Author Topic: Forum game: Rules/Discussion  (Read 165004 times)

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Offline Flak

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Re: Forum game: Rules/Discussion
Seeing Stranded, a Champion carries around one or two squadrons, maybe three but there are probably more they haven't launched. Each squadron has up to 24 fighters, that means around 6 wings, though probably less. The Guardian Angel carries just one. I assume the Lord carry less since it is a battleship rather than a carrier. However, I believe the fleet flagship is not the only carrier the fleet. I am not sure, but if the list is correct, the UGC's Rhino cruiser also carry fighters on its own, probably just 1-2 wings like the Diomedes in Blue planet.
« Last Edit: August 25, 2013, 11:53:43 pm by Flak »

 

Offline Spoon

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Re: Forum game: Rules/Discussion
Seeing as I'm feeling a little under the weather (again) its not gonna be today either.
Sorries.
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline niffiwan

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Re: Forum game: Rules/Discussion
'null perspiration chummer :)
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Offline Spoon

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Re: Forum game: Rules/Discussion

Ha Ha
Reusing old Meme's. I'm so witty.

So yeah, past week I've learned a lot about bowel movement/cramp/constipation and the associated nausea/headache/lackofgoodsleep. And as a result my productivity was reduced to freezing point. (I've taken it as an opportunity to begin watching outlaw star) I will of course strive to not let this happen again. 

So again I offer my apologies orz
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline Lorric

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Re: Forum game: Rules/Discussion
I'm just glad you're alright. I was getting worried about you, but it was a different illness. I was worried that it was the same one as before, the one which put you unconscious, in which case it would have really made me think it was something serious for it to still be there, especially if you rarely get sick.

Perhaps this was just an opportunistic infection or something coming in and taking advantage of your weakened immune system from it's previous battle.

 

Offline Veers

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Re: Forum game: Rules/Discussion
Whoo! Outlaw Star. I should throw that in my dvd player at some point, only been sitting on the shelf for.. months. :/

Take a forum holiday every 14 days, for a period of a minimum 7 days. I'm sure you can find a doctor to prescribe it. :)
Current Activities/Projects: Ideas and some storyline completed.

ArmA 2&3 Mission Designer and player.


WoD - I like Crystal. <3

 

Offline Lorric

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Re: Forum game: Rules/Discussion
Take a forum holiday every 14 days, for a period of a minimum 7 days. I'm sure you can find a doctor to prescribe it. :)
Noooo...  :D

 

Offline Veers

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Re: Forum game: Rules/Discussion
I'm no doctor, probably got the figures wrong.

Also did not account for Moe or blue & pink hair, sorry about that :P
Current Activities/Projects: Ideas and some storyline completed.

ArmA 2&3 Mission Designer and player.


WoD - I like Crystal. <3

 

Offline Spoon

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Re: Forum game: Rules/Discussion
Rear Admiral John Harkness. Thou Fleet has been bested. Though the soldiers under thy command fought valiantly.
Does thou wish to continue?
Yes / No

If yes, your admiral will have made it to the life pods and lives to fight an other day. A new fleet will be constructed at the cost of 50 resources. But it will take some time before it gets ready.
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline Lorric

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Re: Forum game: Rules/Discussion
Our brothers and sisters from the 3rd CRF will be avenged.

The 1st Hertak will be exterminated for their blatant arrogance. I'm shocked their morale didn't drop from the severe beating we administered.

The stats of the Cyrvan fleet, at least to me, are a severe disappointment. They're about as good as the Zy and don't have a special. I thought they'd rival the Hertak.

 

Offline Lepanto

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Re: Forum game: Rules/Discussion
Ouch. As bad as things look to the south right now, I think we need to press the attack and kill the 1st Hertak. If we don't blunt their offensive, they'll keep munching on our fleets. The 4th CRF's still in the fight; one round of shooting by us and one other fleet should take them down. Who's with me?  :cool:
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Offline Lorric

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Re: Forum game: Rules/Discussion
Ouch. As bad as things look to the south right now, I think we need to press the attack and kill the 1st Hertak. If we don't blunt their offensive, they'll keep munching on our fleets. The 4th CRF's still in the fight; one round of shooting by us and one other fleet should take them down. Who's with me?  :cool:
The 3rd DD and only the 3rd DD should engage the 1st Hertak, because the 3rd DD and only the 3rd DD has exactly enough strength to destroy the 1st Hertak all by itself. What an introduction that will be for the only fleet (besides the Cyrvans) that hasn't engaged yet. See:

3rd DD Fleet:
- Fighter attack strength: 17+8=25 (18-1)
- Capital attack strength: 16+9+4 barrage = 29 (17-1)
- Fighters at 100% Strength, 2nd Gen
- Capital ships at 100% Strength
- Morale: Low

vs.

1st Hertak Fleet:
Fighter attack strength: 7+5=12 (22)
Capital attack strength: 9+4=13 (30)
Fighters at 32% Strength
Capital ships at 29% Strength
Morale: Normal



I also would advise another Hertak dogpile, like so:

2nd LSF Fleet:
- Fighter attack strength: 22+8=30 (19+2+1)
- Capital attack strength: 15+11=26 (14+1)
- Fighters at 100% Strength, 3rd Gen
- Capital ships at 100% Strength
- Morale: High

2nd DD Fleet:
- Fighter attack strength: 16+8=24 (18+2+2)
- Capital attack strength: 16+8=24 (17+2)
- Fighters at 78% Strength, 3rd Gen
- Capital ships at 80% Strength
- Morale: Very High
- Barrage on Cooldown, Available again on Turn 8
- Inspirational Leader

3rd SF Fleet:
- Fighter attack strength: 17+8=25 (18+2+1)
- Capital attack strength: 15+9=24 (18+1)
- Fighters at 75% Strength, 3rd Gen
- Capital ships at 76% Strength
- Morale: High

vs.

2nd Hertak Fleet
Fighter attack strength: 22+15=37 (22)
Capital attack strength: 30+11=41 (30)
- Fighters at 100% Strength
- Capital ships at 100% Strength
Morale: Normal

Total damage inflicted:
Fighters - 79
Capital ships - 74

Total damage received per allied fleet:
Fighters - 12/12/13
Capital ships - 13/14/14



« Last Edit: September 01, 2013, 08:23:14 pm by Lorric »

 

Offline AndrewofDoom

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Re: Forum game: Rules/Discussion
Since I was a derp and was lazy, I'm a bad spot now.

<snip>

[Scary sacrifices are going to be needed if you guys decide to attack the 1st Hertak. Mainly from the counterattack from the other enemy fleets. Remember the goal of a navy is to preserve your fleet.

I'll be making my way south since the north end looks like it's holding for now.

Edit: I misread the map.
« Last Edit: September 01, 2013, 09:43:14 pm by AndrewofDoom »
My Efforts:
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20:08:19   AndrewofDoom: Though I find it mildly disturbing that a loli is giggling to mass destruction.
20:10:01   Spoon: I find it mildly arrousing
20:10:07   AndrewofDoom: Woah
20:10:15   Spoon: sound like my kind of loli
20:10:21   Spoon: and im not even a lolicon

 

Offline Lorric

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Re: Forum game: Rules/Discussion
Since I was a derp and was lazy, I'm a bad spot now.

<snip>

Scary sacrifices are going to be needed if you guys decide to attack the 2nd Hertak. Mainly from the counterattack from the other enemy fleets. Remember the goal of a navy is to preserve your fleet.

I'll be making my way south since the north end looks like it's holding for now.
Ah that's nice. With you putting your move in first, I thought you were going to just do your own thing and ignore any advice.

More advice, you're 100/83 right now. Maybe it would be better to use mercs instead of resupply. That 17% you'd pick up for resupplying will be pretty negligible then, and you'll be in a position to strike hard into Aldebaran the turn after this one at 175/137.

I'll run the numbers probably at some point, but I'm thinking it will be impossible not to lose somebody else next turn, just as it was impossible not to lose someone this turn If the Hertak are not attacked, then they will attack somebody anyway and obliterate them with help from other fleets.

 

Offline Jellyfish

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Re: Forum game: Rules/Discussion
Things are looking up in Tauri. How about the 1st SF comes back and we all attack the 1st Zy? That should do somethinng, maybe even make them retreat.
"A weapon is only as powerful as its wielder. With this weapon, you'll be but an annoyance, which would greatly dishonor it. With this weapon, I can change history. With me, this weapon can shape the universe."

  

Offline Lorric

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Re: Forum game: Rules/Discussion
Things are looking up in Tauri. How about the 1st SF comes back and we all attack the 1st Zy? That should do somethinng, maybe even make them retreat.
I am unsure right now how to proceed at the top. I think I'll need to sleep on it.

But the 1st SF is in no condition to fight:

1st SF Fleet:
- Fighter attack strength: 4 (18+2-1)
- Capital attack strength: 4 (18-1)
- Fighters at 14% Strength, 3rd Gen
- Capital ships at 26% Strength
- Morale: Low

Neither is the 2nd:

2nd SF Fleet:
- Fighter attack strength: 9 (18+2)
- Capital attack strength: 8 (18)
- Fighters at 41% Strength, 3rd Gen
- Capital ships at 43% Strength
- Morale: Normal

You and I are exactly the same for strength and damage stats funnily enough:

4th SF Fleet:
- Fighter attack strength: 15 (18+2)
- Capital attack strength: 13 (18)
- Fighters at 71% Strength, 3rd Gen
- Capital ships at 72% Strength
- Morale: Normal

2nd CRF Fleet:
- Fighter attack strength: 15 (16+2+2)
- Capital attack strength: 13 (17+2)
- Fighters at 71% Strength, 3rd Gen
- Capital ships at 72% Strength
- Morale: Very High
- Zeal on Cooldown, Available again on Turn 7

 

Offline AdmiralRalwood

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Re: Forum game: Rules/Discussion
Ouch. As bad as things look to the south right now, I think we need to press the attack and kill the 1st Hertak. If we don't blunt their offensive, they'll keep munching on our fleets. The 4th CRF's still in the fight; one round of shooting by us and one other fleet should take them down. Who's with me?  :cool:
The 3rd DD and only the 3rd DD should engage the 1st Hertak, because the 3rd DD and only the 3rd DD has exactly enough strength to destroy the 1st Hertak all by itself. What an introduction that will be for the only fleet (besides the Cyrvans) that hasn't engaged yet. See:

3rd DD Fleet:
- Fighter attack strength: 17+8=25 (18-1)
- Capital attack strength: 16+9+4 barrage = 29 (17-1)
- Fighters at 100% Strength, 2nd Gen
- Capital ships at 100% Strength
- Morale: Low

vs.

1st Hertak Fleet:
Fighter attack strength: 7+5=12 (22)
Capital attack strength: 9+4=13 (30)
Fighters at 32% Strength
Capital ships at 29% Strength
Morale: Normal
That looks like a good plan; if Enioch gives his orders before the deadline, I'll switch my target to the 1st Fura'ngle.
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Offline CommanderDJ

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Re: Forum game: Rules/Discussion
Things are looking up in Tauri. How about the 1st SF comes back and we all attack the 1st Zy? That should do somethinng, maybe even make them retreat.
I am unsure right now how to proceed at the top. I think I'll need to sleep on it.

But the 1st SF is in no condition to fight:

1st SF Fleet:
- Fighter attack strength: 4 (18+2-1)
- Capital attack strength: 4 (18-1)
- Fighters at 14% Strength, 3rd Gen
- Capital ships at 26% Strength
- Morale: Low

Neither is the 2nd:

2nd SF Fleet:
- Fighter attack strength: 9 (18+2)
- Capital attack strength: 8 (18)
- Fighters at 41% Strength, 3rd Gen
- Capital ships at 43% Strength
- Morale: Normal

You and I are exactly the same for strength and damage stats funnily enough:

4th SF Fleet:
- Fighter attack strength: 15 (18+2)
- Capital attack strength: 13 (18)
- Fighters at 71% Strength, 3rd Gen
- Capital ships at 72% Strength
- Morale: Normal

2nd CRF Fleet:
- Fighter attack strength: 15 (16+2+2)
- Capital attack strength: 13 (17+2)
- Fighters at 71% Strength, 3rd Gen
- Capital ships at 72% Strength
- Morale: Very High
- Zeal on Cooldown, Available again on Turn 7

Yeah, the 1st SF definitely needs to resupply. At the end of this turn provided no unpleasant surprises occur I'll be back up to almost full strength and I'll be able to rejoin the fray.

Also, condolences to the 3rd CRF, our first fleet lost!
[16:57] <CommanderDJ> What prompted the decision to split WiH into acts?
[16:58] <battuta> it was long, we wanted to release something
[16:58] <battuta> it felt good to have a target to hit
[17:00] <RangerKarl> not sure if talking about strike mission, or jerking off
[17:00] <CommanderDJ> WUT
[17:00] <CommanderDJ> hahahahaha
[17:00] <battuta> hahahaha
[17:00] <RangerKarl> same thing really, if you think about it

 

Offline Enioch

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Re: Forum game: Rules/Discussion
That looks like a good plan; if Enioch gives his orders before the deadline, I'll switch my target to the 1st Fura'ngle.

Done. Feel free to change targets.

Spoon, about the 2nd Hertak, do we have any intel on its strength? That is, do the Hertak follow the same tactics as all the other fleets, and their 1st fleet is 150% and all the others 100%?
« Last Edit: September 02, 2013, 02:27:49 am by Enioch »
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So don't take a hammer to your computer. ;-)

 

Offline Flak

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Re: Forum game: Rules/Discussion
The 2nd Fura'ngle fleet is already demoralized. I wonder what happen if we focus fire on them while sending out YOU HAVE NO CHANCE TO SURVIVE MAKE YOUR TIME message.