Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on July 30, 2021, 01:42:01 am
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Here is the nightly for 30 July 2021 - Revision 3d0bd5498
Group: Win64-SSE2
nightly_20210730_3d0bd5498-builds-x64-SSE2.zip (http://scp.indiegames.us/builds/nightly/20210730_3d0bd5498/nightly_20210730_3d0bd5498-builds-x64-SSE2.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20210730_3d0bd5498/nightly_20210730_3d0bd5498-builds-x64-SSE2.zip))
Group: Win32-SSE2
nightly_20210730_3d0bd5498-builds-Win32-SSE2.zip (http://scp.indiegames.us/builds/nightly/20210730_3d0bd5498/nightly_20210730_3d0bd5498-builds-Win32-SSE2.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20210730_3d0bd5498/nightly_20210730_3d0bd5498-builds-Win32-SSE2.zip))
Group: Linux
nightly_20210730_3d0bd5498-builds-Linux.tar.gz (http://scp.indiegames.us/builds/nightly/20210730_3d0bd5498/nightly_20210730_3d0bd5498-builds-Linux.tar.gz) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20210730_3d0bd5498/nightly_20210730_3d0bd5498-builds-Linux.tar.gz))
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commit 7228244f0
Author: Birk Magnussen
Commit: Birk Magnussen
Add forced animation start mode
code/model/modelanimation.cpp | 20 ++++++++++++++++++--
code/model/modelanimation.h | 2 +-
code/model/modelread.cpp | 2 +-
3 files changed, 20 insertions(+), 4 deletions(-)
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commit f0f567973
Author: Birk Magnussen
Commit: Birk Magnussen
Fix flipped turret values
code/model/modelanimation.cpp | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)