Author Topic: RELEASE: Sync  (Read 100017 times)

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could there be a snyc 2? i know your joking, but it doesnt seem like it needs a sequal, or could have one.

 

Offline CKid

Ransom is making his 3rd project right now, but is not connected to Sync or Transcend. I did hear talk that if he creates a 4th, it would be tied into the Sync/ Transcend storyline.
If I agreed with you, we would both be wrong

 
Oh, no, he has always intended to continue Sync's story. IIRC, Sync is part one of a trilogy... and Transcend was not part two.

So I actually wasn't joking when I said to bug him with Sync 2.

Of course you probably should wait until he's done with his current project. :p
"You need to believe in things that aren't true. How else can they become?" -DEATH, Discworld

"You can fight like a krogan, run like a leopard, but you'll never be better than Commander Shepard!"

 
I am having a problem with mission E2M5 (Red-Alert).  I can load the mission, but once it loads, I cannot move my ship, no stars appear, and i cannot target nything for more that about half a second.  Using FSOpen 3.6.9.

 

Offline akenbosch

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red-alert bug. replay previous mission, but dont complete it. then extract the mission before it's file and open it up in FRED, go to "mission specs", and remove the Red-alert setting. then you can continue nowmaly.

Burn the sucker out of the sky!
EAT PHOTONS INFIDEL! MAY THE HEAT OF A THOUSAND SUNS CONSUME YOU! :mad2:


snail gives a debriefing: http://www.hard-light.net/forums/index.php/topic,48825.msg991954.html#msg991954

 
you don't even need to do that much.  Forget about replaying the previous mission.  Just use Turey's installer to download JUST the tools pack, and in it you'll find a program called "VPView." Use it to extract the offending mission, then use FRED or notepad to open it, and get rid of the Red Alert.
Could we with ink the ocean fill, and were the skies of parchment made
Were every stalk on earth a quill, and every man a scribe by trade
To write the love of God above, would drain the ocean dry
Nor could the scroll contain the whole, though stretched from sky to sky!

 

Offline akenbosch

  • Pretentious Noob
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ahem: "extract the problematic missions predeccosr"

the red-alert flag is contained in the previous mission.

Burn the sucker out of the sky!
EAT PHOTONS INFIDEL! MAY THE HEAT OF A THOUSAND SUNS CONSUME YOU! :mad2:


snail gives a debriefing: http://www.hard-light.net/forums/index.php/topic,48825.msg991954.html#msg991954

 
I've always found it in the mission with the problem, not the predecessor.  I worked through the entirety of homesick this way, only turning to FRED when I couldn't advance due to the bug.  I'm pretty sure it's the offender, not the one before, but I'll go back and double check later.
Could we with ink the ocean fill, and were the skies of parchment made
Were every stalk on earth a quill, and every man a scribe by trade
To write the love of God above, would drain the ocean dry
Nor could the scroll contain the whole, though stretched from sky to sky!

 

Offline Cobra

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Just open up E2M5, open up mission specs and uncheck "No briefing." Works like a charm, and I went through the entire campaign without stopping. No other bugs.

I really don't think it's red alert though.
To consider the Earth as the only populated world in infinite space is as absurd as to assert that in an entire field of millet, only one grain will grow. - Metrodorus of Chios
I wept. Mysterious forces beyond my ken had reached into my beautiful mission and energized its pilots with inhuman bomb-firing abilities. I could only imagine the GTVA warriors giving a mighty KIAAIIIIIII shout as they worked their triggers, their biceps bulging with sinew after years of Ivan Drago-esque steroid therapy and weight training. - General Battuta

  

Offline ssmit132

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I really don't think it's red alert though.

It's red alert alright, I got this exact problem (the no background thing) in Sync and while toying about with Solar Wars Chapter 1, with the mission where (I'm avoiding spoilers here) -some big ship- destroys -some big ship-. You get that because it messes up and thinks that Alpha 1 is destroyed, therefore you don't exist. (You can still see properly in external views, but you don't see your ship.)

 

Offline Cobra

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I really don't think it's red alert though.

It's red alert alright, I got this exact problem (the no background thing) in Sync and while toying about with Solar Wars Chapter 1, with the mission where (I'm avoiding spoilers here) -some big ship- destroys -some big ship-. You get that because it messes up and thinks that Alpha 1 is destroyed, therefore you don't exist. (You can still see properly in external views, but you don't see your ship.)

Meh. Unchecking No Briefing helped though.

[EDIT] And why have you quoted StratComm about me ramming against the Ravana? :wtf:
To consider the Earth as the only populated world in infinite space is as absurd as to assert that in an entire field of millet, only one grain will grow. - Metrodorus of Chios
I wept. Mysterious forces beyond my ken had reached into my beautiful mission and energized its pilots with inhuman bomb-firing abilities. I could only imagine the GTVA warriors giving a mighty KIAAIIIIIII shout as they worked their triggers, their biceps bulging with sinew after years of Ivan Drago-esque steroid therapy and weight training. - General Battuta

 

Offline ShivanSpS

  • 210
I just finished, but in one mission i apear as a Herc II, whit Kaysers and trebuchets, the mission where you find Alpha 3 and the Persistense.

 
That is a red alert bug.

Nothing you can do about it.

 

Offline Hades

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Yea I don't remember any bug when I played...It was good BTW. :P
[22:29] <sigtau> Hello, #hard-light?  I'm trying to tell a girl she looks really good for someone who doesn't exercise.  How do I word that non-offensively?
[22:29] <RangerKarl|AtWork> "you look like a big tasty muffin"
----
<batwota> wouldn’t that mean that it’s prepared to kiss your ass if you flank it :p
<batwota> wow
<batwota> KILL

 
The red alert bug only seems to appear when you quit from the game, and then get back into the campaign at the red alert...

 

Offline ShivanSpS

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The red alert bug only seems to appear when you quit from the game, and then get back into the campaign at the red alert...

But i dint quit, i played it whiout stop :P

 

Offline ssmit132

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Concur (only stopped after I got the bug)

 

Offline MachManX

  • 26
  • The Fight Never Ends...This Is A Fact Of Life!
This campaign is...one of the best I've played!  This offered something that kept me very interested: SUSPENSE!  The intense suspense kept me in my seat and made me play non-stop till the end!  WOW!!  Good Job!

It's sad, though, that you haven't come around to making a sequel.  It's just that, leaving things like this without saving humanity...is...(sigh).  One thing that this campaign falls short on is that the ending should've been something that left both Shivan and GTVA on edge or something.  Having the ending with the Shivans in winning position makes ppl not want to play anymore because there is no hope for humanity.  Then again, this campaign is not finished, of course.  At least end the campaign with both sides at a disadvantage; that would be ideal.

Well, anyway, great job on making this campaign!
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Offline KappaWing

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It's sad, though, that you haven't come around to making a sequel.

See "Transcend"

And you should probably add some
Spoiler:
tags
to that post.
"Your efforts to interdict me have failed, papacy. Pentagon, engage propaganda drive."
"Now, Protestant scum, you will see the power of this fully armed and operational Papal Station!"

 
Transcend isn't a sequel... it just takes place in the same continuity.
"You need to believe in things that aren't true. How else can they become?" -DEATH, Discworld

"You can fight like a krogan, run like a leopard, but you'll never be better than Commander Shepard!"