Macfie:
I read the wiki page about upgrading campaigns and I will try my best to adhere to it. I'll keep in mind the points you brought up too.
1. I do too, and I'm not changing anything there, not even the spelling errors (yet). I didn't make any drastic changes to timing or coordinates either so the voice acting is still spot on.
3. I hope I didn't make mission 2 too easy, it certainly still is extremely hard for me to get into mission 3a (after succes) instead of 3b (after failure), harder than to get into mission 6a or 7a. That could be because my play style is more suited to the other missions so it would be useful if someone can help me by testing a mission from time to time.
4. Well, you're actually wrong on that one, the allied wings all have a set of AI Goals (some of those had and still have a priority of 89, which is equal to a player command if I'm not mistaken). They sometimes didn't correllate exactly with the briefing so I only changed the priorities of their existing goals to get them more in line with the story. I also slightly changed the priorities of the enemy wings to make their behaviour more believable. Up until now I only made changes to mission 2 but other missions have AI Goals for allied wings as well.
5. That's why it's one of my favorites, I wish there were more like it. But I also feel it can be ameliorated. Compared to campaigns made in the last 6 years it does show its age, and by reading the mission files I've become convinced that a few small nudges can make it tighter and thus more fun. The relatively simple structure also makes it a good case for me to learn the ropes and find out if I like doing this enough to get involved more seriously.
6. Thanks, I'll look into it.
I won't hesitate to ask for help, up 'till now you guys have already been very helpful and quick to reply.
CT27: Thanks for the information. I haven't yet tried to recreate the error you encountered, but I will soon (I'm too enthralled by the Cold Element campaigns right now
).