I gotta be honest - I don't like this model - mostly because I don't like curvy Arcadias. Angularity may have been the result of an engine limitation in FS1, but it ended up being a defining stylistic trait of the terran design philosphy, typified by the Orion, Arcadia and Fenris. Losing it and putting on that big curvy thing on the side is, to me, akin to removing the blockiness off the Orion. Plus, I don't think it integrates well with the flat platform part, and the attempted compromise to appease the circle people just doesn't work for me. Honestly, I think its pretty obvious that this is a hodge-podge of parts rather than a coherent model designed from the ground up by one person - detail density feels all over the place and (as I said above) the platform looks essentially unrelated to the rest of the model.
Now, I recognize the circumstances behind its creation - you need a HTL model for cutscenes, and this was the easiest way to make it, and that it's probably way too close to finished for major changes to take place. I also recognize what you said before about people's opinions not being of the greatest importance, and that we will deal. And in all likelihood, I'll do just that. But I don't like it. Personal preference.