FreeSpace Releases > Mission & Campaign Releases
[RELEASE] Reunion Act 2
CT27:
You said that in Act 3 there would have been multiple endings (like there was in the first two Acts); could we at least find out what those would have been (if you don't do a general plot dump)?
Voelkel:
--- Quote from: CT27 on July 22, 2022, 06:18:21 pm ---You said that in Act 3 there would have been multiple endings (like there was in the first two Acts); could we at least find out what those would have been (if you don't do a general plot dump)?
--- End quote ---
Certainly:
Spoiler:Three endings were planned:
1) Humanity gets reunited with whatever's left of Earth forces, the Vasudan Empire gets severely weakened, the GTVA falls apart.
2) The Terrans remain permanently isolated from Earth forces, the GTVA however, becomes stronger than ever.
3) The Shivans vipe out the human and Vasudan races.
slayer tier:
hi, is it possible for you to make the MV_CB_ANI_1 MV_CB_ANI_2 MV_CB_ANI_3 MV_Cutscenes_1 MV_Cutscenes_2 not compulsory installs?
Voelkel:
IMPORTANT ANNOUNCEMENT:
As I mentioned previously, I no longer have the capacity to develop Reunion for a while and the situation will likely not change for a few years down the line.
The good news is that Iain Baker has volunteered to continue the project in my absence, so the development of Reunion will continue with his supervision.
Iain has been extremely valuable in the testing and bug-fixing of both Act 1 and Act 2; his ideas and feedback have helped this project move forward in the past many times already. He has FRED-ding skills that in many ways surpass my own and is altogether a very experienced member of this community.
I thank Iain for carrying on the torch of Reunion and I thank the community for being with me during the journey that has been the development of Act 1 and 2 of this project.
Iain Baker:
Thank you, Voelkel, you are too kind.
I should point out that my FRED-ing skills are actually pretty much non-existent at the moment, so I will either have to assemble a team to help me with it, or learn it all from scratch. Can this old dog learn new tricks? I guess we will find out. ;)
An update to acts one and two may come out in a month or two, as I have already made several minor balance and gameplay changes based on simple table edits, and Voelkel has a partial update ready that can be incorporated too.
I'm also working on the text and dialogue to fix any grammar and spelling errors I find, fixing typos and the like.
I have also added TTS (Text To Speech) support for act one so that it matches act two. It will be included in act three as standard (unless it is voice-acted of course.)
Tech room text etc. will also be created where needed.
Act three, and any more substantive changes to acts one and two, will be a job for 2023 since I have several books I need to get into a publishable state first. That and, you know... learn how to FRED :D
I'll publish my ideas for the future and a rough development roadmap in a week or two. If, after they have seen that, anyone would like to get involved to help make those aspirations a reality, then the more the merrier. I'll set up a Reunion Dev discord and the like to help keep things organised and all the team members connected :-)
I’m planning on being realistic, and I’ll scale what I attempt to do with it based on how well my FRED-learning goes and/or the size and skill set of the hypothetical team that grows around it. The design doc and roadmap will reflect this. Too many multi-act campaigns have been left unfinished on cliffhangers due to well-intentioned ambitions outstripping resources, so it would be good to bring Reunion to a satisfactory conclusion. 😊 (That and show Valve that we can count to three ;7 )
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