Originally posted by Star Dragon
You probably haven't heard about the GROUND MOD project... This would involve MECHA and planetary combat.
In fact i havent' heard of it, but let me say i don't think a project like this will ever be finished, even if we have the source code of FS2, changing the engine to a space sim to a mechwarrior type game is simply near to impossible.
Of course you can have a landscape under you and a skybox, i've done that too, and also i have the same idea as you of creating missions inside the macross (just like in the movie), or inside Zentraedj ships, it's pretty easily feasible, but from that to having tanks and infantry combat, well, dunno......
Originally posted by Star Dragon
As for a big project let me ask you this. If you are the only one with a vision, would you sit by and wait for someome to do it for you even if you had to wait years or would you get off your butt and DO something no matter how small...
I'm not saying about wating for others to do it, in fact i'm working hard too on my project, and i'm having big difficulties but also big results, i have a near finihed Macross game here, i'm talking about a TOO big project, and the fact that might need a team, not only a single person working on it. I mean, modelling, texturing, coding, making the interface, the sounds, the music, testing, making good mission and campaigns...... how many years will it take??
Anyway, as you too are working also on the Macross part of robotech, what do you thing about working togheter on that part? It will surely not hurt to excange models/textures/sounds or simple knowledge, right?