So, i am already done with this. The attachment includes all missions, that i fixed in the process.
That means, every mission should be playable without any crashes. But Fredding Errors can still be present, because i did not check the missions for that.
In some missions there is a weapon in the loadout, that was edited and got an new name, but is not allowed for the player due to the weapons.tbl. I do not know if the non-allowance was intended by the developer, because this one seems to be a Tornado successor. But to be sure, i delete this weapon from the loadout in the missions, so that this weapon is still unavailable for the player (was not available in Open anyway). Maybe it was intended to be allowed for the player, but was a simply oversight that was not relevant for retail. But as far i do not have more information about that, i do not add the necessary flag in the weapons.tbl.
So i am curious about, if the loadout in some missions is still correct as it was in the original version.
This package includes 43 fixed missions, that produced error messages in a debug build, some errors were only minor and the missions were still playable, but others caused the game to crash.
So nearly a half of this "100% fixed" release had minor or bigger technical issues
Extract this attachment in your Revenge folder. The data and missions folder will be created automatically then.
Following missions were fixed:
13a, 14a, 14b, 15, 16, 17, 18, 21, 23, 25
So 10 of the 34 missions of chapter 1 had issues
35, 38, 40, 41, 42, 43, 44, 46, 47, 48, 50, 52, 55, 57, 58, 59, 60
17 of the 28 missions of chapter 2 had issues.
61, 63, 70, 71, 72, 73, 74, 75, 76, 77, 78, 80, 81, 82, 83, 84
16 of the 23 missions of chapter 3 had issues.
[attachment stolen by Russian hackers]