Originally posted by Kiith-Sa
Im interested to join.
I have only TBP, and I alredy began to work on mission 5 (campaign 5), so I choose this mission.
Cool! That's one of my favorite of the set. Should turn out to be quite a furball.
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Kara, I was looking over the campaign rundown last night, and when I came to Mission 7, I came up with an idea to improve it. Since no one has selected M7 as their's yet, I feel no concerns about sumbiting these alterations. In my original description, I had indicated that I felt M7 seems like it was missing someing, so I've decided to include a tie-in to Garibaldi's buddy who runs a transfer station in Sector 90. Garibaldi arranged for G'Kar's weapons and supplies to be shipped through at no cost. The following description is a bit confusing at times, but if you read through it a few times, it'll start to make sense.
Demo Mission 7:
Escort the supplies sent by Citizen G'Kar, from the Transfer Station in Sector 90 to the nearby jumpgate, however Sector 90 is in the fringe of EA space. This is the same station that Garibaldi's old buddy runs, who owes him a favor. Garibaldi arranged that G'Kar's supplies would be shipped through at no cost (S2, "Comes the Inquisitor"). The station is an Orion ring (though it never said what class in the series), with considerable traffic of other kinds in the area. Garibaldi said that half the trade at this station was illegal goods, but that his buddy was profiting from this and paying off the right people to get away with it. We can assume that there are some disreputable folks as well, which may require his own private security force, likely made up of Zephyrs due to their wide availability. While Garibaldi's friend may have both paid off the right people, and given his word to Garibaldi not to interfere with the Narn, or sell them out, some of the people who work for him have not. One of his security wings have been paid off by one of those disreputable businessmen to both give up the time of the Narn's transfer, and set them up. The same disreputable businessman has ties to the CO of a nearby EA outpost. With the recent treaty between the Centauri and Earth, EA is authorized to apprehend any Narn fugitive forces that pass through its space but as a rule, they don't. This is inferred by Bester's line in S3 "Dust to Dust" of "why annoy the Narn without cause" when Garibaldi asked why they were apprehending the makers of the illegal Dust rather than just going straight to G'Kar. Since however, there is no legal reason why EA forces can't effect such an apprehension, a financial incentive from said businessman is enough to convince the CO to dispatch a select wing of fighters for this. The businessman is hoping to capture the Narn and hand them over to the Centauri for a considerable bounty. As your fighters are overseeing the transports departing the station, there are a few wings of Zephyrs covering various transports and freighters in the area. When the Narn convoy gets a bit out from the station, one of the wings breaks off and closes in on you. Garibaldi's friend comes on the comm link ordering them to return to their previous escort, but they continue to close. When the enter firing range, they go hostile and engage you. They ignore the convoy itself, trying to keep you busy. Some of the other security wings move in to assist you, but as the Narn transports get nearer to the gate, a group of EA Furies exit hyperspace through it. The narn fighters have to catch up with the transports and dispatch the Furies. When all hostiles are desrtoyed, jump out with the transports. For ease, we could use a name both for the transfer station, and more importantly Garibaldi's buddy who runs it. Names for both the disreputable businessman and the CO of the EA outpost would be useful as well. This could precipitate some interesting dialogue. Feel free to change the number of hostile wings if it seems a bit un-ballanced either in the player's favor, or the the opposite.
Later!
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