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Off-Topic Discussion => The Classics => Topic started by: Grey Wolf on May 27, 2001, 07:58:00 pm

Title: No Supernova?
Post by: Grey Wolf on May 27, 2001, 07:58:00 pm
I was playing through the main campaign again, and had reache the final mission. I was playing on Hard instead of Medium, and due to my total ineptness, all the GTVA ships other than me were destroyed and one Cain-class cruiser wasn't destroyed, only disabled and disarmed. Meanwhile, hordes of Shivan fighters and bombers swarmed my Herc II and by 25 minutes had gotten the hull down to 5%. So I hit Alt-J and the game let me jump out. No end movie, just a debriefing screen saying "No debriefing for mission 'Apocalypse'" Has anyone else had this happen?
Title: No Supernova?
Post by: IceFire on May 27, 2001, 09:09:00 pm
The Cain is supposed to die.  Apparently its part of the triggering system (probably indirectly) for the supernova to go off.
Title: No Supernova?
Post by: Setekh on May 28, 2001, 01:25:00 am
Yep, lucky you chose that exact vessel.  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)
Title: No Supernova?
Post by: Arnav on May 28, 2001, 02:34:00 am
You saved Capella!


------------------
- Arnav Manchanda
ICQ: 6228797
Creator of Technological Superiority: http://www.3dap.com/hlp/techsup ("http://www.3dap.com/hlp/techsup")
Title: No Supernova?
Post by: Darkage on May 28, 2001, 03:21:00 am
 
Quote
Originally posted by Arnav:
You saved Capella!



 :D

------------------
 (http://forums.civfanatics.com/smilies/cwm8.gif)
-------------------------
              [email protected]                        
we all die but when we die we die whit spacecrack.
staff member of<A HREF="http://www.3dap.com/hlp/inferno/index.html" TARGET=_blank>
Soc Inferno[/url]
iqc 102628858
Title: No Supernova?
Post by: Fineus on May 28, 2001, 03:37:00 am
And all because one puny little cruiser didn't die like it was supposed to. However...you'v eall forgotten one thing.

By saving Capella - the jump node that you run to in the last minutes of that mission is not destroyed. The Shivan Sathanas fleet makes it's way there and jumps through. In approximatly one week all humanit and the Vasudan empire is no more than rubble. You loose. Insert new credit  :lol:
Title: No Supernova?
Post by: Setekh on May 28, 2001, 07:34:00 am
Wasn't there a ship scheduled to take down this node? The Nereid, or something?
Title: No Supernova?
Post by: Grey Wolf on May 28, 2001, 09:33:00 am
Yeah, so the most I could have done is prevent the Sathanases' jump, saving some other species while also saving the GTVA.
Title: No Supernova?
Post by: Starwing on May 28, 2001, 09:37:00 am
And the Shivan's are sitting in their Juggernauts wondering why their supernova weapon won't work...  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
Title: No Supernova?
Post by: Sushi on May 28, 2001, 10:29:00 am
As you exit subspace into a quiet region of Capella, you open the Comm to command...

"Alpha One here, mission failed. Repeat, mission failed. There's just too many Shivans! Where should I go?"

"Alpha One, proceed to coordinates...cancel that! We've detected a large shockwave emanating from the Capella sun!"

You look to your right and are chilled to see the formerly warm yellow sun growing menacingly and deepening into crimson...You look frantically around for a jump node to escape to, but the only one left you had just run away from.

You howl as your world explodes into a fountain of fierce white light.


The end.  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)

------------------
Sushi- the OTHER white meat!

Accelerate your game-Velocity Mod ("http://sushicw.homestead.com/files/freespace/velocity.htm")
Sushi's Freespace Zone ("http://sushicw.homestead.com/files/freespace/index.htm")-Future home of loads of cool stuff.
Title: No Supernova?
Post by: kode on May 31, 2001, 02:18:00 am
The ending is great, but a little surprising. But the last mission wasn't all that hard really.

------------------
Hello!
Title: No Supernova?
Post by: Sushi on May 31, 2001, 02:36:00 pm
I knew the game would end in a supernova, but at the time I didn't think that mission was the last one...

Imagine my surprise. Fortunately, I was playing with the Velocity Mod and was able to get to the jump node in time. Barely.  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)

You're right though, it wasn't that hard- just a matter of staying away from dangerous Shivan caps and those friggin Dragons. Which, in case you're interested, are best dealt with by staying really near the Deimos and using it as both a source of AAA fire and as a missile blocker.  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)

If you haven't played the last few missions with the Velocity Mod, you haven't lived. Bomb intercept has never been so much fun!


------------------
Sushi- the OTHER white meat!

Accelerate your game-Velocity Mod ("http://sushicw.homestead.com/files/freespace/velocity.htm")
Sushi's Freespace Zone ("http://sushicw.homestead.com/files/freespace/index.htm")-Future home of loads of cool stuff.
Title: No Supernova?
Post by: Grey Wolf on June 02, 2001, 07:08:00 pm
 
Quote
Originally posted by Sushi:
As you exit subspace into a quiet region of Capella, you open the Comm to command...

"Alpha One here, mission failed. Repeat, mission failed. There's just too many Shivans! Where should I go?"

"Alpha One, proceed to coordinates...cancel that! We've detected a large shockwave emanating from the Capella sun!"

You look to your right and are chilled to see the formerly warm yellow sun growing menacingly and deepening into crimson...You look frantically around for a jump node to escape to, but the only one left you had just run away from.

You howl as your world explodes into a fountain of fierce white light.


The end.   (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)

One thing: I went throught the node.
Title: No Supernova?
Post by: Sushi on June 03, 2001, 01:59:00 am
Bummer...I assumed that when you jumped out with 5 hull, you weren't too concerned with where you did it.  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/tongue.gif)

------------------
Sushi- the OTHER white meat!

Accelerate your game-Velocity Mod ("http://sushicw.homestead.com/files/freespace/velocity.htm")
Sushi's Freespace Zone ("http://sushicw.homestead.com/files/freespace/index.htm")-Future home of loads of cool stuff.
Title: No Supernova?
Post by: Bobboau on June 04, 2001, 01:30:00 am
ok

as you pass through the subspace incurtion you see in the distance a spec, a few seconds later you see it to be a full sized GTVA destroier, it hurtels past you with such a velocity that it's wake takes down your subsystems, you think to your self "wow, today has been a day" just then your ship shakes, a bright white light fills the subspace coridore you look back in horror to realize that the ship that passed you was sent to colapse the node, your last sensation is that of every molicule in your body disintigrateing into energy.

------------------
Bobboau, bringing you products that work.............. in theory
Title: No Supernova?
Post by: Grey Wolf on June 04, 2001, 02:28:00 pm
GTD Orion top speed = 15 m/s
GTF Hercules Mk. II top speed w/ AB = 65 m/s
Chances of that knocking out my subsystems by anything other than a collision = 0%
Chance of me surviving a collision = 0%
Chances of me being stupid enough to fly in front of an Orion = 5%
Approx. time for Orion node travel = 10 min.
Approx. time for Hercules Mk. II node travel = 2.3 min.
Think about that.
Title: No Supernova?
Post by: Bobboau on June 05, 2001, 09:26:00 am
it's called subspace!!!

------------------
Bobboau, bringing you products that work.............. in theory
Title: No Supernova?
Post by: Grey Wolf on June 05, 2001, 03:11:00 pm
I know it's called subspace. I was using node travel to distinguish intersystem travel from intrasystem travel.
Title: No Supernova?
Post by: Nico on June 05, 2001, 03:26:00 pm
Does colapsing the node colapses the tunnel too?

------------------
venom2506
Member of the Robotech mod for FS2 ("http://robotechlan.com/freespace2/")

and of Hidden Terror, the Shivan campaign ("http://www.hiddenterror.f2s.com/index2.html")

and My own page ("http://www.geocities.com/venom250681/Venom2506.html")
Title: No Supernova?
Post by: Grey Wolf on June 05, 2001, 03:27:00 pm
Most likely, but you'd be out by then. (?)
Title: No Supernova?
Post by: Sandwich on June 06, 2001, 06:27:00 pm
 
Quote
Originally posted by Sushi:
If you haven't played the last few missions with the Velocity Mod, you haven't lived. Bomb intercept has never been so much fun!

Bomb intercept has never been quite so un-needed with the CapShip Turret Upgrade ("http://www.geocities.com/sandvich/")...   (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)

------------------
"He who laughs last thinks slowest."
"Just becase you're paranoid doesn't mean they're not out to get you."
"To err is human; to really screw up you need a computer."
Creator of the Sandvich Bar ("http://michael.randelman.com")

[This message has been edited by sandwich (edited 01-02-2002).]
Title: No Supernova?
Post by: Sushi on June 06, 2001, 09:17:00 pm
 (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)

------------------
Sushi- the OTHER white meat!

Accelerate your game-Velocity Mod ("http://sushicw.homestead.com/files/freespace/velocity.htm")
Sushi's Freespace Zone ("http://sushicw.homestead.com/files/freespace/index.htm")-Future home of loads of cool stuff.
Title: No Supernova?
Post by: Snipes on June 07, 2001, 11:09:00 am
 
Quote
Originally posted by Grey Wolf 2009:
Chances of me being stupid enough to fly in front of an Orion = 5%

Rebel Intercept:

Me in my Sekhmat getting it up the arse from a hecate enterring the system. Not a pretty picture.  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/tongue.gif)
Title: No Supernova?
Post by: Grey Wolf on December 20, 2001, 09:38:00 pm
See, here's my proof I saved Capella.
Title: No Supernova?
Post by: mikhael on December 20, 2001, 09:45:00 pm
A post with some text and no pic?  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)

------------------
--Mik
http://www.404error.com
Title: No Supernova?
Post by: Grey Wolf on December 20, 2001, 09:46:00 pm
Exactly  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/devil.gif)
Title: No Supernova?
Post by: mikhael on December 20, 2001, 09:46:00 pm
 
Quote
Originally posted by Grey Wolf 2009:
Exactly   (http://dynamic.gamespy.com/~freespace/ubb/noncgi/devil.gif)

I missed the other thread that pointed at this one. That's groovy.  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)

I like your solution.

------------------
--Mik
http://www.404error.com
Title: No Supernova?
Post by: CP5670 on December 21, 2001, 12:10:00 pm
 
Quote
Me in my Sekhmat getting it up the arse from a hecate enterring the system. Not a pretty picture. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/tongue.gif)

That happens to me just about every other time I play that mission. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif) (http://dynamic.gamespy.com/~freespace/ubb/noncgi/tongue.gif)
Title: No Supernova?
Post by: vadar_1 on December 21, 2001, 03:44:00 pm
Just because Im so gosh darn nice:

 (http://sccentral.phpwebhosting.com/vop/superdupernova.jpg)
Title: No Supernova?
Post by: ZylonBane on December 23, 2001, 09:45:00 pm
Ugh ugh ugh! Is that XP? I'm going into insulin shock just looking at it!
Title: No Supernova?
Post by: Ace Pace on December 25, 2001, 08:44:00 am
Sandwich i can`t get to your site help me!
Title: No Supernova?
Post by: Grey Wolf on December 25, 2001, 11:21:00 am
What happened to your colors! I haven't seen a title that high on crack since looking at MSN 6.0!
Title: No Supernova?
Post by: Alikchi on December 25, 2001, 08:26:00 pm
 
Quote
Originally posted by Arnav:
You saved Capella!


I laugh every time I read this  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
Title: No Supernova?
Post by: TheVirtu on December 25, 2001, 10:14:00 pm
 
Quote
Originally posted by Setekh:
Wasn't there a ship scheduled to take down this node? The Nereid, or something?

Bingo Setekh, the GTD Nereid, an Orion Class Destroyer was supposed to seal off the last path to Capella.
Title: No Supernova?
Post by: Alikchi on December 25, 2001, 10:27:00 pm
I think there's been more than one mission made about the Nereid.
Title: No Supernova?
Post by: WMCoolmon on December 26, 2001, 12:44:00 am
 
Quote
Originally posted by TheVirtu:
Bingo Setekh, the GTD Nereid, an Orion Class Destroyer was supposed to seal off the last path to Capella.
Supposed to? You mean it didn't? And GTVA Command has knwn about this all along? So it must be a conspiracy? And because the Shivans will come there will be headz? So Vasudans will be happy? So an alliance with the Shivans would be good? So that...   (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)

[This message has been edited by WMCoolmon (edited 12-25-2001).]
Title: No Supernova?
Post by: mikhael on December 26, 2001, 12:50:00 am
Headz will roll for this!

------------------
--Mik
http://www.404error.com
ruhkferret on ICQ/AIM
Title: No Supernova?
Post by: aldo_14 on December 26, 2001, 03:57:00 pm
On board Sathanas 13, orbiting the Capella sun.

Shivan 1; "Hey, where's Steve?"
Shivan 2; "Dunno.  Why?"
Shivan 1; "Well, he was on that cruiser, right?"
Shivan 2; "Yeah"
Shivan 1; "And he said blow up the sun if he gets hurt?"
Shivan 2; "Yup.  Cool, eh? Where is he, anyway?"
Shivan 1; "He's disabled"
Shivan 2; "Godd as dead then, eh?  might as well blow up that there star, then."
Shivan 1; "Can't."
Shivan 2; "Why?  He's not going to get here?"
Shivan 1; "Yeaaaahhhhh....."
Shivan 2; "So?"
Shivan 1; "I don't know where the button is"
Shivan 2; "****** .  Sod it then, let's go and get a pint with that funny pink man we picked up in the nebula."
Shivan 1; "Fair enuff.  Your round though."
Shivan 2; "What, for 896,000 drones?  That'll be likely....."
Title: No Supernova?
Post by: an0n on December 26, 2001, 04:05:00 pm
 
Quote
Originally posted by venom2506:
Does colapsing the node colapses the tunnel too?


If it does then Twilight is in serious continuity trouble.
Title: No Supernova?
Post by: Ace on December 26, 2001, 11:36:00 pm
I hope you're not talking about my campaign. (the first six missions of The Babel Effect have been dubbed Twilight due to the squadron in it, and are still due for a re-release soon)

There aren't any continuity issues in the campaign, so hopefully you're talking about something else  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)

------------------
Ace
Staff member FreeSpace Watch
 http://freespace.volitionwatch.com/ ("http://freespace.volitionwatch.com/")
Title: No Supernova?
Post by: Grey Wolf on December 27, 2001, 10:42:00 pm
 
Quote
Originally posted by aldo_14:
On board Sathanas 13, orbiting the Capella sun.

Shivan 1; "Hey, where's Steve?"
Shivan 2; "Dunno.  Why?"
Shivan 1; "Well, he was on that cruiser, right?"
Shivan 2; "Yeah"
Shivan 1; "And he said blow up the sun if he gets hurt?"
Shivan 2; "Yup.  Cool, eh? Where is he, anyway?"
Shivan 1; "He's disabled"
Shivan 2; "Godd as dead then, eh?  might as well blow up that there star, then."
Shivan 1; "Can't."
Shivan 2; "Why?  He's not going to get here?"
Shivan 1; "Yeaaaahhhhh....."
Shivan 2; "So?"
Shivan 1; "I don't know where the button is"
Shivan 2; "****** .  Sod it then, let's go and get a pint with that funny pink man we picked up in the nebula."
Shivan 1; "Fair enuff.  Your round though."
Shivan 2; "What, for 896,000 drones?  That'll be likely....."
Meanwhile, aboard the GTD Aquitaine....
Lt. Cmdr. Grey Wolf (a.k.a. Alpha 1): Sir, what is your analysis of my squadron's mission?
Admrl. Petrarch: No debriefing for mission "Apocalypse".
GW: What was that sir?
Petrarch: No debriefing for mission "Apocalypse".
GW: What are you on, Admiral?
Petrarch: No debriefing for mission "Apocalypse".
GW: Alpha 2, get over here and take Petrarch to the infirmary.
Alpha 2: There's a bogie on your tail, pilot!
GW: WTF?
Alpha 2: AAAAAAHH! (runs into a wall)
GW: (heads to barracks and looks under bed) Damn! They've gotten into my supply of Bosh Beer again...
Title: No Supernova?
Post by: Alikchi on December 28, 2001, 12:19:00 am
 (http://dynamic.gamespy.com/~freespace/ubb/noncgi/lol.gif)
Title: No Supernova?
Post by: phreak on December 28, 2001, 03:47:00 pm
 (http://www.warpstorm.com/oracle/personas/can.jpg)
Title: No Supernova?
Post by: TheVirtu on December 28, 2001, 04:55:00 pm
Nice ones you two!

------------------
Head of the Beyond Campaign for FS2.
The year 2375, The Beginning, Deneb. The ship, the GTD Messana, do you know where the NTF is?
Title: No Supernova?
Post by: Black Sheep on December 28, 2001, 05:21:00 pm
 
Quote
Originally posted by Alikchi:
Quote
Originally posted by Arnav:
You saved Capella!


I laugh every time I read this   (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)[/B]


Me 2  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
Title: No Supernova?
Post by: TheVirtu on December 29, 2001, 09:08:00 pm
 
Quote
Supposed to? You mean it didn't? And GTVA Command has knwn about this all along? So it must be a conspiracy? And because the Shivans will come there will be headz? So Vasudans will be happy? So an alliance with the Shivans would be good? So that...    (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)

Well would you want it sealed off while your still in Capella? the Bastion already took out the other node.



------------------
Head of the Beyond Campaign for FS2.
The year 2375, The Beginning, Deneb. The ship, the GTD Messana, do you know where the NTF is?
Title: No Supernova?
Post by: Grey Wolf on December 30, 2001, 12:19:00 pm
Just saw the addition to my title.  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)
Title: No Supernova?
Post by: WMCoolmon on December 30, 2001, 03:17:00 pm
Now, what do all the Capellans have to say?
(Toy Story voice) "You have saved our lives. We are eternally grateful."  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
Title: No Supernova?
Post by: Grey Wolf on December 30, 2001, 07:35:00 pm
 
Quote
Originally posted by WMCoolmon:
Now, what do all the Capellans have to say?
(Toy Story voice) "You have saved our lives. We are eternally grateful."   (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
"Except for the fact the Shivans will kill us all."

Title: No Supernova?
Post by: Alikchi on December 30, 2001, 08:18:00 pm
Alpha 1, Lt. Cmdr Grey Wolf, shall save them, along with Collosuses 2-900!
Title: No Supernova?
Post by: Grey Wolf on December 31, 2001, 10:08:00 pm
 
Quote
Originally posted by Alikchi:
Collosuses 2-900!
? (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wtf.gif)?
What is this?
Title: No Supernova?
Post by: CP5670 on December 31, 2001, 10:14:00 pm
uh...Colossus -898? (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
Title: No Supernova?
Post by: mikhael on December 31, 2001, 11:30:00 pm
I think he means Colossus 2, Colossus 3, ..., Colossus 899 and Colossus 900.

------------------
--Mik
http://www.404error.com
ruhkferret on ICQ/AIM
Title: No Supernova?
Post by: WMCoolmon on January 01, 2002, 12:12:00 am
That many?? (Since I have it on the clipboard...)  (http://www.evilnet.net/~mechwar3d/iB_html/non-cgi/emoticons/jawdrop.gif)  Fine, I'll add something constructive  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)...could that many Colossuses defeath 100+Sathanii?  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/tongue.gif)

[This message has been edited by WMCoolmon (edited 01-01-2002).]
Title: No Supernova?
Post by: mikhael on January 01, 2002, 11:40:00 am
Nope. 100 Sathani will collapse the local star and then jump out leaving everyone else stranded.  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)

------------------
--Mik
http://www.404error.com
ruhkferret on ICQ/AIM
Title: No Supernova?
Post by: Sandwich on January 02, 2002, 03:40:00 pm
 
Quote
Originally posted by Ace Pace:
Sandwich i can`t get to your site help me!

That previous link to the CapShip Turret Upgrade is fixed, but here's another one for your convenience: http://www.geocities.com/sandvich/ ("http://www.geocities.com/sandvich/")    (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)

------------------
America, stand assured that Israel truly understands what you are going through.

Know how to use Rhino3D? Want to put your ships into Freespace 2? You've come to the right place ("http://www.geocities.com/sandvich/fs2/rhino_fs2/")!

"He who laughs last thinks slowest."
"Just becase you're paranoid doesn't mean they're not out to get you."
"To err is human; to really screw up you need a computer."
Creator of the Sandvich Bar ("http://www.geocities.com/sandvich/index.html"), the CapShip Turret Upgrade, the Complete FS2 Ship List and the System Backgrounds List (all available from the site)


[This message has been edited by sandwich (edited 01-03-2002).]
Title: No Supernova?
Post by: mikhael on January 02, 2002, 06:19:00 pm
 
Quote
Originally posted by sandwich:
That previos link to the CapShip Turret Upgrade is fixed, but here's another one for your convenience: http://www.goecities.com/sandvich/ ("http://www.goecities.com/sandvich/")    (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)


That URL doesn't eem to exist anymore, Sandwich.

------------------
--Mik
http://www.404error.com
ruhkferret on ICQ/AIM
Title: No Supernova?
Post by: Stryke 9 on January 02, 2002, 08:35:00 pm
Nah, I think this proves my theory that the Sathani are Shivan trailer homes. See, they really just wanted to make friends with the Terrans this whole time, but due to an unfortunate culture gap and some preliminary spy reports collected durign the Terran-Vasudan war, the Shivans figured our primary method of communication involved focusing high-density plasma charges into each other. Thus, Lucifer scout fleet showed up and transmitted the message "We come in peace", wiping out all nearby. Hurt and confused at the Terrans' and Vasudans' panicked flight, they followed the GTA fleet to Vasuda Prime. Knowing an important populated planet when they saw one, what subsequently ensued was the equivalent of thousands of years of Shivan history, science, and literature broken up into several easy-to-understand blasts... Thirty years later, the Shivans spot Terrans in their nebula. Curious as to what happened to their peace delegation, they accost the first fleet they see and bombard them with questions. The Terrans return fire, and, overjoyed that contact has finally been made, the Shivans mobilize their colony ships, ordering them to set up a permanent base around the nearest Terran star where Shivans and Terrans (and Vasudans, who the Shivans assumed were just more Terrans) could trade, communicate, and live in harmony. Up to the death of the Colossus, the Shivans maintained their good intentions, though they had to admit that maintaining good relations with the Terrans seemed to be getting an awful lot of them killed. It was only when the Terrans sealed off the first Capella jump node that the Shivans guessed that something was amiss. Slowly the idea formed that maybe we WEREN'T friendly, after all. Hurt by this possible breach of trust, the Shivans sent out one last delegate, headed on what they last knew as a route to the Sol system and the capitol of Terran government, housed in a Cain class executive transport. When diplomatic talks opened up prematurely and destroyed the Cain and the diplomat before a meeting, let alone consensus, could be achieved. Shocked and disgusted by the treachery of the Terrans, the Sathanas fleet blew up the Capella star in the universal signal for "farewell", which they hoped would eventually reach the remaining Terrans in other systems, and returned home, never to be seen by Terrans again.
Title: No Supernova?
Post by: mikhael on January 02, 2002, 08:53:00 pm
 
Quote
Originally posted by Stryke 9:
Nah, I think this proves my theory that the Sathani are Shivan trailer homes. See, they really just wanted to make friends with the Terrans this whole time, but due to an unfortunate culture gap and some preliminary spy reports collected durign the Terran-Vasudan war, the Shivans figured our primary method of communication involved focusing high-density plasma charges into each other. Thus, Lucifer scout fleet showed up and transmitted the message "We come in peace", wiping out all nearby. Hurt and confused at the Terrans' and Vasudans' panicked flight, they followed the GTA fleet to Vasuda Prime. Knowing an important populated planet when they saw one, what subsequently ensued was the equivalent of thousands of years of Shivan history, science, and literature broken up into several easy-to-understand blasts... Thirty years later, the Shivans spot Terrans in their nebula. Curious as to what happened to their peace delegation, they accost the first fleet they see and bombard them with questions. The Terrans return fire, and, overjoyed that contact has finally been made, the Shivans mobilize their colony ships, ordering them to set up a permanent base around the nearest Terran star where Shivans and Terrans (and Vasudans, who the Shivans assumed were just more Terrans) could trade, communicate, and live in harmony. Up to the death of the Colossus, the Shivans maintained their good intentions, though they had to admit that maintaining good relations with the Terrans seemed to be getting an awful lot of them killed. It was only when the Terrans sealed off the first Capella jump node that the Shivans guessed that something was amiss. Slowly the idea formed that maybe we WEREN'T friendly, after all. Hurt by this possible breach of trust, the Shivans sent out one last delegate, headed on what they last knew as a route to the Sol system and the capitol of Terran government, housed in a Cain class executive transport. When diplomatic talks opened up prematurely and destroyed the Cain and the diplomat before a meeting, let alone consensus, could be achieved. Shocked and disgusted by the treachery of the Terrans, the Sathanas fleet blew up the Capella star in the universal signal for "farewell", which they hoped would eventually reach the remaining Terrans in other systems, and returned home, never to be seen by Terrans again.

I... have... no words...



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--Mik
http://www.404error.com
ruhkferret on ICQ/AIM
Title: No Supernova?
Post by: Neon on January 02, 2002, 10:15:00 pm
 
Quote
Originally posted by Stryke 9:
Nah, I think this proves my theory that the Sathani are Shivan trailer homes. See, they really just wanted to make friends with the Terrans this whole time, but due to an unfortunate culture gap and some preliminary spy reports collected durign the Terran-Vasudan war, the Shivans figured our primary method of communication involved focusing high-density plasma charges into each other. Thus, Lucifer scout fleet showed up and transmitted the message "We come in peace", wiping out all nearby. Hurt and confused at the Terrans' and Vasudans' panicked flight, they followed the GTA fleet to Vasuda Prime. Knowing an important populated planet when they saw one, what subsequently ensued was the equivalent of thousands of years of Shivan history, science, and literature broken up into several easy-to-understand blasts... Thirty years later, the Shivans spot Terrans in their nebula. Curious as to what happened to their peace delegation, they accost the first fleet they see and bombard them with questions. The Terrans return fire, and, overjoyed that contact has finally been made, the Shivans mobilize their colony ships, ordering them to set up a permanent base around the nearest Terran star where Shivans and Terrans (and Vasudans, who the Shivans assumed were just more Terrans) could trade, communicate, and live in harmony. Up to the death of the Colossus, the Shivans maintained their good intentions, though they had to admit that maintaining good relations with the Terrans seemed to be getting an awful lot of them killed. It was only when the Terrans sealed off the first Capella jump node that the Shivans guessed that something was amiss. Slowly the idea formed that maybe we WEREN'T friendly, after all. Hurt by this possible breach of trust, the Shivans sent out one last delegate, headed on what they last knew as a route to the Sol system and the capitol of Terran government, housed in a Cain class executive transport. When diplomatic talks opened up prematurely and destroyed the Cain and the diplomat before a meeting, let alone consensus, could be achieved. Shocked and disgusted by the treachery of the Terrans, the Sathanas fleet blew up the Capella star in the universal signal for "farewell", which they hoped would eventually reach the remaining Terrans in other systems, and returned home, never to be seen by Terrans again.

Oh... my... god...   (http://dynamic.gamespy.com/~freespace/ubb/noncgi/lol.gif)  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/lol.gif)   (http://dynamic.gamespy.com/~freespace/ubb/noncgi/lol.gif)

Now really, once i saw a show on tv kinda like this! Some aliens came in peace, but while trying to communicate with us, they hit some satellites with a superheated laser that transmitted to earth their transmission, but humans couldn't understand it! Moscow and Washington, thinking they were hostile, fired lots of nukes! They destroyed some of the alien ships, and they aliens fired their energy weapons. Right before they were destroyed, the aliens fired a weaker laser, which reported a transmission in english, saying that they were peaceful. Too late, though, the alien energy weapons had already been fired, destroying Washington and Moscow...


[This message has been edited by Neon (edited 01-02-2002).]
Title: No Supernova?
Post by: CP5670 on January 03, 2002, 02:04:00 am
That was hilarious...  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif) I can't really find any problems with it either; that theory is just as plausible as the rest of them. Just goes to show how little we know about the Shivans. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)

But didn't the Ancient records show that they were also destroyed by the Shivans? Or maybe their destruction was for the same reason...hmm...  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)

[This message has been edited by CP5670 (edited 01-03-2002).]
Title: No Supernova?
Post by: Sandwich on January 03, 2002, 04:36:00 am
 
Quote
Originally posted by mikhael:
That URL doesn't eem to exist anymore, Sandwich.


Darned URL typos!!!!!! Argh! I wrote Goecities instead of geocities. *hits wall with head repeatedly*

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Know how to use Rhino3D? Want to put your ships into Freespace 2? You've come to the right place ("http://www.geocities.com/sandvich/fs2/rhino_fs2/")!

"He who laughs last thinks slowest."
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"To err is human; to really screw up you need a computer."
Creator of the Sandvich Bar ("http://www.geocities.com/sandvich/index.html"), the CapShip Turret Upgrade, the Complete FS2 Ship List and the System Backgrounds List (all available from the site)
Title: No Supernova?
Post by: Grey Wolf on January 31, 2002, 01:05:00 pm
Just figured I wasn't going to let anyone forget this  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)

Meanwhile, Lt. Cmdr. Grey Wolf has his hands full....
GW: Petrarch, calm down!
Petrarch: (Holding fingers like guns) Boom! Boom! Boom!
Alpha 2: I'm out of missiles! Send in the support ship!
Alpha 3: My ship is coming apart at the seams! Send in support!
Command: Support will be there in a moment, pilot.
Alpha 2: Damn it! Command let Bosch escape! Aaaah! (Runs into wall again)
GW: Is this what I get for not putting a lock on the Bosch Beer and the Spacecrack?
Title: No Supernova?
Post by: Su-tehp on January 31, 2002, 02:20:00 pm
 
Quote
Originally posted by venom2506:
Does collapsing the node collapse the tunnel too?

Not precisely. If you look at the final Command briefing by Admiral Petrarch showing a simulation of the jump nodes being collapsed by the Bastion, you'll see the subspace "tunnel" between the nodes doing a funny jiggle then disappearing into nothingness.

But the end result is the same.  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
Title: No Supernova?
Post by: Starwing on January 31, 2002, 02:24:00 pm
I would rather think that there is no distinction between the tunnel and the nodes.
A subspace tunnel is something that connects two nodes, just like a rope connectes the two ends of the rope  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)
Title: No Supernova?
Post by: Stryke 9 on January 31, 2002, 06:15:00 pm
Er... the nodes are just points in space where subspace connections to the regular universe at two points are strongest. There is no actual "node", just subspace and real space.
Title: No Supernova?
Post by: LtNarol on January 31, 2002, 10:07:00 pm
correct, a subspace node is just an area where a subspace tunnel, much like a wormhole, opens.  Ships can actually travel between stars in subspace without use of these so called jumpnodes, it would only take much longer, the jumpnodes are simply shortcuts in the ripples in the fabric of subspace.

------------------
158th Banshee Squadron www.geocities.com/sgchicken ("http://www.geocities.com/sgchicken")  
Into the Night Campaign www.geocities.com/ltnarol ("http://www.geocities.com/ltnarol")
Title: No Supernova?
Post by: Stryke 9 on February 01, 2002, 12:21:00 am
Well, not quite. It's a quite arbitrary thing, makes almost no sense if you try to base it on real-life physics... basically, the only adequate description of subspace is contained in the FS Reference Bible, and even that isn't all that useful...

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The title says it all.
Title: No Supernova?
Post by: Starwing on February 01, 2002, 12:40:00 am
 
Quote
Originally posted by Stryke 9:
Er... the nodes are just points in space where subspace connections to the regular universe at two points are strongest. There is no actual "node", just subspace and real space.

That's what I said. The nodes are nothing. They are just the ends of the subspace connection between two systems.
Title: No Supernova?
Post by: karajorma on February 01, 2002, 03:44:00 am
So what happens if you have a ship in subspace and you detonate a ship in both nodes at the same time?
Title: No Supernova?
Post by: Kitsune on February 01, 2002, 05:50:00 am
Heh, the only flaw with that is from FS1, explain the hallfight scene?

------------------
~Space Kitsuné
6-tailed modder.
Title: No Supernova?
Post by: Starwing on February 01, 2002, 11:07:00 am
 
Quote
Originally posted by karajorma:
So what happens if you have a ship in subspace and you detonate a ship in both nodes at the same time?

It would disappear into non-existance. (He, he. That is actually from some Star Wars book. They say that would happen if you drop something out of your ship in hyperspace)

 
Quote
Originally posted by Kitsune:
Heh, the only flaw with that is from FS1, explain the hallfight scene?

Are you talking to me? What does Hallfight have to do with subspace?  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/confused.gif)
Title: No Supernova?
Post by: Grey Wolf on August 22, 2002, 12:47:44 pm
I have this sudden urge to bump my thread....
Title: No Supernova?
Post by: Knight Templar on August 22, 2002, 01:38:09 pm
:wtf:
Title: No Supernova?
Post by: Knight Templar on August 22, 2002, 01:39:15 pm
oh now i know where your title came from.... never bothered to click the link. but still
Title: No Supernova?
Post by: Kitsune on August 22, 2002, 04:47:16 pm
Hmm, well to drag up a conversation long dead...

No, the hallfight reference was to Neon and his long post there and how we talked via plasma bursts and stuff.
Title: No Supernova?
Post by: Anaz on August 22, 2002, 06:30:41 pm
well, it still worked, the shivans came bouncing down the tunnel and said 'HI' via shoulder mounted cannon....


either that, or thats how shivans normally communicate with eachother...thats why they don't have mouths...
Title: No Supernova?
Post by: Hippo on August 25, 2002, 08:31:55 am
Quote
Originally posted by WMCoolmon
 
Supposed to? You mean it didn't? And GTVA Command has knwn about this all along? So it must be a conspiracy? And because the Shivans will come there will be headz? So Vasudans will be happy? So an alliance with the Shivans would be good? So that...   (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)

[This message has been edited by WMCoolmon (edited 12-25-2001).]


The movie you get if you survive says that th Nerid destroyed the node, otherwise, anyone in vega could see the capella node...
Title: No Supernova?
Post by: Hippo on August 29, 2002, 12:30:06 pm
You CAN survive a supernova if you cause another supernova to be triggered whilst the first supernova is uh, supernovaing... the second will kill you, but not if its 2-3 hours away...:D
Title: No Supernova?
Post by: Grey Wolf on June 24, 2003, 12:41:11 am
Why, and how, would you cause the second supernova?
Title: No Supernova?
Post by: Knight Templar on June 24, 2003, 03:12:30 am
:blah:
Title: No Supernova?
Post by: Assassin on June 24, 2003, 03:47:02 am
Quote
Originally posted by Neon
 

Oh... my... god...   (http://dynamic.gamespy.com/~freespace/ubb/noncgi/lol.gif)  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/lol.gif)   (http://dynamic.gamespy.com/~freespace/ubb/noncgi/lol.gif)

Now really, once i saw a show on tv kinda like this! Some aliens came in peace, but while trying to communicate with us, they hit some satellites with a superheated laser that transmitted to earth their transmission, but humans couldn't understand it! Moscow and Washington, thinking they were hostile, fired lots of nukes! They destroyed some of the alien ships, and they aliens fired their energy weapons. Right before they were destroyed, the aliens fired a weaker laser, which reported a transmission in english, saying that they were peaceful. Too late, though, the alien energy weapons had already been fired, destroying Washington and Moscow...


[This message has been edited by Neon (edited 01-02-2002).]


I vaguely remember that from my childhood... it was excellent to my recollection.

What was it called?
Title: No Supernova?
Post by: Hippo on June 24, 2003, 08:40:27 am
Quote
Originally posted by Grey Wolf 2009
Why, and how, would you cause the second supernova?


You just now responded to something i posted ten moths ago???

:blah: :wtf: :blah: :wtf: :blah: :wtf: :blah: :wtf: :blah:
Title: No Supernova?
Post by: karajorma on June 24, 2003, 09:09:50 am
Quote
Originally posted by Hippo


You just now responded to something i posted ten moths ago???

:blah: :wtf: :blah: :wtf: :blah: :wtf: :blah: :wtf: :blah:


Actually he just wanted to bump this topic and your comment was convenient  :)
Title: No Supernova?
Post by: Knight Templar on June 24, 2003, 01:57:39 pm
he apparently has rights to bump it whenever because its in his title. If you look through it, I think its been majorly bumped two or three times before.
Title: No Supernova?
Post by: TrashMan on June 24, 2003, 02:26:27 pm
Quote
Originally posted by Sandwich
 

Bomb intercept has never been quite so un-needed with the CapShip Turret Upgrade ("http://www.geocities.com/sandvich/")...   (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)


I did the same thing for the DOTA mod....


Terran/Vasudan/Shivan(and Plasma)  - Turret/Anti-Bomber Turret, Heavy turret

Maby I should put it for downlad??
Title: No Supernova?
Post by: hobnob1978 on June 24, 2003, 07:30:47 pm
Quote
Originally posted by Assassin


I vaguely remember that from my childhood... it was excellent to my recollection.

What was it called?


The Tv program you are looking for was the great (if a little depressing as humans almost alswys get it in SOME way)


"The outer Limits"

"Please do not attempt to adjust your set... we now control it. We control the horizontal, and the vertical... we can show you a thousand images all at once... or expand one image to crystal clarity, and beyond. You are about to embark on a fantastic adventure into The Outer Limits."
Title: No Supernova?
Post by: DeepSpace9er on June 24, 2003, 10:39:19 pm
you know those troop transports? Well i tried to save them by makign them invulnerable then trying to destroy the nahemas with `k but several if not 1 has a Guard thingy.. only goes down to 1% so its impossible to save them. So by that time, i just let the nahemas eat their fill 6k from the portal. This all happens around 11 minutes into the mission. When the lamba transports come in, i go for the portal :lol:
Title: No Supernova?
Post by: Grey Wolf on June 28, 2003, 02:01:10 pm
Knight Templar and karajorma are right :p
Title: No Supernova?
Post by: Sandwich on June 28, 2003, 05:17:40 pm
Quote
Originally posted by Grey Wolf 2009
Knight Templar and karajorma are right :p


Let's see... Shrike locked the bumpped and rebumpped Serious Sandwich thread (click on the avatar of me w/ gun), so I'm guessing he'll do this one in, too. :p
Title: No Supernova?
Post by: Goober5000 on June 28, 2003, 11:16:05 pm
Bah.  Wait a month, and then unlock it. :p
Title: No Supernova?
Post by: Havock on July 07, 2003, 08:14:03 am
Quote
Originally posted by Kalfireth
And all because one puny little cruiser didn't die like it was supposed to. However...you'v eall forgotten one thing.

By saving Capella - the jump node that you run to in the last minutes of that mission is not destroyed. The Shivan Sathanas fleet makes it's way there and jumps through. In approximatly one week all humanit and the Vasudan empire is no more than rubble. You loose. Insert new credit  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/lol.gif)

------------------
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Sol's still there :p

unless the lucifer was still partly operational when it's tail was cut off :p

or perhaps the main hull wreckage dived into earth's atmosphere, releasing big explosion and an unknown virus or something :p