Author Topic: RELEASE: "The Aftermath"  (Read 25466 times)

0 Members and 1 Guest are viewing this topic.

Offline jr2

  • The Mail Man
  • 212
  • It's prounounced jayartoo 0x6A7232
    • Steam
Re: Could "The Aftermath" get redone?
Can't you do a search of the mission files for the ships that got removed using the Advanced options in Windows Find to search the contents of the extracted missions?

So, extract missions to  temporary directory, open windows find  (right - click the folder and hit find), and go into the search options and tell it to search all types of files, in the contents of the files, and put your search terms.

 

Offline Cyborg17

  • 29
  • Bawsh: i HAz Shivun frend buttons
Re: Could "The Aftermath" get redone?
You are totally right.  I don't usually do searches within file since they usually take so long, so I didn't think about it.

EDIT: My data (Freespace, Aftermath, and all the modding utilities) are on a portable hard drive that doesn't belong to me. >.>  I have to wait until he comes back with it. But I already have it extracted.
« Last Edit: July 12, 2014, 06:35:30 pm by Cyborg17 »

 

Offline CT27

  • 211
Re: Could "The Aftermath" get redone?
So far so good, but I ran into a problem on mission 6-4 "The Royal Fleet".

You're supposed to scan the subsystems of the Royal Sathanas.  However, when I target the required subsystems I can't scan them.  There is no "unscanned" or "Unknown" type of message in the target box in the lower left corner of the screen like there usually is when you're supposed to scan something.  I even park myself in front of the subsystems with a clear view (square around them instead of a diamond with an 'X').

Is it possible for this mission to be fixed?

 

Offline CT27

  • 211
Re: Could "The Aftermath" get redone?
Is there any way to progress other than trying the die 5x thing?

 

Offline Cyborg17

  • 29
  • Bawsh: i HAz Shivun frend buttons
Re: Could "The Aftermath" get redone?
Let me look at the mission.

Edit: Yeah, he didn't check the subsystems scannable ship flag.

I don't have time to recompress and post the modpack at the moment, but if the external drive is still here tomorrow, I'll make sure it's posted then.
« Last Edit: July 28, 2014, 09:20:02 pm by Cyborg17 »

 

Offline Cyborg17

  • 29
  • Bawsh: i HAz Shivun frend buttons
Re: Could "The Aftermath" get redone?
Missions Patch - Patch did not actually fix issue.  oops[/size]

This patch should extract cleanly into the Freespace 2 directory, assuming you installed Aftermath under a folder titled "Aftermath".

The error in that mission should be fixed.  I also took the opportunity to check the rest of the missions for missing ships.  A mission in part 3 is still broken because it's the only mission to use the space suit.  (and it uses 77 of them, and it's kind of the most important part of the mission, so.......) 

I'll attempt to fix that and the mysterious weapon errors sometime this week.
« Last Edit: July 30, 2014, 05:31:20 pm by Cyborg17 »

 

Offline CT27

  • 211
Re: Could "The Aftermath" get redone?
So what I should do is copy the contents of the folder you just posted and put them in the 'missions' folder in my current Aftermath folder?

 

Offline CT27

  • 211
Re: Could "The Aftermath" get redone?
I ran into another problem on mission 6-4.  I'm only supposed to scan Nav, Weapons, and Sensors.  Yet every subsystem is now scannable (even every engine).  Even every turret is originally marked "not scanned".


When I scanned Weapons, that objective was not made blue on the directives list (i.e., it wasn't marked as completed).  Something else that is weird, when I scan one component of the Royal Sathanas, every subsystem (when I then cycle through) is marked as scanned, so I don't have the opportunity to scan the other two required subsystems.  There seems to be something wrong with scanning on this mission.
« Last Edit: July 29, 2014, 10:13:57 pm by CT27 »

 

Offline Cyborg17

  • 29
  • Bawsh: i HAz Shivun frend buttons
Re: Could "The Aftermath" get redone?
I ran into another problem on mission 6-4.  I'm only supposed to scan Nav, Weapons, and Sensors.  Yet every subsystem is now scannable (even every engine).  Even every turret is originally marked "not scanned".


When I scanned Weapons, that objective was not made blue on the directives list (i.e., it wasn't marked as completed).  Something else that is weird, when I scan one component of the Royal Sathanas, every subsystem (when I then cycle through) is marked as scanned, so I don't have the opportunity to scan the other two required subsystems.  There seems to be something wrong with scanning on this mission.

My mistake.  I definitely should have run through it myself before assuming it was fixed.  Seems like it's just slightly more complicated than just using the flag.

EDIT: Just ran through it.  I'll post a replacement patch soon.
« Last Edit: July 29, 2014, 10:26:50 pm by Cyborg17 »

 

Offline Cyborg17

  • 29
  • Bawsh: i HAz Shivun frend buttons
Re: Could "The Aftermath" get redone?
Patch2

This one should work.  Extract the contents into your Freespace2 folder and say yes to all when it asks to overwrite the files.  It'll just replace the old mission files (and the old table file).

This should also fix mission 3-1 since there was enough room in the ships.tbl to fit the Spacesuit.

 

Offline CT27

  • 211
Re: Could "The Aftermath" get redone?
It worked! :)

I was able to complete 6-4 now.  Thank you very much.



I still have my old download of this version of Aftermath somewhere; I might actually put the 'error-filled' 3-1 (spacesuit mission) back in (not saying I will but am just thinking of it).  It was virtually impossible to complete before, even on very easy (a slow unshielded spacesuit against dozens of Shivans...).  Whereas with an unshielded Ulysses it was possible to cover the long distance to get to an escape transport.
Note:  I'm not saying I don't appreciate the work you put into fixing this mission.

 

Offline CT27

  • 211
Re: Could "The Aftermath" get redone?
Something minor came up when I was relooking through the campaign this afternoon (I had beat the campaign playthrough):

Mission 5-2   (I believe the techroom designation is 5-2-Act5.fs2 or something similar to that)
"Enterprise In Danger"



This is the mission where you're supposed to escort the GTL Enterprise.
When I was playing it through the techroom (and fyi I ran into this problem when playing it through the campaign) and the mission was loading up it said the mission was missing one ship class.  When I started the mission there was a Ulysses.  However, in the targeting box it said "Sector Coms" and below that it said "GTVA High Command".  So apparently there's some sort of installation or station missing.

Just thought I'd bring it to your attention.  If you can fix it, awesome.  If not, no big deal as the mission's still playable. 

 

Offline Cyborg17

  • 29
  • Bawsh: i HAz Shivun frend buttons
Re: Could "The Aftermath" get redone?
All right, here's one more update.  It's the patched version of the complete modpack. The station mentioned in the last post was also replaced.

Mediafire Link

EDIT: Sorry about the broken link, apparently I've been programming in VBA for too long.
« Last Edit: July 31, 2014, 07:06:33 pm by Cyborg17 »

 

Offline CT27

  • 211
Re: Could "The Aftermath" get redone?
Thank you for this.

Is the link working though?

There's a "%22" at the beginning of the address (where usually http starts off a web address).  There's also a quotation mark symbol at the end of the link address.

When I clicked on the link it said the page wasn't available.

 

Offline niffiwan

  • 211
  • Eluder Class
Re: Could "The Aftermath" get redone?
All right, here's one more update.  It's the patched version of the complete modpack. The station mentioned in the last post was also replaced.

Mediafire Link

Just a typo I think; try here: http://www.mediafire.com/download/8bhpg3gepw1hugq/Aftermath.7z
Creating a fs2_open.log | Red Alert Bug = Hex Edit | MediaVPs 2014: Bigger HUD gauges | 32bit libs for 64bit Ubuntu
----
Debian Packages (testing/unstable): Freespace2 | wxLauncher
----
m|m: I think I'm suffering from Stockholm syndrome. Bmpman is starting to make sense and it's actually written reasonably well...

 

Offline CT27

  • 211
Re: Could "The Aftermath" get redone?
Thanks.

Cyborg17, just to be sure, this recent download has all the stuff needed to play your fixed version of "The Aftermath"?  I.e., the previous patches and table fixes all put into one?

 

Offline Cyborg17

  • 29
  • Bawsh: i HAz Shivun frend buttons
Re: Could "The Aftermath" get redone?
Yeah, to make it simple.

 

Offline CT27

  • 211
Re: Could "The Aftermath" get redone?
I'm having problems with this download.  It never seems to get past the 80s in terms of MB.  Sometimes it just stops.  I've tried this on Chrome and Firefox.  I didn't have this sort of problems with previous versions of The Aftermath.

In other words, unfortunately, neither of the recent download links that niffiwan and Cyborg17 seem to work fully.


EDIT:  nm, I think I got it.
« Last Edit: July 30, 2014, 10:23:09 pm by CT27 »

 

Offline CT27

  • 211
Re: RELEASE: "The Aftermath"
The thread title has been changed to reflect this is a defacto release thread now.

 
Re: RELEASE: "The Aftermath"
Hi,

is it allowed to "re-release" the old Blueplanet-mods? I still have them here...