Author Topic: Cutscene Upgrade Project  (Read 374705 times)

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Offline BirdofPrey

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Re: Cutscene Upgrade [RELEASE: EndGame (FS1)]
That seems inefficient.

Time for you to get a Threadripper system.
The Great War ended 30 years ago.
Our elders tell stories of a glorious civilization; of people with myths of humanity everlasting, who hurled themselves into the void of space with no fear.

In testing: Radar Icons

 

Offline mjn.mixael

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Re: Cutscene Upgrade [RELEASE: EndGame (FS1)]
Render Farms are actually way more efficient than buying a powerful system. Even the most powerful system can only process so many frames a minute... and when we're rendering on the order of thousands of frames, it because undeniably more cost efficient to farm the work to many slower computers.

Basic math portion. The fastest computers in the HLP Farm rendered a Lt. Ash frame at 1080p in about 10 minutes. Let's say a threadripper could knock out 1 frame every 2 minutes (which is honestly pretty generous, even for a threadripper). We need to render about 3000 frames. That's 30 frames an hour, for 100 hours. Add in the farm (the math gets complicated because the average times varied based on the computers involved) that could render, on average, about 30 frames an hour already and you see that all our "slower" computers combined already are at least as fast as a single threadripper... and we didn't have to spend near $1000 just for the processor. In fact, about half the computers in the farm are old junk computers with barely more than 6 cores combined.
« Last Edit: December 28, 2017, 09:41:46 am by mjn.mixael »
Cutscene Upgrade Project - Mainhall Remakes - Between the Ashes
Youtube Channel - P3D Model Box
Between the Ashes is looking for committed testers, PM me for details.
Freespace Upgrade Project See what's happening.

 

Offline jr2

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Re: Cutscene Upgrade [RELEASE: EndGame (FS1)]
That seems inefficient.

Time for you to get a Threadripper system.
Render Farms are actually way more efficient than buying a powerful system. Even the most powerful system can only process so many frames a minute... and when we're rendering on the order of thousands of frames, it because undeniably more cost efficient to farm the work to many slower computers.

Basic math portion. The fastest computers in the HLP Farm rendered a Lt. Ash frame at 1080p in about 10 minutes. Let's say a threadripper could knock out 1 frame every 2 minutes (which is honestly pretty generous, even for a threadripper). We need to render about 3000 frames. That's 30 frames an hour, for 100 hours. Add in the farm (the math gets complicated because the average times varied based on the computers involved) that could render, on average, about 30 frames an hour already and you see that all our "slower" computers combined already are at least as fast as a single threadripper... and we didn't have to spend near $1000 just for the processor. In fact, about half the computers in the farm are old junk computers with barely more than 6 cores combined.

So, what I'm hearing is, the entirety of HLP needs to get Threadripper systems.  :lol:

 

Offline mjn.mixael

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Re: Cutscene Upgrade [RELEASE: EndGame (FS1)]
Or go with a real processor like an i9.. HEYYYOOOOOO
Cutscene Upgrade Project - Mainhall Remakes - Between the Ashes
Youtube Channel - P3D Model Box
Between the Ashes is looking for committed testers, PM me for details.
Freespace Upgrade Project See what's happening.

 

Offline jr2

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Re: Cutscene Upgrade [RELEASE: EndGame (FS1)]
Or go with a real processor like an i9.. HEYYYOOOOOO

What, you think we're all made of gold??

 

Offline Mito [PL]

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Re: Cutscene Upgrade [RELEASE: EndGame (FS1)]
Comparing a similar CPU price point of i9-7900X vs TR 1950X... By going Intel you miss out on 6 cores, 20 PCIe lanes, over 16MB of cache... And about 40% multicore performance. :P

As an AMD fanboy, I had to say this. I just had to.  :snipe:
How do you kill a hydra?

You starve it to death.

 

Offline mjn.mixael

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Re: Cutscene Upgrade [RELEASE: EndGame (FS1)]
Yeah... but you would also get stuck with AMD. :)
Cutscene Upgrade Project - Mainhall Remakes - Between the Ashes
Youtube Channel - P3D Model Box
Between the Ashes is looking for committed testers, PM me for details.
Freespace Upgrade Project See what's happening.

 

Offline Cobra

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Re: Cutscene Upgrade [RELEASE: EndGame (FS1)]
Comparing a similar CPU price point of i9-7900X vs TR 1950X... By going Intel you miss out on 6 cores, 20 PCIe lanes, over 16MB of cache... And about 40% multicore performance. :P

As an AMD fanboy, I had to say this. I just had to.  :snipe:

Have fun with the processor die melting running flat out. :P
To consider the Earth as the only populated world in infinite space is as absurd as to assert that in an entire field of millet, only one grain will grow. - Metrodorus of Chios
I wept. Mysterious forces beyond my ken had reached into my beautiful mission and energized its pilots with inhuman bomb-firing abilities. I could only imagine the GTVA warriors giving a mighty KIAAIIIIIII shout as they worked their triggers, their biceps bulging with sinew after years of Ivan Drago-esque steroid therapy and weight training. - General Battuta

 

Offline Mito [PL]

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Re: Cutscene Upgrade [RELEASE: EndGame (FS1)]
I only hope that you are sarcastic and your opinions aren't like this because of misinformation. :P
How do you kill a hydra?

You starve it to death.

 

Offline mjn.mixael

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Re: Cutscene Upgrade [RELEASE: EndGame (FS1)]
Cutscene Upgrade Project - Mainhall Remakes - Between the Ashes
Youtube Channel - P3D Model Box
Between the Ashes is looking for committed testers, PM me for details.
Freespace Upgrade Project See what's happening.

 
Re: Cutscene Upgrade [RELEASE: EndGame (FS1)]
 :lol:
"Wouldn't it be so wonderful if everything were meaningless?
But everything is so meaningful, and most everything turns to ****.
Rejoice."
-David Bazan

 

Offline Oddgrim

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Re: Cutscene Upgrade [RELEASE: EndGame (FS1)]
The Vasudan Emperor approves!  :yes:
[GhostOfMjn: I can provide hi res vasudan ass]
[Hades]: we have so much in common we should bang.
My models page:
http://p3d.in/u/Oddgrim

 

Offline BirdofPrey

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Re: Cutscene Upgrade [RELEASE: EndGame (FS1)]
Render Farms are actually way more efficient than buying a powerful system. Even the most powerful system can only process so many frames a minute... and when we're rendering on the order of thousands of frames, it because undeniably more cost efficient to farm the work to many slower computers.
I was talking about the fact the renderer uses CPU cycles rather that the GPU whose one job is rendering.  Granted that would make things a bit more annoying to timeshare.  Remote CPUs are easier to run than remote GPUs
The Great War ended 30 years ago.
Our elders tell stories of a glorious civilization; of people with myths of humanity everlasting, who hurled themselves into the void of space with no fear.

In testing: Radar Icons

 

Offline jr2

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Re: Cutscene Upgrade [RELEASE: EndGame (FS1)]
Render Farms are actually way more efficient than buying a powerful system. Even the most powerful system can only process so many frames a minute... and when we're rendering on the order of thousands of frames, it because undeniably more cost efficient to farm the work to many slower computers.
I was talking about the fact the renderer uses CPU cycles rather that the GPU whose one job is rendering.  Granted that would make things a bit more annoying to timeshare.  Remote CPUs are easier to run than remote GPUs

Timeshare the CPUs to run their respective GPUs...

 
Re: Cutscene Upgrade [RELEASE: EndGame (FS1)]
Great to see this shaping up, keep up the good work! One silly question, will the fire trail coming out of Ash's damaged engine still be added?  :nervous:

 

Offline mjn.mixael

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Re: Cutscene Upgrade [RELEASE: EndGame (FS1)]

why have so many people been apparently worried that I wouldn't add the fire?
Cutscene Upgrade Project - Mainhall Remakes - Between the Ashes
Youtube Channel - P3D Model Box
Between the Ashes is looking for committed testers, PM me for details.
Freespace Upgrade Project See what's happening.

 

Offline HLD_Prophecy

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Re: Cutscene Upgrade [RELEASE: EndGame (FS1)]
Video is unavailable - but I really want to see this!

 
Re: Cutscene Upgrade [RELEASE: EndGame (FS1)]
Awesome :D :yes:

 

Offline Goober5000

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Re: Cutscene Upgrade [RELEASE: EndGame (FS1)]

 

Offline HLD_Prophecy

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Re: Cutscene Upgrade [RELEASE: EndGame (FS1)]
Holy wow, this looks great! Nice work!