Author Topic: Nightly: 31 May 2021 - Revision 80f4f1abd  (Read 383 times)

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Offline SirKnightly

  • George or Keira?
  • 211
Nightly: 31 May 2021 - Revision 80f4f1abd
Here is the nightly for 31 May 2021 - Revision 80f4f1abd



Group: Win32-SSE2
nightly_20210531_80f4f1abd-builds-Win32-SSE2.zip (Mirror)


Group: Linux
nightly_20210531_80f4f1abd-builds-Linux.tar.gz (Mirror)


Group: Win64-SSE2
nightly_20210531_80f4f1abd-builds-x64-SSE2.zip (Mirror)

Code: [Select]
------------------------------------------------------------------------
commit 80f4f1abd
Author: Asteroth
Commit: GitHub

    add weapon ambient sound (#3452)
 code/object/objectsnd.cpp | 3 +++
 code/weapon/weapon.h      | 7 ++++---
 code/weapon/weapons.cpp   | 7 +++++++
 3 files changed, 14 insertions(+), 3 deletions(-)

------------------------------------------------------------------------
commit 11f2920b4
Author: Taylor Richards
Commit: Taylor Richards

    add variant of game update packet to tell PXO we want firewall status
 code/network/gtrack.cpp | 8 ++++++--
 code/network/gtrack.h   | 1 +
 2 files changed, 7 insertions(+), 2 deletions(-)

------------------------------------------------------------------------
commit 9e4ab292a
Author: Taylor Richards
Commit: Taylor Richards

    fix game announcement issue causing first firewall check to fail
 code/network/multiui.cpp | 9 +++++----
 1 file changed, 5 insertions(+), 4 deletions(-)

------------------------------------------------------------------------
commit 51addab00
Author: Taylor Richards
Commit: Taylor Richards

    add notification for PXO firewall test
 code/network/gtrack.cpp          | 24 +++++++++++++++++
 code/network/gtrack.h            |  1 +
 code/network/multi_fstracker.cpp | 56 ++++++++++++++++++++++++++++++++++++++++
 code/network/multi_fstracker.h   |  3 +++
 4 files changed, 84 insertions(+)

 

Offline Cyborg17

  • 29
  • Life? Don't talk to me about life....
Re: Nightly: 31 May 2021 - Revision 80f4f1abd
More detailed description of these commits:


1) FSO: add notification for PXO firewall test

A very important step for multi.  Any PXO game will now automatically inform the player about whether the game they started is discoverable by other players or not.  The message is displayed in the chat screen.

2)  FSO: fix game announcement issue causing first firewall check to fail

A minor fix for the previous commit.

3)  FSO: add variant of game update packet to tell PXO we want firewall status

Another minor fix for the first commit in this nightly.

4) FSO:  add weapon ambient sound (#3452)

Adds a new ambient sound for all weapons, not just player weapons.  Enabled with the "$AmbientSnd:" option in the weapon table, and goes after the "$FlyBySnd:" entry.