Author Topic: Small gameplay video  (Read 11951 times)

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Offline castor

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Personally, I think scaling down those ship-to-ship torpedoes would be a good idea.
Indeed, right now the size of explosions produced by them is not much larger than the "bomb" itself, which looks weird to me.
Other than that, I likes.

 

Offline pecenipicek

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With ALL turrets being destructible permanently, bombers will play a large role. When bombers play a large role, fighters also do.
Its possible, unlikely that any will actually be as easily destructible as they are at the moment, but, certainly possible.
You could always pimp the subsystems' HP percentage and set subsystem damage to 'pretty low' on everything except bombs and anti-subsystem bombs to be sure the bombers have something to do.
there will be something, but it will  not be really too similar to FS.

Quote
Are you including custom made ships from mods later on?[/color]
doubtful.

Personally, I think scaling down those ship-to-ship torpedoes would be a good idea.
Indeed, right now the size of explosions produced by them is not much larger than the "bomb" itself, which looks weird to me.
Other than that, I likes.
we'll fix them eventually :p
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Offline asyikarea51

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Those videos just drive home the sad point as to how useless fighters are in Homeworld... and I like fighters. Looks pretty challenging to aim too, with only two simple cannons and no missiles...

Playing around in HW2, I thought those rapid firing cannon sounds were great (should be the one used on the fighter being flown too), but now when I hear them extracted and in an FS mod... I guess they really do need remastering or something...

Rapid firing cannon sounds are something I could never get right in any of my FS modding attempts... the sounds I used from here and there either never felt right, or somehow felt weak in comparison to the visuals of the guns being fired...
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Offline Siddyus

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This is bound to become a dream mod for me. I have been a fan of the HW series for more than a decade now. I'll be looking forward to this. Good luck and thanks for that gameplay video, it was totally awesome!

 
 

Offline pecenipicek

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updated first post again.
Skype: vrganjko
Ho, ho, ho, to the bottle I go
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and many miles be still to go,
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Offline shiv

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Woah, this is absolutelt brilliant. Even if its in such early stage, I love the amtosphere you showed in that video. If it only was skyboxed...
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Offline Kiloku

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I just want to know what is the purple swirly background! I thought it could maybe be the space between a massive sun and a small black hole that orbit each other, but that's a wiiiiiiiiiiiild guess...
Potato!

 

Offline Zacam

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Good stuff there. Keep it up.

(I'm sad to say that while I played HW/2/Cata, I wasn't really ever that into it, but this is a really DAMN fine piece of work here)
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I really like the delay when a ship gets destroyed. Very nice subtle effect. :yes:
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Offline Grug

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Looking good fellah's. ;)

 

Offline pecenipicek

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Looking good fellah's. ;)
Holy crap, look at who crawled out of the woodwork? XD
Skype: vrganjko
Ho, ho, ho, to the bottle I go
to heal my heart and drown my woe!
Rain may fall and wind may blow,
and many miles be still to go,
but under a tall tree I will lie!

The Apocalypse Project needs YOU! - recruiting info thread.

 
cool looking vid. Nice to see the mod's come this far.