So, I finally I got around to play this, and I must say I like it a lot... combat with ballistic primaries, no shields and primitive sensors is more fun that I would have thought
What I like not so much is the fact that most of your models suffer from the limits of PCS back when your POFs were converted. Most models are completely smoothed (sucking up a lot of the geometry details), while some others are left completely faceted (Mustang Alpha&Beta). Then there are some models that have some serious errors in the vertex normals, resulting in really really weird lighting (Constellation and Pericles), and let's not even get started on the Atropos...
So i sat down and imported the Shrike into 3dsmax and gave it proper smooth groups, see below for results.
I also fixed some really ugly UV errors and geometry errors on LOD1, remade LOD2 completely, made better debris chunks and aligned the firing points correctly.
Click to download new POF.Now, I'm toying with the idea of going through the TVWP ships and fixing some of the worst eyesores. But the question is, are you already working on upgrading your models (i.e. would I be doing redundant work) or would you be interested?