Off-Topic Discussion > General Discussion

New SL render (First try at gun fire)

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Shrike:
Less ships/mission that FS?  Perhaps a more optimized engine, as well.....

Griffon UK:
 
--- Quote ---Originally posted by Shrike:
Perhaps a more optimized engine, as well.....
--- End quote ---

nah...

FS2 & StarLancer have nigh-on identical specs (on the box) & i have the bare minimum

I can run FS2 on high detail with only slight slowdown when lots of ships are on screen...

My PC had trouble with the StarLancer demo & that asteroid base thing, even with every ramped right down!

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Temporal Mechanics

Setekh:
Is SL going to run at all on my TNT2 M64 (not hopeful)?

Fineus:
It should run ok, it used to run ok when I had 64Mb of RAM and a Voodoo2 on my machine ages ago.

Shrike had a point actually- ever notice how the Starlancer enemies came in in wings that only arrived after you'd taken out a certain amount of fighters or a capship... ...and the only times when all the enemies in a mision were all present- they were all spread over a massive distance...could this have been to keep the speed up?


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Fight the future!

Setekh:
Or for balancing.  

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