I thought there was a way to go fully back and forth. Right now "g" turns fighter to Gerwalk. Then place the battloid under the gerwalk model in table. That's a major improvement but still a one-way trip, got to keep that in mind.
[edit] Oh and BTW sometimes you have to ignore "offcial" numbers. I experienced this with Star Trek ships. In order to make the player feel like they were in a fighter or shuttle I had to often blow up a ST ship 3-4 times larger than the official number in Model View. Otherwise seeing the player ships next to the starships would look silly and totally out of scale.
My rule of thumb was to keep opening fred and placing the resized model next to a fighter or shuttle and see how it looked in game (using landmarks like docking ports, windows, shuttle bays, ect) depending on which starship it was... This often produced clashes with different ship classes but I decided to err on the side of playability and player scale NOT any set of numbers... That's why the romulan Warbird is like over 2000 meters, and also why the defiant is MUCH larger than in ST cause of the shuttle port under the hull has to fit a player shuttle for docking (the circle on the bottom launched a shuttle in one episode...)
So don't fell restricted by ANY numbers!!! Only Game limits and movie/ty depictions should rule. There were around 30,000 macross citizens who rebuilt their city in the SDF-1. When Rick and Minmei got lost below decks rick charted out passages of possible escape for over 2 weeks (by the third week a construction accident opened a deep hole over the section they were in) So the SDF-1 is Ridiculously enormous! This may be a challenge in game cause of any radical manuevers the fortress may make while the player is in the area (I've been slapped around in ST a lot cause I was too close to a fed ship changing course to engage)
Only onecomment though, I May be wrong but the shoulder cannons (meaning white cow part that splits and bend over shoulder to fire in humanoid form) looks a wee bit long? Looks awesome otherwise!!!!