I do agree with people, the final mission was rather, poor in certain areas. Flying a bomber is about the only way to do it i think (thats what I did;) )
I have almost finished porting it into FS2, where the Hades is MUCH nastier! (Tough with many lower powered beams!!!!), but I have not quite finished balancing it.
The key reinforcement comes in the form of a destroyer with 6 squadrons (2 of Ulyssuses, 2 of Valkryies and of 2 Medusas), wihch jumps in at close range behind the Hades to ensure that its salvo turrets are in range;7 .
The Hades does have a HUGE number of craft (my guess is that the HANGERBAY runs down the core of the ship, while the FIGHTER LAUNCHBAY is the section in the prow)
Oh, and the intial force against the station consisted of of 2 wings of hercs, 1 wing of medusas, 1 wing of Lokis, and a Leviathan:D
Although your wingmen, even with higher grade AI, still get wipped.......
quote:
--------------------------------------------------------------------------------
Originally posted by Pegasus V
have the Hades leave and make a couple of follow up missions. I would like to see the Hades get to Deneb where it meets its destruction (it would explain why it is crashed on that planet in Deneb in the FS2 intro cutscene).
--------------------------------------------------------------------------------
I had wondered about that........