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Hi to all !!!!! (... A suggestion, please !)

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SteelEagle:
Hi to everybody !!!

First of all, the work around Freespace SCP is truly AMAZING  :yes: !!!!!!!!!!!!!!!!!!!!!!!!!

But I'm not new to this game ................................... some years ago I tried it, .... but I didn't liked very much (SORRY) the fact that I found the fighters a bit too slow ......... and I left it ....
Is there some mods with the fighters a little more fast, that someone wants to suggest me ?
( I have already noted "Dimensional Eclipse", very fast fighters, ....... but I would like to know if there are some more related to Freespace universe ).

Shivan Hunter:
I can second that DE is great for fast combat. I know someone made a "velocity mod" that raised the velocity of all the default FS2 ships and capships and (I think) moved around ships in the campaign to make the timing work right. I don't know if that mod is available anywhere or how well it works.

https://www.google.com/search?num=100&safe=off&site=&source=hp&q=site%3Awww.hard-light.net+%22velocity+mod%22&oq=site%3Awww.hard-light.net+%22velocity+mod%22&gs_l=hp.3...1030.8190.0.8315.40.39.1.0.0.0.171.3494.31j8.39.0....0...1c.1.32.hp..35.5.592.YQV0K0wrLKs

jr2:
For the BattleStar Galactica universe, there is Diaspora.

SteelEagle:
Thanks !

I searched from your clue ......... and there are at least 3 mods about adding speed to the game :
- Velocity Mod by Sushi      (change practically only speed)
- Joshua's RealFlight Mod       (also add inertia)
- Fast Mod by Thesizzler      (change several things)
All found here : "http://www.freespacemods.net/download.php?list.46"

But we have to see how the AI handle the changes .............................................
Quoted by Sushi : << I can say with confidence that the biggest problem with "high-velocity" mods is that they screw up the AI. There are a ton of hardcoded speed/distance thresholds in the AI code, and going too quickly tends to lock the AI into certain behaviors and out of others. So your mileage may vary. >> (http://www.hard-light.net/forums/index.php?topic=85934.0).
But I had also read several favorable comments about these mods (.... at least for the first two).

I think that I'll try the first or the second, and I'll make you know.

IMO the low speed is the defect of Freespace. I really think that with higher speed the game would be a lot more interesting, practically flawless (with an AI that act well to the change, of course) (and I would not have ceased to play it).

karajorma:
Sushi worked very heavily on Diaspora to resolve a lot of those AI bugs. I don't know how many of them are fixed in his older mod.

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