Got another pilot file corrupted. Debug build dies parsing the red alert section of the campaign file. I've included the base player and campaign file here.
FreeSpace 2 Open version: 3.6.13
Passed cmdline options:
-spec_exp 5.5
-ogl_spec 30
-spec_static 0.4
-spec_point 0.3
-spec_tube 0.2
-ambient_factor 47.5
-env
-mipmap
-missile_lighting
-glow
-spec
-no_emissive_light
-normal
-3dshockwave
-soft_particles
-post_process
-bloom_intensity 42
-fxaa_preset 2
-fb_explosions
-dualscanlines
-rearm_timer
-targetinfo
-3dwarp
-ship_choice_3d
-weapon_choice_3d
-warp_flash
-snd_preload
-mod fsport-mediavps,FSPort-STR,fsport,mediavps
-disable_di_mouse
Building file index...
Found root pack 'E:\FreeSpace2\fsport-mediavps\fs1_mh_bastion1.vp' with a checksum of 0xd3ec4ed9
Found root pack 'E:\FreeSpace2\fsport-mediavps\fs1_mh_bastion2.vp' with a checksum of 0x49cb5471
Found root pack 'E:\FreeSpace2\fsport-mediavps\fs1_mh_core.vp' with a checksum of 0x811c2584
Found root pack 'E:\FreeSpace2\fsport-mediavps\fs1_mh_galatea.vp' with a checksum of 0x7263ae91
Found root pack 'E:\FreeSpace2\fsport-mediavps\fs1_mh_krios.vp' with a checksum of 0xc46dc806
Found root pack 'E:\FreeSpace2\fsport-mediavps\fs1_mh_soyakaze.vp' with a checksum of 0x888eb475
Found root pack 'E:\FreeSpace2\fsport-mediavps\fs1_select_shp.vp' with a checksum of 0xae6032fe
Found root pack 'E:\FreeSpace2\fsport-mediavps\fs1_select_wep.vp' with a checksum of 0xd0be01f9
Found root pack 'E:\FreeSpace2\fsport-mediavps\mv_fsport.vp' with a checksum of 0x34c30edf
Found root pack 'E:\FreeSpace2\FSPort-STR\fsport-str-voice.vp' with a checksum of 0xe72dc0dc
Found root pack 'E:\FreeSpace2\FSPort-STR\fsport-str.vp' with a checksum of 0xb50870b8
Found root pack 'E:\FreeSpace2\fsport\a_logo_fix.vp' with a checksum of 0x287e1d7a
Found root pack 'E:\FreeSpace2\fsport\fsport-missions.vp' with a checksum of 0x73018100
Found root pack 'E:\FreeSpace2\fsport\fsport3_3.vp' with a checksum of 0x4d97be5e
Found root pack 'E:\FreeSpace2\fsport\odeon_fs1.vp' with a checksum of 0x6b0eb146
Found root pack 'E:\FreeSpace2\fsport\sparky_hi_fs1.vp' with a checksum of 0x09e704a7
Found root pack 'E:\FreeSpace2\fsport\stu_fs1.vp' with a checksum of 0xa75a86ce
Found root pack 'E:\FreeSpace2\fsport\tango_fs1.vp' with a checksum of 0x82c24ecf
Found root pack 'E:\FreeSpace2\fsport\tango_hi1_fs1.vp' with a checksum of 0xb35366d1
Found root pack 'E:\FreeSpace2\fsport\tango_hi2_fs1.vp' with a checksum of 0x646bbc00
Found root pack 'E:\FreeSpace2\fsport\tango_hi3_fs1.vp' with a checksum of 0x35c0f825
Found root pack 'E:\FreeSpace2\fsport\tango_hi4_fs1.vp' with a checksum of 0xe03da761
Found root pack 'E:\FreeSpace2\fsport\tango_hi5_fs1.vp' with a checksum of 0xe01788b3
Found root pack 'E:\FreeSpace2\fsport\warble_fs1.vp' with a checksum of 0x0b608285
Found root pack 'E:\FreeSpace2\mediavps\00Testing.vp' with a checksum of 0x9804f82b
Found root pack 'E:\FreeSpace2\mediavps\MV_A-Glows.vp' with a checksum of 0xc63fbd06
Found root pack 'E:\FreeSpace2\mediavps\MV_Advanced.vp' with a checksum of 0x55a96e8f
Found root pack 'E:\FreeSpace2\mediavps\MV_Assets.vp' with a checksum of 0x32fe68ec
Found root pack 'E:\FreeSpace2\mediavps\MV_CB_ANI_1.vp' with a checksum of 0x9c948078
Found root pack 'E:\FreeSpace2\mediavps\MV_CB_ANI_2.vp' with a checksum of 0xd1e3fc51
Found root pack 'E:\FreeSpace2\mediavps\MV_Effects.vp' with a checksum of 0x26b7e033
Found root pack 'E:\FreeSpace2\mediavps\MV_Music.vp' with a checksum of 0x5118d025
Found root pack 'E:\FreeSpace2\mediavps\MV_RadarIcons.vp' with a checksum of 0x8c887ae9
Found root pack 'E:\FreeSpace2\mediavps\MV_Root.vp' with a checksum of 0x9d6bb31f
Found root pack 'E:\FreeSpace2\FS2OGGcutscenepack.vp' with a checksum of 0x84396e99
Found root pack 'E:\FreeSpace2\multi-mission-pack.vp' with a checksum of 0x88e1e926
Found root pack 'E:\FreeSpace2\multi-voice-pack.vp' with a checksum of 0xd50e7442
Found root pack 'E:\FreeSpace2\root_fs2.vp' with a checksum of 0xce10d76c
Found root pack 'E:\FreeSpace2\smarty_fs2.vp' with a checksum of 0xddeb3b1e
Found root pack 'E:\FreeSpace2\sparky_fs2.vp' with a checksum of 0x164fe65a
Found root pack 'E:\FreeSpace2\sparky_hi_fs2.vp' with a checksum of 0xa11d56f1
Found root pack 'E:\FreeSpace2\stu_fs2.vp' with a checksum of 0xd77da83a
Found root pack 'E:\FreeSpace2\tango1_fs2.vp' with a checksum of 0x4c25221e
Found root pack 'E:\FreeSpace2\tango2_fs2.vp' with a checksum of 0x86920b82
Found root pack 'E:\FreeSpace2\tango3_fs2.vp' with a checksum of 0x705e8d71
Found root pack 'E:\FreeSpace2\warble_fs2.vp' with a checksum of 0xd85c305d
Searching root 'E:\FreeSpace2\fsport-mediavps\' ... 67 files
Searching root pack 'E:\FreeSpace2\fsport-mediavps\fs1_mh_bastion1.vp' ... 4829 files
Searching root pack 'E:\FreeSpace2\fsport-mediavps\fs1_mh_bastion2.vp' ... 6905 files
Searching root pack 'E:\FreeSpace2\fsport-mediavps\fs1_mh_core.vp' ... 10 files
Searching root pack 'E:\FreeSpace2\fsport-mediavps\fs1_mh_galatea.vp' ... 817 files
Searching root pack 'E:\FreeSpace2\fsport-mediavps\fs1_mh_krios.vp' ... 204 files
Searching root pack 'E:\FreeSpace2\fsport-mediavps\fs1_mh_soyakaze.vp' ... 202 files
Searching root pack 'E:\FreeSpace2\fsport-mediavps\fs1_select_shp.vp' ... 2671 files
Searching root pack 'E:\FreeSpace2\fsport-mediavps\fs1_select_wep.vp' ... 4876 files
Searching root pack 'E:\FreeSpace2\fsport-mediavps\mv_fsport.vp' ... 493 files
Searching root 'E:\FreeSpace2\FSPort-STR\' ... 2 files
Searching root pack 'E:\FreeSpace2\FSPort-STR\fsport-str-voice.vp' ... 943 files
Searching root pack 'E:\FreeSpace2\FSPort-STR\fsport-str.vp' ... 63 files
Searching root 'E:\FreeSpace2\fsport\' ... 27 files
Searching root pack 'E:\FreeSpace2\fsport\a_logo_fix.vp' ... 29 files
Searching root pack 'E:\FreeSpace2\fsport\fsport-missions.vp' ... 211 files
Searching root pack 'E:\FreeSpace2\fsport\fsport3_3.vp' ... 864 files
Searching root pack 'E:\FreeSpace2\fsport\odeon_fs1.vp' ... 10 files
Searching root pack 'E:\FreeSpace2\fsport\sparky_hi_fs1.vp' ... 1230 files
Searching root pack 'E:\FreeSpace2\fsport\stu_fs1.vp' ... 1539 files
Searching root pack 'E:\FreeSpace2\fsport\tango_fs1.vp' ... 92 files
Searching root pack 'E:\FreeSpace2\fsport\tango_hi1_fs1.vp' ... 9 files
Searching root pack 'E:\FreeSpace2\fsport\tango_hi2_fs1.vp' ... 26 files
Searching root pack 'E:\FreeSpace2\fsport\tango_hi3_fs1.vp' ... 28 files
Searching root pack 'E:\FreeSpace2\fsport\tango_hi4_fs1.vp' ... 13 files
Searching root pack 'E:\FreeSpace2\fsport\tango_hi5_fs1.vp' ... 16 files
Searching root pack 'E:\FreeSpace2\fsport\warble_fs1.vp' ... 111 files
Searching root 'E:\FreeSpace2\mediavps\' ... 8 files
Searching root pack 'E:\FreeSpace2\mediavps\00Testing.vp' ... 5669 files
Searching root pack 'E:\FreeSpace2\mediavps\MV_A-Glows.vp' ... 1641 files
Searching root pack 'E:\FreeSpace2\mediavps\MV_Advanced.vp' ... 1496 files
Searching root pack 'E:\FreeSpace2\mediavps\MV_Assets.vp' ... 1757 files
Searching root pack 'E:\FreeSpace2\mediavps\MV_CB_ANI_1.vp' ... 32 files
Searching root pack 'E:\FreeSpace2\mediavps\MV_CB_ANI_2.vp' ... 52 files
Searching root pack 'E:\FreeSpace2\mediavps\MV_Effects.vp' ... 2043 files
Searching root pack 'E:\FreeSpace2\mediavps\MV_Music.vp' ... 32 files
Searching root pack 'E:\FreeSpace2\mediavps\MV_RadarIcons.vp' ... 24 files
Searching root pack 'E:\FreeSpace2\mediavps\MV_Root.vp' ... 300 files
Searching root 'E:\FreeSpace2\' ... 313 files
Searching root pack 'E:\FreeSpace2\FS2OGGcutscenepack.vp' ... 10 files
Searching root pack 'E:\FreeSpace2\multi-mission-pack.vp' ... 108 files
Searching root pack 'E:\FreeSpace2\multi-voice-pack.vp' ... 307 files
Searching root pack 'E:\FreeSpace2\root_fs2.vp' ... 157 files
Searching root pack 'E:\FreeSpace2\smarty_fs2.vp' ... 10 files
Searching root pack 'E:\FreeSpace2\sparky_fs2.vp' ... 3027 files
Searching root pack 'E:\FreeSpace2\sparky_hi_fs2.vp' ... 1337 files
Searching root pack 'E:\FreeSpace2\stu_fs2.vp' ... 2355 files
Searching root pack 'E:\FreeSpace2\tango1_fs2.vp' ... 32 files
Searching root pack 'E:\FreeSpace2\tango2_fs2.vp' ... 15 files
Searching root pack 'E:\FreeSpace2\tango3_fs2.vp' ... 10 files
Searching root pack 'E:\FreeSpace2\warble_fs2.vp' ... 52 files
Found 51 roots and 47074 files.
AutoLang: Language auto-detection successful...
Setting language to English
TBM => Starting parse of 'mv_root-lcl.tbm' ...
Initializing OpenAL...
OpenAL Vendor : Creative Labs Inc.
OpenAL Renderer : Software
OpenAL Version : 1.1
Available Playback Devices:
Speakers (Realtek High Definition Audio) via DirectSound *preferred*
DirectSound Default
Realtek Digital Output(RCA) (Realtek High Definition Audio) via DirectSound
Realtek Digital Output (Realtek High Definition Audio) via DirectSound
WaveOut Default
Speakers (Realtek High Definiti via WaveOut
Realtek Digital Output(RCA) (Re via WaveOut
Realtek Digital Output (Realtek via WaveOut
No Output
Generic Software on Speakers (Realtek High Definition Audio)
Generic Software on Realtek Digital Output(RCA) (Realtek High Definition Audio)
Generic Software on Realtek Digital Output (Realtek High Definition Audio)
Available Capture Devices:
Realtek Digital Input (Realtek *default*
Realtek Digital Input (Realtek via WaveIn
Found extension "AL_EXT_float32".
Found extension "ALC_EXT_EFX".
Sample rate: 44100 (44100)
EFX enabled: NO
Playback device: Speakers (Realtek High Definition Audio) via DirectSound
Capture device: Realtek Digital Input (Realtek
... OpenAL successfully initialized!
Initializing OpenGL graphics device at 1440x900 with 32-bit color...
Initializing WGL...
Requested WGL Video values = R: 8, G: 8, B: 8, depth: 32, double-buffer: 1
Actual WGL Video values = R: 8, G: 8, B: 8, depth: 32, double-buffer: 1
OpenGL Vendor : NVIDIA Corporation
OpenGL Renderer : Quadro FX 1800/PCI/SSE2
OpenGL Version : 3.3.0
Using extension "GL_EXT_fog_coord".
Using extension "GL_ARB_multitexture".
Using extension "GL_ARB_texture_env_add".
Using extension "GL_ARB_texture_compression".
Using extension "GL_EXT_texture_compression_s3tc".
Using extension "GL_EXT_texture_filter_anisotropic".
Using extension "GL_ARB_texture_env_combine".
Using extension "GL_EXT_compiled_vertex_array".
Using extension "GL_EXT_draw_range_elements".
Using extension "GL_ARB_texture_mirrored_repeat".
Using extension "GL_ARB_texture_non_power_of_two".
Using extension "GL_ARB_vertex_buffer_object".
Using extension "GL_ARB_pixel_buffer_object".
Using extension "GL_SGIS_generate_mipmap".
Using extension "GL_EXT_framebuffer_object".
Using extension "GL_ARB_texture_rectangle".
Using extension "GL_EXT_bgra".
Using extension "GL_ARB_texture_cube_map".
Using extension "GL_EXT_texture_lod_bias".
Using extension "GL_ARB_point_sprite".
Using extension "GL_ARB_shading_language_100".
Using extension "GL_ARB_shader_objects".
Using extension "GL_ARB_vertex_shader".
Using extension "GL_ARB_fragment_shader".
Using extension "GL_NV_vertex_program3".
Found special extension function "wglSwapIntervalEXT".
Compiling shader: main-v.sdr (null-v.sdr), main-f.sdr (null-f.sdr)
Compiling shader: main-v.sdr (lne-v.sdr), main-f.sdr (lbgsne-f.sdr)
Compiling shader: main-v.sdr (lne-v.sdr), main-f.sdr (lbsne-f.sdr)
Compiling shader: main-v.sdr (lfne-v.sdr), main-f.sdr (lfbgsne-f.sdr)
Compiling shader: main-v.sdr (lfne-v.sdr), main-f.sdr (lfbsne-f.sdr)
Compiling shader: main-v.sdr (l-v.sdr), main-f.sdr (lb-f.sdr)
Compiling shader: main-v.sdr (b-v.sdr), main-f.sdr (b-f.sdr)
Compiling shader: main-v.sdr (b-v.sdr), main-f.sdr (bg-f.sdr)
Compiling shader: main-v.sdr (l-v.sdr), main-f.sdr (lbg-f.sdr)
Compiling shader: main-v.sdr (l-v.sdr), main-f.sdr (lbgs-f.sdr)
Compiling shader: main-v.sdr (l-v.sdr), main-f.sdr (lbs-f.sdr)
Compiling shader: main-v.sdr (le-v.sdr), main-f.sdr (lbgse-f.sdr)
Compiling shader: main-v.sdr (le-v.sdr), main-f.sdr (lbse-f.sdr)
Compiling shader: main-v.sdr (ln-v.sdr), main-f.sdr (lbgn-f.sdr)
Compiling shader: main-v.sdr (ln-v.sdr), main-f.sdr (lbgsn-f.sdr)
Compiling shader: main-v.sdr (ln-v.sdr), main-f.sdr (lbn-f.sdr)
Compiling shader: main-v.sdr (ln-v.sdr), main-f.sdr (lbsn-f.sdr)
Compiling shader: main-v.sdr (lf-v.sdr), main-f.sdr (lfb-f.sdr)
Compiling shader: main-v.sdr (lf-v.sdr), main-f.sdr (lfbg-f.sdr)
Compiling shader: main-v.sdr (lf-v.sdr), main-f.sdr (lfbgs-f.sdr)
Compiling shader: main-v.sdr (lf-v.sdr), main-f.sdr (lfbs-f.sdr)
Compiling shader: main-v.sdr (lfe-v.sdr), main-f.sdr (lfbgse-f.sdr)
Compiling shader: main-v.sdr (lfe-v.sdr), main-f.sdr (lfbse-f.sdr)
Compiling shader: main-v.sdr (lfn-v.sdr), main-f.sdr (lfbgn-f.sdr)
Compiling shader: main-v.sdr (lfn-v.sdr), main-f.sdr (lfbgsn-f.sdr)
Compiling shader: main-v.sdr (lfn-v.sdr), main-f.sdr (lfbn-f.sdr)
Compiling shader: main-v.sdr (lfn-v.sdr), main-f.sdr (lfbsn-f.sdr)
Compiling shader: main-v.sdr (l-v.sdr), main-f.sdr (null-f.sdr)
Compiling shader: main-v.sdr (l-v.sdr), main-f.sdr (lg-f.sdr)
Compiling shader: main-v.sdr (l-v.sdr), main-f.sdr (lgs-f.sdr)
Compiling shader: main-v.sdr (l-v.sdr), main-f.sdr (ls-f.sdr)
Compiling shader: main-v.sdr (le-v.sdr), main-f.sdr (lgse-f.sdr)
Compiling shader: main-v.sdr (le-v.sdr), main-f.sdr (lse-f.sdr)
Compiling shader: main-v.sdr (ln-v.sdr), main-f.sdr (lgn-f.sdr)
Compiling shader: main-v.sdr (ln-v.sdr), main-f.sdr (lgsn-f.sdr)
Compiling shader: main-v.sdr (ln-v.sdr), main-f.sdr (ln-f.sdr)
Compiling shader: main-v.sdr (ln-v.sdr), main-f.sdr (lsn-f.sdr)
Compiling shader: main-v.sdr (lne-v.sdr), main-f.sdr (lgsne-f.sdr)
Compiling shader: main-v.sdr (lne-v.sdr), main-f.sdr (lsne-f.sdr)
Compiling shader: main-v.sdr (la-v.sdr), main-f.sdr (la-f.sdr)
Compiling shader: main-v.sdr (la-v.sdr), main-f.sdr (lba-f.sdr)
Compiling shader: main-v.sdr (ba-v.sdr), main-f.sdr (ba-f.sdr)
Compiling shader: main-v.sdr (ba-v.sdr), main-f.sdr (bga-f.sdr)
Compiling shader: main-v.sdr (la-v.sdr), main-f.sdr (lbga-f.sdr)
Compiling shader: main-v.sdr (la-v.sdr), main-f.sdr (lbgsa-f.sdr)
Compiling shader: main-v.sdr (la-v.sdr), main-f.sdr (lbsa-f.sdr)
Compiling shader: main-v.sdr (lea-v.sdr), main-f.sdr (lbgsea-f.sdr)
Compiling shader: main-v.sdr (lea-v.sdr), main-f.sdr (lbsea-f.sdr)
Compiling shader: main-v.sdr (lna-v.sdr), main-f.sdr (lbgna-f.sdr)
Compiling shader: main-v.sdr (lna-v.sdr), main-f.sdr (lbgsna-f.sdr)
Compiling shader: main-v.sdr (lna-v.sdr), main-f.sdr (lbna-f.sdr)
Compiling shader: main-v.sdr (lna-v.sdr), main-f.sdr (lbsna-f.sdr)
Compiling shader: main-v.sdr (lnea-v.sdr), main-f.sdr (lbgsnea-f.sdr)
Compiling shader: main-v.sdr (lnea-v.sdr), main-f.sdr (lbsnea-f.sdr)
Compiling shader: main-v.sdr (lfa-v.sdr), main-f.sdr (lfba-f.sdr)
Compiling shader: main-v.sdr (lfa-v.sdr), main-f.sdr (lfbga-f.sdr)
Compiling shader: main-v.sdr (lfa-v.sdr), main-f.sdr (lfbgsa-f.sdr)
Compiling shader: main-v.sdr (lfa-v.sdr), main-f.sdr (lfbsa-f.sdr)
Compiling shader: main-v.sdr (lfea-v.sdr), main-f.sdr (lfbgsea-f.sdr)
Compiling shader: main-v.sdr (lfea-v.sdr), main-f.sdr (lfbsea-f.sdr)
Compiling shader: main-v.sdr (lfna-v.sdr), main-f.sdr (lfbgna-f.sdr)
Compiling shader: main-v.sdr (lfna-v.sdr), main-f.sdr (lfbgsna-f.sdr)
Compiling shader: main-v.sdr (lfna-v.sdr), main-f.sdr (lfbna-f.sdr)
Compiling shader: main-v.sdr (lfna-v.sdr), main-f.sdr (lfbsna-f.sdr)
Compiling shader: main-v.sdr (lfnea-v.sdr), main-f.sdr (lfbgsnea-f.sdr)
Compiling shader: main-v.sdr (lfnea-v.sdr), main-f.sdr (lfbsnea-f.sdr)
Compiling shader: soft-v.sdr (soft-v.sdr), soft-f.sdr (soft-f.sdr)
Loading built-in default shader for: soft-v.sdr
Loading built-in default shader for: soft-f.sdr
Compiling shader: soft-v.sdr (soft-v.sdr), soft-f.sdr (soft-f.sdr)
Loading built-in default shader for: soft-v.sdr
Loading built-in default shader for: soft-f.sdr
Compiling post-processing shader 1 ...
Compiling post-processing shader 2 ...
Compiling post-processing shader 3 ...
Compiling post-processing shader 4 ...
Compiling post-processing shader 5 ...
Loading built-in default shader for: fxaa-v.sdr
Loading built-in default shader for: fxaa-f.sdr
Compiling post-processing shader 6 ...
Max texture units: 4 (32)
Max elements vertices: 1048576
Max elements indices: 1048576
Max texture size: 8192x8192
Max render buffer size: 8192x8192
Can use compressed textures: YES
Texture compression available: YES
Post-processing enabled: YES
Using bilinear texture filter.
Using GLSL for model rendering.
OpenGL Shader Version: 3.30 NVIDIA via Cg compiler
... OpenGL init is complete!
Size of bitmap info = 742 KB
Size of bitmap extra info = 48 bytes
ANI cursorweb with size 24x24 (25.0% wasted)
GRAPHICS: Initializing default colors...
SCRIPTING: Beginning initialization sequence...
SCRIPTING: Beginning Lua initialization...
LUA: Opening LUA state...
LUA: Initializing base Lua libraries...
LUA: Beginning ADE initialization
ADE: Initializing enumeration constants...
ADE: Assigning Lua session...
SCRIPTING: Beginning main hook parse sequence....
Wokka! Error opening file (scripting.tbl)!
TABLES: Unable to parse 'scripting.tbl'! Error code = 5.
TBM => Starting parse of 'mouse-sct.tbm' ...
TBM => Starting parse of 'mv_flak-sct.tbm' ...
TBM => Starting parse of 'mv_exp-sct.tbm' ...
TBM => Starting parse of 'mv_dbrs-sct.tbm' ...
SCRIPTING: Inititialization complete.
SCRIPTING: Splash screen overrides checked
SCRIPTING: Splash hook has been run
SCRIPTING: Splash screen conditional hook has been run
Using high memory settings...
Wokka! Error opening file (interface.tbl)!
WMCGUI: Unable to parse 'interface.tbl'! Error code = 5.
TBM => Starting parse of 'mv_effects-sdf.tbm' ...
Windows reported 16 joysticks, we found 0
Current soundtrack set to -1 in event_music_reset_choices
TBM => Starting parse of 'mv_music-mus.tbm' ...
TBM => Starting parse of 'mv_effects-mfl.tbm' ...
TBM => Starting parse of 'fs1_effects-mfl.tbm' ...
Wokka! Error opening file (armor.tbl)!
TABLES: Unable to parse 'armor.tbl'! Error code = 5.
TBM => Starting parse of 'mv_effects-amr.tbm' ...
TBM => Starting parse of 'mv_assets-aip.tbm' ...
TBM => Starting parse of 'fsport-aip.tbm' ...
TBM => Starting parse of 'str-aip.tbm' ...
TBM => Starting parse of 'mv_effects-wxp.tbm' ...
TBM => Starting parse of 'fs1_effects-wxp.tbm' ...
BMPMAN: Found EFF (exp20.eff) with 75 frames at 20 fps.
BMPMAN: Found EFF (ExpMissileHit1.eff) with 92 frames at 30 fps.
BMPMAN: Found EFF (noeffect.eff) with 1 frames at 1 fps.
BMPMAN: Found EFF (exp04.eff) with 49 frames at 22 fps.
BMPMAN: Found EFF (exp05.eff) with 93 frames at 20 fps.
BMPMAN: Found EFF (exp06.eff) with 92 frames at 22 fps.
BMPMAN: Found EFF (capflash.eff) with 40 frames at 10 fps.
BMPMAN: Found EFF (Maxim_Impact.eff) with 23 frames at 30 fps.
ANI Lamprey_Impact with size 80x80 (37.5% wasted)
ANI Avenger_Impact with size 80x80 (37.5% wasted)
ANI Leech_Impact with size 80x80 (37.5% wasted)
TBM => Starting parse of 'mv_root-wep.tbm' ...
TBM => Starting parse of 'mv_effects-wep.tbm' ...
TBM => Starting parse of 'mv_assets-wep.tbm' ...
TBM => Starting parse of 'mekhu-wep.tbm' ...
TBM => Starting parse of 'fs2_primaries-wep.tbm' ...
TBM => Starting parse of 'railguncycle-wep.tbm' ...
TBM => Starting parse of 'fs1_tech-wep.tbm' ...
TBM => Starting parse of 'fs1_shockwave-wep.tbm' ...
TBM => Starting parse of 'fs1_primaries-wep.tbm' ...
TBM => Starting parse of 'fs1_missiles-wep.tbm' ...
TBM => Starting parse of 'fs1_effects-wep.tbm' ...
TBM => Starting parse of 'fs1_beampierce-wep.tbm' ...
TBM => Starting parse of 'mv_effects-obt.tbm' ...
TBM => Starting parse of 'mv_root-shp.tbm' ...
TBM => Starting parse of 'radar-shp.tbm' ...
TBM => Starting parse of 'mv_effects-shp.tbm' ...
TBM => Starting parse of 'mv_assets-shp.tbm' ...
TBM => Starting parse of 'shivans-shp.tbm' ...
TBM => Starting parse of 'shaitan-shp.tbm' ...
TBM => Starting parse of 'scorpion-shp.tbm' ...
TBM => Starting parse of 'poseidon-shp.tbm' ...
TBM => Starting parse of 'Frankencadia-shp.tbm' ...
TBM => Starting parse of 'colossus-shp.tbm' ...
TBM => Starting parse of 'charybdis-shp.tbm' ...
TBM => Starting parse of 'artemistest-shp.tbm' ...
TBM => Starting parse of 'fsport-turretangles-shp.tbm' ...
TBM => Starting parse of 'fsport-resetmodels-shp.tbm' ...
TBM => Starting parse of 'fsport-abtrails-shp.tbm' ...
TBM => Starting parse of 'str-hulks-shp.tbm' ...
TBM => Starting parse of 'radar-hulks-shp.tbm' ...
TBM => Starting parse of 'HTLHades-shp.tbm' ...
TBM => Starting parse of 'fs1_trails-shp.tbm' ...
TBM => Starting parse of 'fs1_shockwave-shp.tbm' ...
TBM => Starting parse of 'fs1_models-shp.tbm' ...
TBM => Starting parse of 'fsport-reticle-hdg.tbm' ...
TBM => Starting parse of 'mv_root-hdg.tbm' ...
ANI support1 with size 108x24 (25.0% wasted)
ANI damage1 with size 148x25 (21.9% wasted)
ANI wingman1 with size 71x53 (17.2% wasted)
ANI wingman2 with size 35x53 (17.2% wasted)
ANI wingman3 with size 14x53 (17.2% wasted)
ANI toggle1 with size 57x20 (37.5% wasted)
ANI head1 with size 164x132 (48.4% wasted)
ANI weapons1 with size 126x20 (37.5% wasted)
ANI weapons1_b with size 150x20 (37.5% wasted)
ANI objective1 with size 149x21 (34.4% wasted)
ANI energy1 with size 12x41 (35.9% wasted)
ANI targetview1 with size 137x156 (39.1% wasted)
ANI targetview2 with size 4x96 (25.0% wasted)
ANI targetview3 with size 7x20 (37.5% wasted)
ANI 2_radar1 with size 209x170 (33.6% wasted)
ANI 2_energy2_fs1 with size 85x96 (25.0% wasted)
ANI 2_reticle1_fs1 with size 40x24 (25.0% wasted)
ANI targhit1 with size 31x21 (34.4% wasted)
ANI 2_leftarc_fs1 with size 77x139 (45.7% wasted)
ANI 2_toparc1_fs1 with size 251x59 (7.8% wasted)
ANI 2_toparc2_fs1 with size 31x34 (46.9% wasted)
ANI 2_toparc3_fs1 with size 30x34 (46.9% wasted)
ANI netlag1 with size 29x30 (6.3% wasted)
ANI 2_lead1_fs1 with size 40x40 (37.5% wasted)
ANI 2_lock1_fs1 with size 46x46 (28.1% wasted)
ANI 2_lockspin_fs1 with size 51x51 (20.3% wasted)
ANI time1 with size 47x23 (28.1% wasted)
ANI 2_rightarc1_fs1 with size 79x139 (45.7% wasted)
ANI 2_rightarc4_fs1 with size 43x43 (32.8% wasted)
ANI 2_rightarc5_fs1 with size 43x43 (32.8% wasted)
ANI 2_rightarc6_fs1 with size 43x43 (32.8% wasted)
TBM => Starting parse of 'mv_effects-str.tbm' ...
TBM => Starting parse of 'str-str.tbm' ...
loading animated cursor "cursor"
ANI cursor with size 18x24 (25.0% wasted)
MediaVPs: Explosions script loaded!
MediaVPs: Flaming debris script loaded!
Ships.tbl is : INVALID!!!!
Weapons.tbl is : INVALID!!!!
cfile_init() took 671
TrackIR Init Failed - 1
Got event GS_EVENT_GAME_INIT (49) in state NOT A VALID STATE (0)
SOUND => Loading 'main_amb.wav'
SOUND ==> Converting sound from ADPCM to PCM
SOUND ==> Coverted sound from ADPCM to PCM successfully
PLR => Verifying 'DEBUG.plr' with version 0...
PLR => Parsing: Flags...
PLR => Verifying complete!
PLR => Verifying 'Mike.plr' with version 0...
PLR => Parsing: Flags...
PLR => Verifying complete!
PLR => Verifying 'MikeBTA.plr' with version 0...
PLR => Parsing: Flags...
PLR => Verifying complete!
PLR => Verifying 'MikeJAD.plr' with version 0...
PLR => Parsing: Flags...
PLR => Verifying complete!
PLR => Verifying 'MikeTEST.plr' with version 0...
PLR => Parsing: Flags...
PLR => Verifying complete!
ANI cursor.ani with size 18x24 (25.0% wasted)
SOUND => Loading 'user_o.wav'
SOUND => Loading 'commit.wav'
Got event GS_EVENT_MAIN_MENU (0) in state GS_STATE_INITIAL_PLAYER_SELECT (37)
PLR => Loading 'Mike.plr' with version 0...
PLR => Parsing: Flags...
PLR => Parsing: Info...
PLR => Parsing: Scoring...
PLR => Parsing: ScoringMulti...
PLR => Parsing: HUD...
PLR => Parsing: Variables...
PLR => Parsing: Multiplayer...
PLR => Parsing: Controls...
PLR => Parsing: Settings...
Someone passed an extension to bm_load for file 'GTI.pcx'
PLR => Loading complete!
CSG => Loading 'Mike.str.csg' with version 0...
CSG => Parsing: Flags...
CSG => Parsing: Info...
CSG => Parsing: Missions...
CSG => Parsing: Techroom...
CSG => Parsing: Loadout...
CSG => Parsing: Scoring...
CSG => Parsing: RedAlert...
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