Status Report: 15 August 2001
Well, there's only about 20 ships left to reskin, however, they're getting increasingly harder to do, since I left the most difficult to last. Joining forces with White Dove was a great idea, we have been playing around with some Star Trek style sounds. We now have a speaking Klingon and a Romulan wingman, plus tonnes of new sounds for the voices/special folder. I have been playing around with the sounds.tbl file and have finally unloaded all of the other sounds for weapons, etc. I've only got half the beam sounds to go, but that shouldn't take too long.
I have also been fiddling around with mission making for the Alpha Quadrant campaign. I have almost finished a mission to accompany the Alpha Quadrant project's release. It's set in the Utopia Planitia shipyards in high orbit of Mars. A rogue Romulan faction decides to attack. I have filled the events editor to the brim so that there is a lot of commosion going on with ships moving about, and messages from your wingmen and your enemy, plus I have used variables for some of the enemies motives (for a certain reason). Plus I have revived something from one of the early FS1 missions where you had to kill an Ace, and this Romulan terrorist Ace is a very good pilot and seems to talk too much.
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www.geocities.com/gtva3000 [/edit]
[This message has been edited by 'Captain' Nick Brown (edited 08-15-2001).]