But my hard drive is a cruel taskmaster and will not accept this!
In all seriousness, as much as I do want to see these models (and more) in game, I've got enough patience to see what the modellers & texturers can do with whatever amount of time they need. It sure beats anything 'rushed to market' so to say.
Slightly unrelated, I've not coded a thing since being on an old apple2 back in high school... are there any links that lead to some sort of noob-friendly tutorial about how to make a model for fsopen? Starting from scratch, of course... making them model itself and getting that part done right, texturing, the whole 9 yards. That'd be something I'd spend a lot of time messing with. Who knows, something like that might generate some extra modellers/texturers for further updates