Author Topic: An attempt to create some table references  (Read 5711 times)

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Offline Wanderer

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Re: An attempt to create some table references
I have now gathered most of the entries from the code to the wiki. See weapons.tbl and ships.tbl from FSwiki.

There are a lot of options that i have absolutely no idea what they do or why they are in the table. For example in the weapons.tbl there seems to be multiple options for defining the model ($Tech model, $Model File, $External Model File, $Model etc.  :nervous:). So...  :rolleyes: any help available?
Do not meddle in the affairs of coders for they are soggy and hard to light

 

Offline Wanderer

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Re: An attempt to create some table references
And same goes for newer files such as asteroids.tbl. I have given it a try but it would be nice if some one more familiar with it would take a look at it.
Do not meddle in the affairs of coders for they are soggy and hard to light

 

Offline WMCoolmon

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Re: An attempt to create some table references
I have now gathered most of the entries from the code to the wiki. See weapons.tbl and ships.tbl from FSwiki.

There are a lot of options that i have absolutely no idea what they do or why they are in the table. For example in the weapons.tbl there seems to be multiple options for defining the model ($Tech model, $Model File, $External Model File, $Model etc.  :nervous:). So...  :rolleyes: any help available?

$Tech model: For use in loadout and techroom screens.
$Model file: tells fs2_open to render the model instead of using the laser renderer.
$External Model File: shown on the gunpoint, used with Bobb's external-visible-weapon code.
$Model: Basically the same as $Model file:, included for compatibility with countermeasures as they have been merged with weapons in the code.
-C

 

Offline Black Wolf

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Re: An attempt to create some table references
Don't tell him - put it into the Wiki ;)
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