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Hosted Projects - Standalone => Diaspora => Topic started by: KaraBulut on September 08, 2012, 06:09:19 am

Title: Soo the ending ? (warning: ending spoilers!)
Post by: KaraBulut on September 08, 2012, 06:09:19 am
I know the dev team is making episodic releases but I don't think you can continue the story of the 3 Vipers left in the void.

That being said, amazing job, far better than many AAA titles out there and this was only 5 missions.
My only complaint can be the length, other than that this is the BSG experience I was waiting for.
Title: Re: Soo the ending ?
Post by: The E on September 08, 2012, 06:15:29 am
You do realize that there's another ending available, right?

Also, we never planned to have a continuing story throughout all releases; the next release will feature a completely different and somewhat unrelated campaign.
Title: Re: Soo the ending ?
Post by: newman on September 08, 2012, 06:30:51 am
I agree it's short, but if we had went for a longer campaign we'd still be in R1 development, who knows for how long. Right now it was more important to get R1 out the door than anything else. Next release shouldn't take us nearly as long and will feature additional ships allowing us and third party FRED-ers to do more and more with each release. A huge chunk of R1 dev time went into the creation of ships, weapons, cockpits, effects, basically lots and lots of stuff FRED-ers need to wait on before they can get into serious FRED-ing. Since with each next release we don't have to build the whole fleet from the ground up, rather add several ships to the existing one, and the art department doesn't need to worry about the interface, effects, etc, we're really hoping things will pick up from here on out. I won't comment on the endings thing because E pretty much covered it.
Title: Re: Soo the ending ?
Post by: KaraBulut on September 08, 2012, 06:33:25 am
Yeah I saw the alternate ending as well, a little sad though, leaving your pilot buddies to escape with the cargo ship :(
Title: Re: Soo the ending ?
Post by: newman on September 08, 2012, 06:36:33 am
Yeah I saw the alternate ending as well, a little sad though, leaving your pilot buddies to escape with the cargo ship :(

Personally I find it sadder to run out of air in the middle of nowhere :) At least you get to fight another day. There's no saving your buddies, anyway, and in those 30 seconds you have you're not exactly going to do any big difference; you have a (probably) damaged viper that's about to run out of ammo (and fuel). I fail to see the gain in staying, so I tend to go for the Prommie ending. But that's just how I see it personally.
Title: Re: Soo the ending ? (warning: ending spoilers!)
Post by: EternalRuin on September 08, 2012, 10:48:05 am
Is it possible to save the other ship and escape, or is that wave of torpedoes supposed to be unstoppable? Too lazy to open up the mission in FRED =p
Title: Re: Soo the ending ? (warning: ending spoilers!)
Post by: TigrisJK on September 08, 2012, 10:57:03 am
Yeah I saw the alternate ending as well, a little sad though, leaving your pilot buddies to escape with the cargo ship :(

Personally I find it sadder to run out of air in the middle of nowhere :) At least you get to fight another day. There's no saving your buddies, anyway, and in those 30 seconds you have you're not exactly going to do any big difference; you have a (probably) damaged viper that's about to run out of ammo (and fuel). I fail to see the gain in staying, so I tend to go for the Prommie ending. But that's just how I see it personally.

Oh I don't know about that. I had enough ammo left over to take on another dozen raiders at least. =) Just a matter of staying out of the Theseus' firing solution, I got fragged by those big guns a bunch of times chasing raiders. =D

Welp. Time for me to check out the alternate ending.
Title: Re: Soo the ending ? (warning: ending spoilers!)
Post by: An4ximandros on September 08, 2012, 11:50:19 am
The Prometheus ending implies
Spoiler:
you made it to Galactica
, so is there a chance to eventually get a second episode on that ship? or is this "story" closed permanently?

PS: The credits song is awesome! :cool:
Title: Re: Soo the ending ? (warning: ending spoilers!)
Post by: Aether on September 08, 2012, 11:55:20 am
Are there two or three alternate endings?

I always imagined that if I could protect the Indart properly during the refuelling mission then the Theseus wouldn't have its FTL disabled in the final mission, therefore being able to jump to Ragnar. So maybe the three endings are: Fly into the void, depart with the Prometheus, depart with the Theseus?

In response to An4ximandros: I imagine we'll only find out about that story arc when R2 comes out. ;)
Title: Re: Soo the ending ? (warning: ending spoilers!)
Post by: newman on September 08, 2012, 11:59:54 am
R2 will not continue the Theseus's story, you saw the end of it in Shattered Armistice. There are two endings - if you've seen them both, you haven't missed anything story-related.
Title: Re: Soo the ending ? (warning: ending spoilers!)
Post by: karajorma on September 08, 2012, 12:02:43 pm
You're not supposed to be able to save the indart. We'll have to add more Cylons to that mission. :p
Title: Re: Soo the ending ? (warning: ending spoilers!)
Post by: Aether on September 08, 2012, 12:45:13 pm
Oh don't worry, no more Cylons needed for THAT mission :lol: Wish I new that before my last 3 restart missions :P

I assume the R2 plot won't be revealed for a while?
Title: Re: Soo the ending ? (warning: ending spoilers!)
Post by: Sushi on September 08, 2012, 12:48:14 pm
Is it possible to save the other ship and escape, or is that wave of torpedoes supposed to be unstoppable? Too lazy to open up the mission in FRED =p

If you're talking about the last mission where you choose to stay behind... there is at least one ship you can save. So if you do stay, you don't exactly die in vain (you and the other pilots sacrifice yourselves trying to let the civvies escape).
Title: Re: Soo the ending ? (warning: ending spoilers!)
Post by: Ace on September 08, 2012, 02:47:07 pm
Actually the Indart isn't a total forced failure, if you take out all of the waves they abandon and scuttle the ship since the Indart lacks a FTL drive.

You can save the Warwick and other civilians, it's *very* hard but they can also make it to Ragnar.
Title: Re: Soo the ending ? (warning: ending spoilers!)
Post by: KaraBulut on September 08, 2012, 06:04:36 pm
Actually the Indart isn't a total forced failure, if you take out all of the waves they abandon and scuttle the ship since the Indart lacks a FTL drive.

You can save the Warwick and other civilians, it's *very* hard but they can also make it to Ragnar.

Even on easy and even with every wing on "Protect Indart" option it goes down pretty darn fast.

Just like that part in the Btrl demo where you could save the Captain and that other dude but it's freaking impossble due to missle spam.
Title: Re: Soo the ending ? (warning: ending spoilers!)
Post by: karajorma on September 08, 2012, 07:53:16 pm
Just like that part in the Btrl demo where you could save the Captain and that other dude but it's freaking impossble due to missle spam.

I'm glad to hear someone tried that. :D I spent ages on that alternate route through the mission. :)
Title: Re: Soo the ending ? (warning: ending spoilers!)
Post by: JGZinv on September 08, 2012, 09:43:51 pm
So I'm gathering then that you have the option to either stay and protect or dock with the civvies and FTL out.
Ether way the battlestar dies right?

So far I've done this about 4 times (now that I can get past the 3rd star with the collision issue) and the frigate does it's ram,
the BtlStr starts launching nukes, then it ends up dying.

So is this how it's supposed to work and I'm just restarting thinking I have more to do, or is there more to this?
The mission flow is a bit confusing at the last stand.

Not actually sure if I'm supposed to be anti bomb, anti fighter, or what... Torps don't seem to get through (except to the frigate)
so I assume you're supposed to be anti fighter.
Title: Re: Soo the ending ? (warning: ending spoilers!)
Post by: karajorma on September 08, 2012, 10:46:41 pm
The Theseus dies at the end. There's not meant to be anything you can do to save it. What you can decide is whether you jump out with the Prometheus or not. (I would say whether you survive or not, but we wanted to leave the player with the faint hope that maybe they survived the alternate ending).
Title: Re: Soo the ending ? (warning: ending spoilers!)
Post by: Alex Heartnet on September 08, 2012, 10:53:23 pm
The Theseus dies at the end. There's not meant to be anything you can do to save it. What you can decide is whether you jump out with the Prometheus or not. (I would say whether you survive or not, but we wanted to leave the player with the faint hope that maybe they survived the alternate ending).

The cylons suddenly realize that their basestars and raiders are needed elsewhere?  5 hours later, an SAR craft arrives.   ...Or, the player was a Cylon the whole time and thus doesn't get blasted...
Title: Re: Soo the ending ? (warning: ending spoilers!)
Post by: QuakeIV on September 08, 2012, 11:53:11 pm
"Welcome home pilot"

That would have been amusing.
Title: Re: Soo the ending ? (warning: ending spoilers!)
Post by: Doldrum on September 08, 2012, 11:57:36 pm
I want to say first: AWESOME!!!!  I did a little dork squee when I found out about this game and I am thoroughly entertained by it.  I was genuinely saddened by the ending especially after I learned that I took the cowards way out and jumped with the Prometheus...Good bit of storytelling you have, I salute you sirs!
Title: Re: Soo the ending ? (warning: ending spoilers!)
Post by: An4ximandros on September 09, 2012, 12:06:53 am
We all know Lizard was a Cylon, having two would be too much. :P
Title: Re: Soo the ending ? (warning: ending spoilers!)
Post by: Ace on September 09, 2012, 12:32:20 am
The original ending without jumping with Prometheus was very blunt and unambiguous about you dying in a horrible manner.

Then Mass Effect 3 came out, and ironically we decided LOTS OF SPECULATION FOR EVERYONE worked better for our game than theirs.

I'm *really* surprised no one has called us out on what the ending is an homage of...
Title: Re: Soo the ending ? (warning: ending spoilers!)
Post by: Swifty on September 09, 2012, 12:45:42 am
The only difference being that all our possible ending choices are actually satisfying one way or another. :P
Title: Re: Soo the ending ? (warning: ending spoilers!)
Post by: KaraBulut on September 09, 2012, 01:33:42 am
The original ending without jumping with Prometheus was very blunt and unambiguous about you dying in a horrible manner.

Then Mass Effect 3 came out, and ironically we decided LOTS OF SPECULATION FOR EVERYONE worked better for our game than theirs.

I'm *really* surprised no one has called us out on what the ending is an homage of...

Well the endings are satisfying

-You help all the civillians escape and try to flee the cylons with a few vipers left, ultimatley doomed but also relieved knowing you saved lives (And let us face it stranger things have happened in BSG show than pilots in the void surviving)

-Or escape and meet with Galactica


Unkile Mass Effect 3 where the endings are actually just a single ending with diffrent colours that does no sense whatsoever.
I haven't watched the updated endings, but the game had been long deleted from my hard drive by now.
Title: Re: Soo the ending ? (warning: ending spoilers!)
Post by: MatthTheGeek on September 09, 2012, 03:05:02 am
The original ending without jumping with Prometheus was very blunt and unambiguous about you dying in a horrible manner.

Then Mass Effect 3 came out, and ironically we decided LOTS OF SPECULATION FOR EVERYONE worked better for our game than theirs.

I'm *really* surprised no one has called us out on what the ending is an homage of...

Actually I did !

Since we have at least two more we've shown you pictures of, you can start fighting amongst yourselves about which one we're using for R2. :D
LOTS OF SPECULATION FOR EVERYONE
Title: Re: Soo the ending ? (warning: ending spoilers!)
Post by: Madcat on September 09, 2012, 07:07:15 am
I'm *really* surprised no one has called us out on what the ending is an homage of...

Well, I did get a somewhat warm and fuzzy feeling from it (warm from nostalgia, not warm like an approaching supernova... :D )

But why should we call you out on something if it's well done?
FWIW, I also noticed that the basestars did not launch hundreds of raiders at once, but since the battles look awesome and busy and, most importantly, the game is fun to play, that's a plus in my book. Even more since I'm getting into single digit framerates territory in M6 already...
Title: Re: Soo the ending ? (warning: ending spoilers!)
Post by: Alex Heartnet on September 09, 2012, 11:31:34 am
FWIW, I also noticed that the basestars did not launch hundreds of raiders at once, but since the battles look awesome and busy and, most importantly, the game is fun to play, that's a plus in my book. Even more since I'm getting into single digit framerates territory in M6 already...

Even ignoring software and hardware limits and balancing issues, a battle involving hundreds of ships would make targeting an absolute mess.  You'd almost have to limit targeting to ships that are directly relevant to the player's objective, turning the rest of the ships into background elements.

I'm just not sure how one could pull off that kind of battle in this type of game.  Such is more the realm of strategy games and TV shows.
Title: Re: Soo the ending ? (warning: ending spoilers!)
Post by: KaraBulut on September 09, 2012, 06:26:53 pm
Just like that part in the Btrl demo where you could save the Captain and that other dude but it's freaking impossble due to missle spam.

I'm glad to hear someone tried that. :D I spent ages on that alternate route through the mission. :)

So was it possible to save them ?

Assuming voice acting and other stuff you'd end up with 2 versions of the game with 2 diffrent flight captains, nightmare for voice acting and Btrl was not going to be an RPG I assume :D

But you guys definetly should work on that minor things make a difference thing. It gives you a greater sense of achievement, for example the pilot you save in the bonus mission may have impacted the story in a minor way in the next mission rather than just another paragraph of text in the debriefing screen (which is still awesome imo)
Title: Re: Soo the ending ? (warning: ending spoilers!)
Post by: karajorma on September 09, 2012, 06:56:43 pm
Basically I FREDded an alternate route through that mission but I never really play tested it to see if it was actually do-able. Which is a pity cause if you did manage to save the day, rescue Gauntlet and Slingshot but still manage to prevent the Cylons destroying the Monarch, you got this debrief,

Quote
Pilot... what the frak was that?  Well, to me, it looked like... insubordination! What was the cause, stupidity? You grew three tylinium pairs--what?! Your orders were to stay with the Monarch, but you followed me for whatever gods damn reason. For frak sake, were you bored?

At the moment, the only reason your ass isn't parked in the brig is because the situation somehow suited your 'choice'. Strangely enough, you risked the lives of everyone, and it was a miracle that the gods protected us all from your frakked up WHIM!

You know, I think it's best to take your confused ass off the active flight rota for... let's see, the next week. Yeah. Maybe some alone time, and thorough meditation on the realities of war, will help you remember to FOLLOW YOUR FRAKKING ORDERS.


The BtRL team loved the irony that you actually get punished for saving Gauntlet's life because there is no way she could know that she was scripted to die. :D
Title: Re: Soo the ending ? (warning: ending spoilers!)
Post by: Sushi on September 09, 2012, 11:00:31 pm
FWIW, I also noticed that the basestars did not launch hundreds of raiders at once, but since the battles look awesome and busy and, most importantly, the game is fun to play, that's a plus in my book. Even more since I'm getting into single digit framerates territory in M6 already...

Even ignoring software and hardware limits and balancing issues, a battle involving hundreds of ships would make targeting an absolute mess.  You'd almost have to limit targeting to ships that are directly relevant to the player's objective, turning the rest of the ships into background elements.

I'm just not sure how one could pull off that kind of battle in this type of game.  Such is more the realm of strategy games and TV shows.

The key to targeting in that kind of battle:

1. Target under reticule. Always be able to target the ship you're looking at.
2. Good hotkeys for mission-critical targets (mission designer's job to do this, but definitely doable).

Honestly, the biggest bottlenecks to big battles are:
1. The engine's rendering not scaling well to lots of stuff on screen, especially if you include translucent missile trails.
2. Reaching the limits for the number of ships and weapon projectiles on screen.
3. Calculating collisions for everything in #2. This has come a long way, but it's still a quadratically scaling problem at heart, made worse by high-fidelity model geometry.

And the truth is, beyond a certain point, all of those extra ships present increasingly diminishing returns. I've made a few missions with 50 or a 100 fighters to a side, but they don't really feel THAT much bigger than ones with 25 to a side, especially after the initial clash.

Really, what makes a battle feel big isn't the number of ships involved as much as the density of the fight.

Urgh, sorry for the rambling. Can you tell this is something I've put a lot of thought and experimentation into over the years? :p
Title: Re: Soo the ending ? (warning: ending spoilers!)
Post by: Tooner on September 14, 2012, 12:38:19 pm
I'm *really* surprised no one has called us out on what the ending is an homage of...

Since no one else is saying it... I adored the Butch and Sundance homage.  Well done.
Title: Re: Soo the ending ? (warning: ending spoilers!)
Post by: Scourge of Ages on September 14, 2012, 07:19:52 pm
Can somebody let me know if I'm doing something wrong, or if it's a bug?

Spoiler:
At the end of M6, when time comes to land on the Prometheus deck, I can't touch down. I can make contact with the deck just fine, and I'm sure I'm in the right area, but the skids aren't locking and eventually it jumps around me. It's happened twice now, and I was very careful the second time to be right in the center of the landing strip, not moving too fast, etc.
Title: Re: Soo the ending ? (warning: ending spoilers!)
Post by: CaptHunt on September 15, 2012, 01:49:31 am
I've had the same problem a couple of times, are you sure you're actually touching the deck?  Use down jets to push you to the deck.  Also, it's got a very small landing surface, make sure you're aiming for the right deck.
Title: Re: Soo the ending ? (warning: ending spoilers!)
Post by: Scourge of Ages on September 15, 2012, 02:48:47 am
http://cloud.steampowered.com/ugc/541812752906410632/DDF3EDCC004CA973C33BC91F3F500D7303AB0DAA/

There's the clear landing strip dead center, which is where I usually try to land, but if there's a sweet spot there I haven't hit it. Then there's the smaller platform on the left where I've attempted to land twice with no joy.
Then there's the underside of all this, but it's pretty dark and doubtful to be correct.

If it matters, at the point where it comes time to land, the Prometheus is still moving forward.
Title: Re: Soo the ending ? (warning: ending spoilers!)
Post by: Sushi on September 15, 2012, 09:47:27 am
The landing strip should work (that's the right place to touch down). The Prometheus moving forward shouldn't be a problem.

You should be able to land once the countdown starts.
Title: Re: Soo the ending ? (warning: ending spoilers!)
Post by: Fish on September 19, 2012, 07:22:28 am
Both endings were sad! Very fitting with the tone of the miniseries.

When I jumped with the Prometheus, a Raider I was trying to ignore followed me into the hangar and bounced around a bit. I hope it didn't make the jump too!
Title: Re: Soo the ending ? (warning: ending spoilers!)
Post by: MR_T3D on September 24, 2012, 10:02:32 am
Both endings were sad! Very fitting with the tone of the miniseries.

When I jumped with the Prometheus, a Raider I was trying to ignore followed me into the hangar and bounced around a bit. I hope it didn't make the jump too!
I did a glide in so I could turn and toast any chasers myself.

but I landed within 1 second of jumping, so it said I landed as it jumped, leaving me in the void for a moment before the ending for getting out of dodge played. little bug with the scripts I guess.

And I rationalized it as someone's got to protect the promethesus when it jumps, we don't KNOW if we're jumping into a mess or safety of the fleet.
Title: Re: Soo the ending ? (warning: ending spoilers!)
Post by: Vidmaster on September 24, 2012, 10:14:46 am
I stayed behind. I actually did not want to, I defended the ship as long to the last minute and simply miscalculated the time I needed to land, when I had a good angle, the ship jumped.

It felt wonderful :-) 
Title: Re: Soo the ending ? (warning: ending spoilers!)
Post by: lavish on September 25, 2012, 02:39:20 pm
I stayed behind. I actually did not want to, I defended the ship as long to the last minute and simply miscalculated the time I needed to land, when I had a good angle, the ship jumped.

It felt wonderful :-)
Hehe, I had extra company just when the prometheus informed that they are charging their FTL. I managed to get rid of the raider and charged towards prometheus. During the last few seconds I entered the hangar by flying fast along arch-like track and tried to slow down. My speed was too fast, I hit the deck and bounce a bit upwards. Prometheus jumps in that second. I'm left, practically without ammunition, in the dark empty space filled with cylons.

Excellent, sad, dramatic, simple. Welcome to the "real world". Not every ending can be happy. And doing it right just in time is only easy in the movies. I liked it. :)
Title: Re: Soo the ending ? (warning: ending spoilers!)
Post by: eps200 on September 27, 2012, 04:41:35 pm
Is it possible to shoot out the prometheus FTL or nav to delay them?
Title: Re: Soo the ending ? (warning: ending spoilers!)
Post by: rscaper1070 on September 27, 2012, 06:33:56 pm
He's a Cylon! Get him!!!  :snipe:
Title: Re: Soo the ending ? (warning: ending spoilers!)
Post by: BritishShivans on September 27, 2012, 10:40:58 pm
ALERT! CYLON SPY DETECTED IN BASE!

 :headz:
Title: Re: Soo the ending ? (warning: ending spoilers!)
Post by: Scourge of Ages on September 28, 2012, 02:01:32 am
Ah, finally got the "good" ending. Landed on the Prometheus under fire with exactly 1% hull left.

Turns out, the problem I was having was due to the old collision model that I turned on to help with phasing through the Theseus in M2(?). Turned it off and landed just fine.
Title: Re: Soo the ending ? (warning: ending spoilers!)
Post by: karajorma on September 28, 2012, 02:25:49 am
So if you turn on the old collision model you sink through the hull. But with the new one, what is the problem?
Title: Re: Soo the ending ? (warning: ending spoilers!)
Post by: Scourge of Ages on September 28, 2012, 03:05:31 am
So if you turn on the old collision model you sink through the hull. But with the new one, what is the problem?

New collision model: M2(? could be 3) you no-clip through all other ships if you have to restart the mission, but can successfully land on the Prometheus in M6.
Old collision model: Landing on the Theseus works perfectly on all missions, but can't land on Prometheus - you just bounce around on the deck.

EDIT: Can't reproduce the no-clipping in M2 through the tech room, perhaps it was patched?
EDIT2: Seems it was indeed patched out (http://www.hard-light.net/forums/index.php?topic=81988.msg1635791#msg1635791). So I just forgot to turn the new model back on.
Title: Re: Soo the ending ? (warning: ending spoilers!)
Post by: SaltyWaffles on November 17, 2012, 04:38:46 am
The original ending without jumping with Prometheus was very blunt and unambiguous about you dying in a horrible manner.

Then Mass Effect 3 came out, and ironically we decided LOTS OF SPECULATION FOR EVERYONE worked better for our game than theirs.

I'm *really* surprised no one has called us out on what the ending is an homage of...

About the ME3 dig: LOL, and yes, thank you for that. Except ME3 didn't have 'speculation' so much as 'there is no possible way for this to make any kind of sense whatsoever'.

About the homage: I think that's because it's so obvious--Butch Cassidy and the Sundance Kid (sp?), and on top of that you've got the Bolivian Army Ending trope. I thought it was fantastically done--both the voice acting and the structure of the scene.

I have to admit, I was a tad disappointing that I couldn't order my wingmen to land on the Prometheus (or that none of them did it themselves), and all they do when YOU land is to call you a coward (rather than a pragmatist living to fight another day--in which your abilities might save many more lives time and again).
Title: Re: Soo the ending ? (warning: ending spoilers!)
Post by: MR_T3D on November 26, 2012, 03:00:01 pm
Is it possible to shoot out the prometheus FTL or nav to delay them?
sounds like time to add "delayed escape" ending where you jump just after the fleet escapes.
Title: Re: Soo the ending ? (warning: ending spoilers!)
Post by: StarSlayer on November 26, 2012, 03:58:18 pm
Is it possible to shoot out the prometheus FTL or nav to delay them?
sounds like time to add "delayed escape" ending where you jump just after the fleet escapes.

Well then the Prometheus would be destroyed, which probably should kick off a "You broke canon" flag causing the Sathanas jumping in and carve everyone up like a cake.
Title: Re: Soo the ending ? (warning: ending spoilers!)
Post by: An4ximandros on November 26, 2012, 04:02:04 pm
Oh please add something like that. Maybe replace the Sath with The Colony or something. :D
Title: Re: Soo the ending ? (warning: ending spoilers!)
Post by: Dirt McStain on November 26, 2012, 10:12:47 pm
Just have God bring it back or something with no clear explanation. It worked for was used in the show. Or do a Marty McFly fade out of the universe to the tune of Earth Angel.
Title: Re: Soo the ending ? (warning: ending spoilers!)
Post by: eps200 on November 27, 2012, 06:27:07 am
my plan was

1) Shoot out the nav/ other things they stupidly network on the promethius.
2) Kephlin keeps calculating the jump, their captain agrees to hold on and wait for the evac birds/ vipers to land.
3) Hold off cylons, if keplin dies at this point everyone is dead, mission fail
4) if you pull all of this off everyone lives.
Title: Re: Soo the ending ? (warning: ending spoilers!)
Post by: An4ximandros on November 27, 2012, 06:36:52 am
4) if you pull all of this off everyone lives.

(http://data.whicdn.com/images/38600179/5fd68d2c8b25d7126df6f94833d893d5.600x400_large.nopad)

It ain't BSG without humans dying a lot during the evac and failing this convoy is the best way the devs know how to do that.
Title: Re: Soo the ending ? (warning: ending spoilers!)
Post by: AvengerMKII on December 22, 2012, 12:16:18 am
When you pilot a Viper and serve with the Colonial Government, dying for civilians and for humanity is a honorable death. Continuing to live knowing that you will protect the people from the Cylons after each launch and after each skirmish. When you feel the trigger being pressed down, guns lighting and blazing in dark, black space, one spark after another, you are saving humanity from their demise.

We will fight until our last breath and face our enemies with guns blazing.

( :P )