ok since the day before yesterday, I have been beginning the restart, and I decided to start with the hangers. now with the hangers, I deceded upon 2 things, first off I was keeping what I already had as a basse, and second I would return to one of my earlier ideas on the craft, and make the majority of the ship modular, as in made up of other ships, so I think I have the hangers, and now without further adoo, here are the turtle-class industrial carriers(well until I figure out a better name). The turtle is the main transport carrier for arspace dynamics, capable of carrying 2 complete squadrons of conerian fighters and a # of auxilerly ships to bases across the lylat system belonging to their largest client the conerian army, along with some civilian clients as well. It has a large central hanger, and a large patchwork of some of the heaviest armor around, with a main multi segmented space drive, and 2 auxliery drives it is extremely fast in space, however becomes rather slugish in atmosphere due to its shape, and the nuetralization of its main drive. though originaly produced in single units, the dual ship configuration has become standard as it allows for a larger payload, augmented sensors and armenant, and a relatively smaller crew(this will make sense later, when you see it), the turtle only has a handful of weak spots, however considering its realitively light armenant, its mainly a threat to fighters, not capital ships. well enough of my yammering, here are the pics, tell me what you think(I admit I am not great at rendering though)
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