Author Topic: Diomedes vs. Karuna  (Read 28357 times)

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Offline Colonol Dekker

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Ummmm, Sanctus vs Aeolus side-topic. I can't remember if i ever saw an enagement betwixt those two in R1.

I'd quite like it :yes:
Campaigns I've added my distinctiveness to-
- Blue Planet: Battle Captains
-Battle of Neptune
-Between the Ashes 2
-Blue planet: Age of Aquarius
-FOTG?
-Inferno R1
-Ribos: The aftermath / -Retreat from Deneb
-Sol: A History
-TBP EACW teaser
-Earth Brakiri war
-TBP Fortune Hunters (I think?)
-TBP Relic
-Trancsend (Possibly?)
-Uncharted Territory
-Vassagos Dirge
-War Machine
(Others lost to the mists of time and no discernible audit trail)

Your friendly Orestes tactical controller.

Secret bomb God.
That one time I got permabanned and got to read who was being bitxhy about me :p....
GO GO DEKKER RANGERSSSS!!!!!!!!!!!!!!!!!
President of the Scooby Doo Model Appreciation Society
The only good Zod is a dead Zod
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Offline Darius

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Also, I'm not...totally sure what this argument is about right now.

Tevs vs Feds GO

 

Offline MatthTheGeek

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FEDS RULE TEVS DROOL.
People are stupid, therefore anything popular is at best suspicious.

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batwota: steele's maneuvering for the coup de gras
MatthTheGeek: you mispelled grâce
Awaesaar: grace
batwota: oh right :P
Darius: ah!
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Offline Aesaar

  • 210
NUH UH!  GTVA IS TEH COOLEST!  WE FIGHT SHIVANS AND DOESN'T AFRAID OF ANYTHING!

Also, Sanctus kills Aeolus easily.  But that's because the Sanctus a corvette.  Deimos kills Sanctus.

 

Offline crizza

  • 210
Gimme the best of both sides :)

 

Offline Colonol Dekker

  • HLP is my mistress
  • 213
  • Aken Tigh Dekker- you've probably heard me
    • My old squad sub-domain
NUH UH!  GTVA IS TEH COOLEST!  WE FIGHT SHIVANS AND DOESN'T AFRAID OF ANYTHING!

 :nod: ;7
Campaigns I've added my distinctiveness to-
- Blue Planet: Battle Captains
-Battle of Neptune
-Between the Ashes 2
-Blue planet: Age of Aquarius
-FOTG?
-Inferno R1
-Ribos: The aftermath / -Retreat from Deneb
-Sol: A History
-TBP EACW teaser
-Earth Brakiri war
-TBP Fortune Hunters (I think?)
-TBP Relic
-Trancsend (Possibly?)
-Uncharted Territory
-Vassagos Dirge
-War Machine
(Others lost to the mists of time and no discernible audit trail)

Your friendly Orestes tactical controller.

Secret bomb God.
That one time I got permabanned and got to read who was being bitxhy about me :p....
GO GO DEKKER RANGERSSSS!!!!!!!!!!!!!!!!!
President of the Scooby Doo Model Appreciation Society
The only good Zod is a dead Zod
NEWGROUNDS COMEDY GOLD, UPDATED DAILY
http://badges.steamprofile.com/profile/default/steam/76561198011784807.png

 
The Sanctus would be a corvette if the UEF had invented that designation, and will maul the Aeolus every time. The Sanctus just gets a bad reputation because its WiH appearances are pretty much a montage of terrible luck and questionable decision-making.

 

Offline General Battuta

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The Sanctus would be a corvette if the UEF had invented that designation, and will maul the Aeolus every time. The Sanctus just gets a bad reputation because its WiH appearances are pretty much a montage of terrible luck and questionable decision-making.

Maybe the one exception I can think of is the Vatican in Darkest Hour, which can (at least as of late development) make a really big difference in the mission if it acquits itself well against the first Deimos and gets a bit of fighter cover. It'll attack the SSM AWACS and can even make it through the fight with the Valerie -- with good luck and good cover it'll put rounds on target throughout the entire engagement.

 

Offline Colonol Dekker

  • HLP is my mistress
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  • Aken Tigh Dekker- you've probably heard me
    • My old squad sub-domain
I always cover that dogged little bundle of love. I hate to lose an underdog.
In fact reason I failed to jump out the first time I played Apocalypse was because I had a compulsion to protect the Deimos and get the heroic bugger through or die trying.
Campaigns I've added my distinctiveness to-
- Blue Planet: Battle Captains
-Battle of Neptune
-Between the Ashes 2
-Blue planet: Age of Aquarius
-FOTG?
-Inferno R1
-Ribos: The aftermath / -Retreat from Deneb
-Sol: A History
-TBP EACW teaser
-Earth Brakiri war
-TBP Fortune Hunters (I think?)
-TBP Relic
-Trancsend (Possibly?)
-Uncharted Territory
-Vassagos Dirge
-War Machine
(Others lost to the mists of time and no discernible audit trail)

Your friendly Orestes tactical controller.

Secret bomb God.
That one time I got permabanned and got to read who was being bitxhy about me :p....
GO GO DEKKER RANGERSSSS!!!!!!!!!!!!!!!!!
President of the Scooby Doo Model Appreciation Society
The only good Zod is a dead Zod
NEWGROUNDS COMEDY GOLD, UPDATED DAILY
http://badges.steamprofile.com/profile/default/steam/76561198011784807.png

 

Offline CT27

  • 211
NUH UH!  GTVA IS TEH COOLEST!  WE FIGHT SHIVANS AND DOESN'T AFRAID OF ANYTHING!

 :nod: ;7

I'm hoping the GTVA comes out ahead in WIH2. :)

 

Offline Colonol Dekker

  • HLP is my mistress
  • 213
  • Aken Tigh Dekker- you've probably heard me
    • My old squad sub-domain
Hug.
Campaigns I've added my distinctiveness to-
- Blue Planet: Battle Captains
-Battle of Neptune
-Between the Ashes 2
-Blue planet: Age of Aquarius
-FOTG?
-Inferno R1
-Ribos: The aftermath / -Retreat from Deneb
-Sol: A History
-TBP EACW teaser
-Earth Brakiri war
-TBP Fortune Hunters (I think?)
-TBP Relic
-Trancsend (Possibly?)
-Uncharted Territory
-Vassagos Dirge
-War Machine
(Others lost to the mists of time and no discernible audit trail)

Your friendly Orestes tactical controller.

Secret bomb God.
That one time I got permabanned and got to read who was being bitxhy about me :p....
GO GO DEKKER RANGERSSSS!!!!!!!!!!!!!!!!!
President of the Scooby Doo Model Appreciation Society
The only good Zod is a dead Zod
NEWGROUNDS COMEDY GOLD, UPDATED DAILY
http://badges.steamprofile.com/profile/default/steam/76561198011784807.png

 

Offline KyadCK

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Do you need to kill them to continue? If so, then it is a need. Since getting shot down means endgame, it is not an option to pass.

I think you missed something about that mission.  ;)

I pulled it up on the wiki, which sure enough said something along the lines of "kill them before they kill that thing!" and I remembered killing them, so... *shrug*
From Wiki:
Quote
There are two ways to go about this. You can either hold at the start point and draw them to you, or charge them in range of the Dea Icaunis (who still has her armament). Either way, you'll need to destroy them all to proceed.

You realize you're talking to the person who FREDded the mission, right? Like I said: I think you missed something about the mission.

Also, I'm not...totally sure what this argument is about right now.

Not really argument, just showing where the logic came from.
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Offline Aesaar

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Can you show as a WIP? Perhaps in another thread?
Certainly.

Wasn't sure where to post this.  I hope this is acceptable (Could a mod move this if it isn't?).

Back to the Diomedes, I had mentioned I was making a redesign.

So a few WiP shots:











Textures are mainly from the blueplanet and blueplanet2 VPs, with a few from HW2 thrown in (the engines and turret rings, specifically).   Do note that the actual hull plating is the same as the one used on most of the Chimera and Bellerophon, it's just much less pronounced. Turret are the same ones as on the other corvettes (though I UV mapped the cannons).  AO and Lighting is baked in. 

I had a lot of difficulty making a decent looking front end, and after making and UV mapping 3 different ones, I decided to just do what I was familiar with and made a Homeworld-ish one, which I'm finally happy with. 

There are a few differences from the current Dio beyond the appearance.  The rear STerPulse was moved to the lower front battery for the simple reason that its field of fire was very, very poor in its old position.  Seemed odd.

There are 2 additional Terran Turret 2s, one above and one below the engines.  This is because 4 TT2s just isn't enough to cover most of the ship.

Last, there's one additional AAAf located just above the fighter bay.  This is because a fighter bay represents a large gap in a ship's armor and so deserves to be well defended.  Its field of fire is very restricted by the engine section, so it shouldn't affect balance too much. 

The beam cannons and top STerPulse cannons have absolutely identical coverage.

The texture isn't quite done.  The big things left are the normal map, which is coming along, and actually getting it ingame, which I have no experience doing, so that should be a learning opportunity.
« Last Edit: March 15, 2012, 08:59:42 pm by Aesaar »

 

Offline Commander Zane

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That is a nice-looking redesign.

 

Offline crizza

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This...is...sweet:)

 

Offline General Battuta

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Like it a lot!

 
 

Offline Dragon

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It looks like a frigate from HW2. Not that it's a bad thing, Inferno uses HW2-inspired designs all the time.
The only thing it's missing is the "dock row" under it's nose. Without it, it won't be any good as a Diomedes.

  

Offline General Battuta

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Oh, ****, yes. Please maintain all the dockpoints from the original Diomedes, those are very important to some capabilities in R2 (external drone racks)

 

Offline Aesaar

  • 210
I admit I hadn't noticed those.  Is placement especially important?  Because I could easily fit them either near the white bracings behind the conning tower, or on the underside of the wings (which could definitely use something to break up the big flat area).  It would also help if you could give me an idea of how big these drones are going to be (Perseus, Uriel, Ursa sized?)

This also just made me realise I forgot the missile launchers.  Must fix up a VLS big enough to fire Supernovas.

It looks like a frigate from HW2. Not that it's a bad thing, Inferno uses HW2-inspired designs all the time.
The Hiigaran Flak Frigate was precisely what I was looking at when redesigning the nose for the fourth time.
« Last Edit: March 15, 2012, 10:55:29 pm by Aesaar »