Inferno Debug]

If it crashes post the log again.  We know where the bug is happening but no idea why its only happening for some. 
No-one ever listens to Zathras. Quite mad, they say. It is good that Zathras does not mind. He's even grown to like it. Oh yes. -Zathras

 

Offline Vidmaster

  • Moderator
  • 211
  • Inventor of FS2 bullettime ;-)
Re: Fortune Hunters 2261 possible bug
I posted a hotfix in the Hunters thread. Hope it works for everybody.
Devoted member of the Official Karajorma Fan Club (Founded and Led by Mobius).

Does crazy Software Engineering for a living, until he finally musters the courage to start building games for real. Might never happen.