Hey, sorry about the barrage of errors and mishaps with FSPort 3.0, but here are some more minor issues...
1. Like Cobra's problem with the mouse, I cannot run my mouse over "options" or the game will crash straight to the desktop.
2. I am getting the GTF Pegasus problem as stated earlier in this post. I ran the FSPort 2.3 with the 3.6.8 media vps, so I was just wondering what caused this error to show each time I click on the Pegasus in 3.0.
3. After the Lucifer is destroyed, the ending video does not play, and when the game loads again, I get this error...
Error: Can't open model file <>
File:\fs2_open\code\model\modelread.cpp
Line: 1779
[This filename points to the location of a file on the computer that built this executable]
Call stack:
------------------------------------------------------------------
------------------------------------------------------------------
4. The starfield isn't present in the final missions of the game, starting when you have to escort the Bastion to the jump node. I think this was before FSPort 3.0 came out, however.
5. Finally, the turretangle table either isn't in the vps or is not functioning, because I always see the turrets on the Bastion and on any other ship in the 90 degree position.
Thanks.