Hard Light Productions Forums

Hosted Projects - FS2 Required => FreeSpace Conversion => Topic started by: Sputnik7 on August 02, 2011, 10:36:53 am

Title: no explosion sounds
Post by: Sputnik7 on August 02, 2011, 10:36:53 am
Hello all, I am running fsport mediavps 3.3 with the media vps 3.6.12. When I destroy other ships in game, it looks amazing, but I don't hear the explosion sound. Was that taken out in the mod or am I missing something/didn't enable an option?
Title: Re: no explosion sounds
Post by: mjn.mixael on August 02, 2011, 10:46:06 am
Please post a debug log. (http://www.hard-light.net/forums/index.php?topic=56279.msg1180359#msg1180359)
Title: Re: no explosion sounds
Post by: Dragon on August 02, 2011, 12:18:47 pm
You mean Mediavps 3.6.12 and FSPort Mediavps 3.6.13, right?
Title: Re: no explosion sounds
Post by: Jeff Vader on August 02, 2011, 12:20:07 pm
I want to buttrape the numbering systems around here.
Title: Re: no explosion sounds
Post by: Cobra on August 02, 2011, 12:27:36 pm
Why don't we call the FSU mediavps "MediaVPs 1" and the FSPort mediavps "MediaVPs A"?
Title: Re: no explosion sounds
Post by: MatthTheGeek on August 02, 2011, 12:31:17 pm
because it's simpler to call them MediaVPs and FSPort MediaVPs ?
Title: Re: no explosion sounds
Post by: Pred the Penguin on August 02, 2011, 08:04:23 pm
Why don't we call the FSU mediavps "MediaVPs 1" and the FSPort mediavps "MediaVPs A"?
Why would you call them that?
Title: Re: no explosion sounds
Post by: Mongoose on August 02, 2011, 10:56:53 pm
ITT people's sarcasm detectors are broken
Title: Re: no explosion sounds
Post by: potterman28wxcv on August 03, 2011, 04:36:19 am
In real space (in the void), we don't hear any external sounds. So, we hear only the sounds of our engine, our weapon firing, and from us taking damage. And in nebula, we hear external sounds modified (as in the fog). But it's funnier to hear sound in space as if it was in air =)
Title: Re: no explosion sounds
Post by: Dragon on August 03, 2011, 05:08:20 am
Actually, in a combat fighter, external sounds would be simulated to aid situational awareness of the pilot. This is actually a very sound ( :)) justification, not a mere handwave.
Title: Re: no explosion sounds
Post by: headdie on August 03, 2011, 06:58:24 am
... This is actually a very sound ( :)) justification, ...

/me facepalm
Title: Re: no explosion sounds
Post by: potterman28wxcv on August 03, 2011, 01:39:14 pm
Yeah, this could be an explanation =)