SS2 was supposedly an influence on the developers, but if it was they took away everything that made SS2 such an amazing game.
I can see that, actually. It really is like a massively dumbed-down version of System Shock 2. You have an inventory screen, you have an upgrade system, you have telekinesis and cryokinesis, you have an alien life form infesting the bodies of crew on a ruined space ship, you have weird alien biomass growing all over the place for no reason... hell, you even have the log-books scattered about that tell the backstory. All we're missing is one insane, megalomaniacal AI. Well, that and the depth of the plot, the atmosphere, and the difficulty.
But yeah, horror story this is not. Honestly I'm not even getting startled by jump scares. The "scare chords" come so fast and so often that they're just an audio cue that enemies are in the area. Which ruins the tension further: there's zero chance of enemies sneaking up on you. That at least would be a little bit scary if I just turned around and suddenly there was a necromorph in my face... but no.
Now, with all that said, the shooter gameplay is relatively solid and I'm having a decent time running around from crisis to crisis on the spaceship. So it's a decent FPS, if nothing else.