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Hosted Projects - FS2 Required => FreeSpace Conversion => Topic started by: Goober5000 on August 18, 2020, 01:14:18 am

Title: FreeSpace Port 3.6 + FSPort Media VPs Release!
Post by: Goober5000 on August 18, 2020, 01:14:18 am
Freespace Port 3.6 + FSPort Media VPs Release

We are pleased to present version 3.6 of the FreeSpace Port, and perhaps more importantly, the long-awaited version 4.3 of the FreeSpace Port MediaVPs!

Features include:


As always FSPort remains retail compatible but optimized for Freespace Open.  If you use FSO, we recommend a recent build such as 19.0 or later.

To install, use the FreeSpace Open Installer (http://www.fsoinstaller.com/) or

(https://fsnebula.org/static/kn_download.png) (https://fsnebula.org/mod/fsport-mediavps)


Updates for the various campaigns on Knossos that use FSPort and the FSPort MVPs will be rolled out over the next few days.
Title: Re: FreeSpace Port 3.6 + FSPort Media VPs Release!
Post by: Mobius on August 18, 2020, 03:02:22 am
Downloading the MVPs right now, and looking forward to the soon to be released upgrades to campaigns using the FSPort has their root mod. It's definitely a good time for another ST:R playthrough, too.  :yes:
Title: Re: FreeSpace Port 3.6 + FSPort Media VPs Release!
Post by: Oddgrim on August 18, 2020, 03:07:22 am
hooray!  :D
(https://i.imgur.com/ew1XvDD.gif)
Title: Re: FreeSpace Port 3.6 + FSPort Media VPs Release!
Post by: Trivial Psychic on August 18, 2020, 05:04:51 pm
Will a simple copy of the ini file from the original port folder work (with the obvious changes for the prime mediavp folder)?
Title: Re: FreeSpace Port 3.6 + FSPort Media VPs Release!
Post by: Goober5000 on August 18, 2020, 06:26:36 pm
Will a simple copy of the ini file from the original port folder work (with the obvious changes for the prime mediavp folder)?

Probably... but it might be better to copy the .vp files and then let the Installer verify them for you.  In the process it'll copy a new mod.ini.
Title: Re: FreeSpace Port 3.6 + FSPort Media VPs Release!
Post by: Trivial Psychic on August 18, 2020, 06:28:36 pm
I'm an old-schooler.  I don't use the installer or Knossos.
Title: Re: FreeSpace Port 3.6 + FSPort Media VPs Release!
Post by: Goober5000 on August 18, 2020, 06:57:28 pm
Ha!  Well then here are the files that changed:
https://porphyrion.feralhosting.com/datacorder/fsport_files/releases/fsport3_6.7z
https://porphyrion.feralhosting.com/datacorder/fsport_files/releases/fsport-missions.7z
https://porphyrion.feralhosting.com/datacorder/fsport_files/releases/sparky_hi_fs1.7z

The first of those three includes a new mod.ini.

The FSPort MVPs are a little more involved:
https://fsnebula.org/mod/fsport-mediavps

Note that if you want to use Mjn.Mixael's main halls, you will also have to download his main hall VPs.
Title: Re: FreeSpace Port 3.6 + FSPort Media VPs Release!
Post by: Trivial Psychic on August 18, 2020, 10:36:55 pm
Thanks, but shouldn't the ini file include a dependency for the 4.3.3 MediaVP folder (whatever it maybe), or do the new Port VP files have all of the necessary assets included?  Can I use that ini file with the same VP files I downloaded from the Knossos link, or will I HAVE to use the ones you linked to?

In regards to STR, can I just modify the ini file to support the 3.6 folder (and the 4.3.3 media VPs if the above answer is yes), or is all of STR now included in the 3.6 release?
Title: Re: FreeSpace Port 3.6 + FSPort Media VPs Release!
Post by: starbug on August 19, 2020, 01:35:57 am
Downloaded the new vps but have noticed when I play the game, the aten is the retail version and not the HTL one. Other than that love the new apollo!
Title: Re: FreeSpace Port 3.6 + FSPort Media VPs Release!
Post by: Goober5000 on August 19, 2020, 02:00:20 pm
Thanks, but shouldn't the ini file include a dependency for the 4.3.3 MediaVP folder (whatever it maybe), or do the new Port VP files have all of the necessary assets included?  Can I use that ini file with the same VP files I downloaded from the Knossos link, or will I HAVE to use the ones you linked to?

The situation is the same as before: the Port contains the retail-compatible files and the FSPort MVP contains the upgrades.  The main difference is how the assets are organized between the standard MVPs and the Port MVPs.

The VPs are the same whether you download them from my links or the Knossos links.

Here is the FSPort MVPs mod.ini file:
Code: [Select]
[launcher]
modname      = FSPort MediaVPs v4.3.x;
image255x112 = fsport-mediavps.bmp;
image182x80  = fsport-mediavps_small.bmp;
infotext     = Experience the FreeSpace Port with the community-created Media VPs.;
website      = http://fsport.hard-light.net/;
forum        = http://www.hard-light.net/forums/index.php?board=170.0;

[multimod]
secondarylist = fsport,mediavps_43x;

Quote
In regards to STR, can I just modify the ini file to support the 3.6 folder (and the 4.3.3 media VPs if the above answer is yes), or is all of STR now included in the 3.6 release?

You can just modify the mod.ini file.  ST:R is almost exactly the same; there are just a few minor bugfixes.  Here is the ST:R mod.ini:
Code: [Select]
[launcher]
modname      = Silent Threat: Reborn v1.4 - MediaVPs 4.3.x;
image255x112 = fsport-str.bmp;
image182x80  = fsport-str_small.bmp;
infotext     = As the Great War rages on, you've been commissioned by Galactic Terran Intelligence for special intelligence operations.  Your objectives are to contain the Shivan onslaught and preserve the fragile Terran-Vasudan alliance.  But a series of suspicious events cloud the GTI's spotless record.  Is the GTI setting you up or are the Shivans spreading their evil rage?;
website      = http://fsport.hard-light.net/website/str/;
forum        = http://www.hard-light.net/forums/index.php?board=140.0;

[multimod]
primarylist = fsport-mediavps_43x;
secondarylist = fsport,mediavps_43x;



Downloaded the new vps but have noticed when I play the game, the aten is the retail version and not the HTL one. Other than that love the new apollo!

The Aten will be fixed in the next release.  The Apollo is courtesy of the FSU team, but thanks. :)
Title: Re: FreeSpace Port 3.6 + FSPort Media VPs Release!
Post by: Goober5000 on September 01, 2020, 09:35:35 pm
Version 4.3.2 of the FSPort MediaVPs uploaded with all known issues fixed.  This includes several things MjnMixael pointed out on Discord.

1) Beam piercing effects for the various SSL beams
2) Main hall proper music entries
3) Subspace model and textures
4) Shockwave effect
5) Some sound entry conflicts
6) Axem's "Lost HUD, Rebuilt" - FS1 version
Title: Re: FreeSpace Port 3.6 + FSPort Media VPs Release!
Post by: Goober5000 on February 19, 2021, 11:04:31 pm
Bumping this to say that an update is in progress.  This will fix the weapon parsing issue that appears on post-21.0 builds, add MVP 4.4 compatibility, upgrade main hall support using modular tables, and fix a few other minor issues.
Title: Re: FreeSpace Port 3.6 + FSPort Media VPs Release!
Post by: Mobius on February 20, 2021, 07:33:30 am
Great news, thanks a lot. I assume the upcoming update is also meant to solve several issues caused by partial overlaps between FSPort MVPs and regular MVPs, right? IIRC, many tables were in direct conflict.
Title: Re: FreeSpace Port 3.6 + FSPort Media VPs Release!
Post by: manwiththemachinegun on February 20, 2021, 10:31:57 am
Bumping this to say that an update is in progress.  This will fix the weapon parsing issue that appears on post-21.0 builds, add MVP 4.4 compatibility, upgrade main hall support using modular tables, and fix a few other minor issues.

Awesome, can't wait.
Title: Re: FreeSpace Port 3.6 + FSPort Media VPs Release!
Post by: Goober5000 on February 20, 2021, 03:41:12 pm
Great news, thanks a lot. I assume the upcoming update is also meant to solve several issues caused by partial overlaps between FSPort MVPs and regular MVPs, right? IIRC, many tables were in direct conflict.

The August update, the one in the first post of this thread, was intended to straighten out the MVP organization.  Are there additional issues that need fixing?
Title: Re: FreeSpace Port 3.6 + FSPort Media VPs Release!
Post by: Goober5000 on February 21, 2021, 05:40:40 pm
FSPort version 3.6.8 is out on Knossos and the FSO Installer.  It fixes the subspace node model, the Vasudan Probe low-poly model, and the parsing error in weapons.tbl.

The FSPort MVPs update will be another few days.  The script configuration update is done, but the main hall update is still in progress.
Title: Re: FreeSpace Port 3.6 + FSPort Media VPs Release!
Post by: Goober5000 on February 27, 2021, 09:19:26 pm
The FSPort MVPs have been updated on the FSO Installer and Knossos.  Awakenings, Cardinal Spear, Destiny of Peace, and Shivans! have been updated to use the latest MVPs.
Title: Re: FreeSpace Port 3.6 + FSPort Media VPs Release!
Post by: CT27 on April 19, 2021, 04:55:32 pm
In the Installer version of FSPort MediaVPs 4.4, there wasn't an option to download "HD Mainhalls by Mjn."

However, that particular option was there in previous FSPort MediaVPs versions in the Installer (namely 4.3).


Is it possible they could get put in the Installer for FSPort MediaVPs 4.4 or should I just copy those files from my FSPort MediaVPs 4.3 folder ("galatea_a.vp", "bastion_a.vp", etc.) and put them in my FSPort MediaVPs 4.4 folder?
Title: Re: FreeSpace Port 3.6 + FSPort Media VPs Release!
Post by: Goober5000 on April 19, 2021, 10:28:56 pm
The older version of FSPort required some special table handling because FSO didn't have full modular support for main hall tables.  This was added in FSO 21.0, so the newest version of FSPort which uses 21.0 no longer needs that special package.  And in fact, adding those VPs will cause problems.

Regardless of whether you're running the old version or the new version, you *do* need the separate downloads of the main halls themselves.  The old FSPort mainhall package didn't provide the entire set of main halls, just the main hall table handling package.
Title: Re: FreeSpace Port 3.6 + FSPort Media VPs Release!
Post by: CT27 on April 21, 2021, 06:16:36 pm
Thank you for trying to explain this to me.  All I know is I was able to get the HD mainhalls when playing FSPort MediaVPs 4.3 campaigns.

For someone like me who doesn't use Knossos right now and still works with the Installer, how would I get to use the HD mainhalls with FSPort MediaVPs 4.4 campaigns?  I.e., which files do I need to download and where do I put them?
Title: Re: FreeSpace Port 3.6 + FSPort Media VPs Release!
Post by: Goober5000 on April 22, 2021, 11:53:52 pm
Hmm.  I thought I had added the option to download them from the main hall mod on Knossos, but I didn't, and now I remember why.  They're not packaged as VPs, they're loose files.  I'll need to package up the current versions of the main halls, upload them, and add the links to the FSO Installer.
Title: Re: FreeSpace Port 3.6 + FSPort Media VPs Release!
Post by: Antares on July 03, 2021, 11:54:01 pm
I haven't tested this thoroughly, so it may be symptomatic of a larger problem, but Tsunamis are occasionally having trouble acquiring targets. Most of the time they lock and fire okay, but sometimes they report that a target is out of range, even when it clearly isn't. Using the July 3rd nightly.

(https://i.imgur.com/kvVhPfB.png)
Title: Re: FreeSpace Port 3.6 + FSPort Media VPs Release!
Post by: Goober5000 on July 05, 2021, 01:10:54 pm
Nothing changed in the Port, so this must be a recent bug.  Can you try the recent stable releases to narrow down when the bug was introduced?
Title: Re: FreeSpace Port 3.6 + FSPort Media VPs Release!
Post by: Antares on July 06, 2021, 12:12:41 am
Nothing changed in the Port, so this must be a recent bug.  Can you try the recent stable releases to narrow down when the bug was introduced?
I haven't been able to reproduce this on FSO 21.2.
Title: Re: FreeSpace Port 3.6 + FSPort Media VPs Release!
Post by: Goober5000 on July 06, 2021, 11:24:21 pm
That's useful, thanks.

Can you narrow it down using nightly builds between 21.2 (on May 2) and July 3?  Use the binary search (https://www.tutorialspoint.com/data_structures_algorithms/binary_search_algorithm.htm) method - so start with a nightly around June 2 and work from there.
Title: Re: FreeSpace Port 3.6 + FSPort Media VPs Release!
Post by: Antares on July 09, 2021, 12:00:31 am
Based on my testing, the culprit appears to be the June 24th nightly (https://www.hard-light.net/forums/index.php?topic=97651.0), which definitely contains the bug; from what I can tell, the June 23rd build does not.

The changelog for that particular nightly shows changes to the weapons and HUD code, so maybe something got borked.
Title: Re: FreeSpace Port 3.6 + FSPort Media VPs Release!
Post by: Goober5000 on July 09, 2021, 12:24:09 am
Thanks very much.  Hopefully that should make it easy to track down.
Title: Re: FreeSpace Port 3.6 + FSPort Media VPs Release!
Post by: Goober5000 on July 09, 2021, 01:12:07 am
Indeed it did.  Asteroth/Baezon figured it out already:
https://github.com/scp-fs2open/fs2open.github.com/pull/3552

Thanks for reporting the bug, and thanks also for tracking down the nightly build. :yes: