Author Topic: Burning Heaven Campaign Launched + Patch 1.1!  (Read 65495 times)

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Re: Burning Heaven Campaign Launched + Patch 1.1!
Hardware?
Nvidia 8400GS
AMD Athlon 64 Dual core 3600 at 1.9ghz
3GB DDR2 ram

 

Offline swamper123

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  • Just call me Swamper
Re: Burning Heaven Campaign Launched + Patch 1.1!
Can anybody please help me with my issue please :D
Let's play Blue Planet

 

Offline Cobra

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Re: Burning Heaven Campaign Launched + Patch 1.1!
Don't know what to tell you, I don't see any major errors in the log you posted. Te only thing I can think of is hardware. I have a comparable video card in my laptop and every time I try to play with MediaVPs on it crashes when I click commit.
To consider the Earth as the only populated world in infinite space is as absurd as to assert that in an entire field of millet, only one grain will grow. - Metrodorus of Chios
I wept. Mysterious forces beyond my ken had reached into my beautiful mission and energized its pilots with inhuman bomb-firing abilities. I could only imagine the GTVA warriors giving a mighty KIAAIIIIIII shout as they worked their triggers, their biceps bulging with sinew after years of Ivan Drago-esque steroid therapy and weight training. - General Battuta

 

Offline swamper123

  • 27
  • Just call me Swamper
Re: Burning Heaven Campaign Launched + Patch 1.1!
Thanks for your feedback, I will try to move, delete, reinstall, that kind of things ,trying to get it working
Let's play Blue Planet

 

Offline Cyker

  • 28
Re: Burning Heaven Campaign Launched + Patch 1.1!
Finally gotten round to playing this and wow!

Real voice acting and moral choices that actually have some effect! Brilliant stuff! :D

My only gripe so far is that I'm getting the slowdowns too; I'm not 100% sure what causes it yet, but I do know in the first mission if I target certain fighters (Bombers in fact) the framerate drops to single digits, but if I Alt+T to clear the targetting box the framerate jumps up again?

I have a similar problem with Blue Planet and FSCRP Titan Rebellion. When I posted about it wrt Blue Planet, it was suggested there may be issues with the UV maps on some of the models which could cause this...?

But regardless, this is an incredible campaign; It really drew me in and made me feel like I was right in the thick of it! Stuff like this puts a lot of commercial games to shame!
« Last Edit: April 09, 2012, 02:50:42 pm by Cyker »

 
Re: Burning Heaven Campaign Launched + Patch 1.1!
I had to tune down the difficulty to medium, it's pretty much obvious why the Rebels lost the war on Insane, being vastly inferior technologically....

Other than that, very good story, pretty unconventional gameplay and setting. Still ran into a few bugs though- sometimes my Ares didn't stop when it reached a waypoint and just kept on moving at Ludicrous Speed.

And one more thing- it's better not to give a tech description at all than give it for another ship using the same model.

When's part II coming?
'Teeth of the Tiger' - campaign in the making
Story, Ships, Weapons, Project Leader.

 

Offline LoneKnight

  • 27
  • One does not simply ALT-J into Mordor.
Re: Burning Heaven Campaign Launched + Patch 1.1!

When's part II coming?


Stay tuned for this summer. :)
Burning Heaven

 

Offline Deadly in a Shadow

  • 29
  • Buntu!
Re: Burning Heaven Campaign Launched + Patch 1.1!
Sooo, what's up with da link?

Everytime when I click on the download button the website "resets" to the news page.
"Ka-BOOOOOOOOM!!!!"
"Uh, Sir we can hear the explosion."
"No you can't, there is no air in space. Sound can't travel through a vacuum!"

 

Offline Kobrar44

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Re: Burning Heaven Campaign Launched + Patch 1.1!
Quote
I have disabled hotlinking to request.php for downloads. You must use links with download.php?view.xxx now. [Full disclosure: this is to drive ad views] To even things out a bit, I have removed the banner ad at the top of the page. The only banner ad that will be visible will be on the download view pages. I don't really like ads, but sadly, they are necessary. If anyone has issues with this please let me know, and I'll try to work something out with you.
WHat it mean I don't really know.
Oh guys, use that [ url ][ img ][ /img ][ /url ] :/

 
Re: Burning Heaven Campaign Launched + Patch 1.1!
A really great campaign, with some nice emotion and spec-ops-like atmosphere ;)

 

Offline QuakeIV

  • 29
  • test
Re: Burning Heaven Campaign Launched + Patch 1.1!
Just posting to say I loved this campaign, the part where

Spoiler:
Titan was being bombed was bloody amazing.  "They are bombing Titan."  "What the hell do we do!?"  "Theres nothing we can do." With great music playing.  Loved that bit.

Was a bit of a moron in the announcement thread but regardless I just wanted to mention I liked this since I just played through it.

 
Re: Burning Heaven Campaign Launched + Patch 1.1!
Hm still stuck in the Kappa escort with not getting out of hyper drive. And it also seems in the wrong direction.

I saved the fixing file as .fs2, but my Burning Heaven folder does not contain a data oder data/missions folder. Only the vps with ini files. I created the folder to store the fix inside, but ist is still not working.

Sorry to aks that again, but I would really like to continue it...

 

Offline MatthTheGeek

  • Captain Obvious
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Re: Burning Heaven Campaign Launched + Patch 1.1!
Please post your fs2_open.log file.  Instructions on how to do this can be found in this post.
People are stupid, therefore anything popular is at best suspicious.

Mod management tools     -     Wiki stuff!     -     Help us help you

666maslo666: Releasing a finished product is not a good thing! It is a modern fad.

SpardaSon21: it seems like you exist in a permanent state of half-joking misanthropy

Axem: when you put it like that, i sound like an insane person

bigchunk1: it's not retarded it's american!
bigchunk1: ...

batwota: steele's maneuvering for the coup de gras
MatthTheGeek: you mispelled grâce
Awaesaar: grace
batwota: oh right :P
Darius: ah!
Darius: yes, i like that
MatthTheGeek: the way you just spelled it it means fat
Awaesaar: +accent I forgot how to keyboard
MatthTheGeek: or grease
Darius: the killing fat!
Axem: jabba does the coup de gras
MatthTheGeek: XD
Axem: bring me solo and a cookie

 

Offline coffeesoft

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  • Bip Bip
Re: Burning Heaven Campaign Launched + Patch 1.1!
Looks amazing, congratulations !!!   :yes:

 
Re: Burning Heaven Campaign Launched + Patch 1.1!
I get a CTD when the news screen appears for the first time (so I managed to only play the first defend mission).

This is the error

Code: [Select]
ASSERTION: "num_to_create == 0" at missionparse.cpp:4092
Int3(): From c:\code\fs2_open_0\code\globalincs\windebug.cpp at line 966

I also attached the entire log file.

EDIT: I use a fairly new Night build.

[attachment deleted by an evil time traveler]

 

Offline CT27

  • 211
Re: Burning Heaven Campaign Launched + Patch 1.1!
Sorry for the big necro but I had a question on this campaign and heard it's okay to bump campaign release threads for a relevant post.


I was wanting to try this campaign again (I haven't played it in years).  The green 'link' to the latest version of the campaign (1.1) isn't clickable.  The only thing I could click on was the 1.01 freespacemods link.  Now on that page it did say 1.1...however, when I actually tried to download it Chrome said it was downloading version 1.01


How do I actually get the latest version, version 1.1?

 
Re: Burning Heaven Campaign Launched + Patch 1.1!
Actually i think that 1.1 is 1.01 this time.
Shivan here, Shivan there, Shivan everywhere.

My english isn't very well, so sorry for a few mistakes.

FreeSpace Let's Plays on my Channel:
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Offline CT27

  • 211
Re: Burning Heaven Campaign Launched + Patch 1.1!
So they're the same thing?

 
Re: Burning Heaven Campaign Launched + Patch 1.1!
Yep.

 

Offline CT27

  • 211
Re: Burning Heaven Campaign Launched + Patch 1.1!
I downloaded this because I wanted to try it again but there was no voice acting or music or weapon sounds when I fired.