Author Topic: Background help  (Read 770 times)

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Offline Hellstryker

  • waffles
  • 210
    • Skype
Hi guys, I'm trying to do something a little bit hacky here and I'm not sure how to go about it. Basically, I am trying to make a nebula with very limited fog and would like background objects - in this case a planet - to be visible through it. While the fog's transparency isn't an issue at all, the simple property of a mission having a nebula causes all background objects that are not suns to be culled. Is there any way around this without making a brand new background POF?

 

Offline 0rph3u5

  • 211
  • Oceans rise. Empires fall.
Skyboxes used to overide "background" of the full nebula setting, maybe that will help you ... you won't get all background objects but your skybox should be there
"When you work with water, you have to know and respect it. When you labour to subdue it, you have to understand that one day it may rise up and turn all your labours into nothing. For what is water, which seeks to make all things level, which has no taste or colour of its own, but a liquid form of Nothing?" - Graham Swift, Waterland

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"I am Curiosity, and I've always wondered what would become of you, here at the end of the world." - The Guide/The Curious Other, Othercide

"As you sought to steal a kingdom for yourself, so must you do again, a thousand times over. For a theft, a true theft, must be practiced to be earned." - The terms of Nyrissa's curse, Pathfinder: Kingmaker

"...because they are not Dragons."

  

Offline Hellstryker

  • waffles
  • 210
    • Skype
I'm already using a skybox, so that would require someone to import (I don't have the source) and re-export the POF after making the appropriate adjustments. There's no way at all to override the background bitmap culling?