Author Topic: Nightly: 21 March 2021 - Revision f12d202af  (Read 172 times)

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Offline SirKnightly

  • George or Keira?
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Nightly: 21 March 2021 - Revision f12d202af
Here is the nightly for 21 March 2021 - Revision f12d202af



Group: Linux
nightly_20210321_f12d202af-builds-Linux.tar.gz (Mirror)


Group: Win64-SSE2
nightly_20210321_f12d202af-builds-x64-SSE2.zip (Mirror)


Group: Win32-SSE2
nightly_20210321_f12d202af-builds-Win32-SSE2.zip (Mirror)

Code: [Select]
------------------------------------------------------------------------
commit 827754d6d
Author: Baezon
Commit: Baezon

    minor fixes
 code/nebula/neb.h      | 1 +
 code/weapon/beam.cpp   | 4 ++--
 code/weapon/trails.cpp | 2 +-
 3 files changed, 4 insertions(+), 3 deletions(-)

------------------------------------------------------------------------
commit d455e17e3
Author: Goober5000
Commit: Goober5000

    add mission flag for starting missions in chase view
 code/mission/mission_flags.h                |  3 ++-
 code/playerman/playercontrol.cpp            |  2 +-
 fred2/fred.rc                               |  8 +++++---
 fred2/missionnotesdlg.cpp                   |  6 ++++++
 fred2/missionnotesdlg.h                     |  1 +
 fred2/resource.h                            |  1 +
 qtfred/src/ui/dialogs/MissionSpecDialog.cpp |  2 ++
 qtfred/ui/MissionSpecDialog.ui              | 10 ++++++++++
 8 files changed, 28 insertions(+), 5 deletions(-)

------------------------------------------------------------------------
commit 78c79ac88
Author: Baezon
Commit: Baezon

    debug clean up
 code/mod_table/mod_table.cpp | 10 +++++-----
 code/nebula/neb.cpp          |  1 -
 code/weapon/beam.cpp         |  5 ++---
 code/weapon/shockwave.cpp    |  3 +--
 4 files changed, 8 insertions(+), 11 deletions(-)

------------------------------------------------------------------------
commit 6e54ed3df
Author: Baezon
Commit: Baezon

    more exponential fog
 code/fireball/fireballs.cpp |  2 +-
 code/model/modelrender.cpp  |  4 ++--
 code/nebula/neb.cpp         |  4 ++++
 code/nebula/neb.h           | 18 ++++++++++++++----
 code/particle/particle.cpp  |  6 +++---
 code/ship/shield.cpp        | 14 +++++++-------
 code/ship/ship.cpp          |  2 +-
 code/weapon/beam.cpp        |  9 +++++++--
 code/weapon/shockwave.cpp   |  9 ++++++++-
 code/weapon/weapons.cpp     |  4 ++--
 10 files changed, 49 insertions(+), 23 deletions(-)

------------------------------------------------------------------------
commit 3c53b74e5
Author: Baezon
Commit: Baezon

    switch to exponential nebula fog
 code/def_files/data/effects/fog-f.sdr     |  6 +--
 code/fireball/fireballs.cpp               | 10 ++++-
 code/fireball/warpineffect.cpp            |  2 +-
 code/graphics/opengl/gropengldeferred.cpp |  6 +--
 code/graphics/util/uniform_structs.h      |  2 +-
 code/mod_table/mod_table.cpp              | 24 ++++++++++++
 code/mod_table/mod_table.h                |  4 ++
 code/model/modelrender.cpp                |  8 ++--
 code/nebula/neb.cpp                       | 61 ++++++++++++-------------------
 code/nebula/neb.h                         |  9 +++--
 code/object/objectsort.cpp                |  6 +--
 code/particle/particle.cpp                | 15 ++++++--
 code/ship/shield.cpp                      | 10 ++++-
 code/ship/ship.cpp                        |  4 +-
 code/weapon/beam.cpp                      | 33 ++++++++++++-----
 code/weapon/trails.cpp                    |  5 +++
 code/weapon/weapons.cpp                   |  7 ++++
 17 files changed, 136 insertions(+), 76 deletions(-)