Hosted Projects - Non-FreeSpace > StarShatter Open Source Project
Dead Project?
crossboneisland:
This is the EXE and Opcode.dll file that I am running (the updated dll might not be needed).
Hopefully it will work on your system as well.
http://www.negative-10.com/starshatter/downloads/StarshatterEXE551.7z
As an aside Ive had pretty good luck using dgVooDoo as DirectX wrapper to help with performance. Your mileage may vary.
https://www.play-old-pc-games.com/compatibility-tools/dgvoodoo-tutorial/
braddw25:
Thanks very much for sharing your work. It absolutely did the trick for me. I have been literally been trying for years to figure out a way to make extremely large ships look better in the game to no avail. I now have some really big ships as in over 70Km in length running in game and they look fine. Thanks so much for the work you did to make this happen and for being willing to share it with me.
Do you know if it's possible to add a new class of ships to the game? Right now the largest class available is the Dreadnaught class. Would it be possible to add something like a Super Dreadnaught class?
Thanks again!
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