Off-Topic Discussion > General Discussion
New SL render (First try at gun fire)
Shrike:
Less ships/mission that FS? Perhaps a more optimized engine, as well.....
Griffon UK:
--- Quote ---Originally posted by Shrike:
Perhaps a more optimized engine, as well.....
--- End quote ---
nah...
FS2 & StarLancer have nigh-on identical specs (on the box) & i have the bare minimum
I can run FS2 on high detail with only slight slowdown when lots of ships are on screen...
My PC had trouble with the StarLancer demo & that asteroid base thing, even with every ramped right down!
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Temporal Mechanics
Setekh:
Is SL going to run at all on my TNT2 M64 (not hopeful)?
Fineus:
It should run ok, it used to run ok when I had 64Mb of RAM and a Voodoo2 on my machine ages ago.
Shrike had a point actually- ever notice how the Starlancer enemies came in in wings that only arrived after you'd taken out a certain amount of fighters or a capship... ...and the only times when all the enemies in a mision were all present- they were all spread over a massive distance...could this have been to keep the speed up?
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Staffer and P1mp: Ross128 Sounds of Thunder
Fight the future!
Setekh:
Or for balancing.
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