Author Topic: (Release) - Lightning Marshal restored  (Read 12086 times)

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Offline Macfie

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Re: (Release) - Lightning Marshal restored
Could you play the mission with an older nightly?  Something before 10840.  I'm wondering if this problem was caused by the red alert fix.
Normal people believe that if it isn't broke, don't fix it. Engineers believe that if it isn't broke, it doesn't have enough features yet.
The difference between Mechanical Engineers and Civil Engineers is:
Mechanical Engineers build weapons.  Civil Engineers build targets
An optimist sees the glass half full; the pessimist sees it half empty. An engineer sees that the glass is twice as big as it needs to be.

 

Offline AdmiralRalwood

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Re: (Release) - Lightning Marshal restored
r10840 shouldn't cause a ship not to appear.
Ph'nglui mglw'nafh Codethulhu GitHub wgah'nagl fhtagn.

schrödinbug (noun) - a bug that manifests itself in running software after a programmer notices that the code should never have worked in the first place.

When you gaze long into BMPMAN, BMPMAN also gazes into you.

"I am one of the best FREDders on Earth" -General Battuta

<Aesaar> literary criticism is vladimir putin

<MageKing17> "There's probably a reason the code is the way it is" is a very dangerous line of thought. :P
<MageKing17> Because the "reason" often turns out to be "nobody noticed it was wrong".
(the very next day)
<MageKing17> this ****ing code did it to me again
<MageKing17> "That doesn't really make sense to me, but I'll assume it was being done for a reason."
<MageKing17> **** ME
<MageKing17> THE REASON IS PEOPLE ARE STUPID
<MageKing17> ESPECIALLY ME

<MageKing17> God damn, I do not understand how this is breaking.
<MageKing17> Everything points to "this should work fine", and yet it's clearly not working.
<MjnMixael> 2 hours later... "God damn, how did this ever work at all?!"
(...)
<MageKing17> so
<MageKing17> more than two hours
<MageKing17> but once again we have reached the inevitable conclusion
<MageKing17> How did this code ever work in the first place!?

<@The_E> Welcome to OpenGL, where standards compliance is optional, and error reporting inconsistent

<MageKing17> It was all working perfectly until I actually tried it on an actual mission.

<IronWorks> I am useful for FSO stuff again. This is a red-letter day!
* z64555 erases "Thursday" and rewrites it in red ink

<MageKing17> TIL the entire homing code is held up by shoestrings and duct tape, basically.

 

Offline CT27

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Re: (Release) - Lightning Marshal restored
Sagitarius 1 appeared when I played the mission in the tech room. 

He was also there in the LM release before this one (fightermedic's version).

 

Offline Macfie

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Re: (Release) - Lightning Marshal restored
There was no change to the mission from fightermedic's version other than changing the backgrounds, ship selection and weapons.  It also worked when I tested it in campaign with an older nightly before I released it.  That's why I'm wondering if it is the red alert fix that changed something.  Did you play fightermedic's version with an older nightly?  The fact it works in the tech room is not relevant because it doesn't use the red alert status but just loads the mission. 
Normal people believe that if it isn't broke, don't fix it. Engineers believe that if it isn't broke, it doesn't have enough features yet.
The difference between Mechanical Engineers and Civil Engineers is:
Mechanical Engineers build weapons.  Civil Engineers build targets
An optimist sees the glass half full; the pessimist sees it half empty. An engineer sees that the glass is twice as big as it needs to be.

 

Offline AdmiralRalwood

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Re: (Release) - Lightning Marshal restored
There have been several Red Alert-related fixes recently, so it would be helpful to know exactly what revision CT27 meant by "a recent nightly build".
Ph'nglui mglw'nafh Codethulhu GitHub wgah'nagl fhtagn.

schrödinbug (noun) - a bug that manifests itself in running software after a programmer notices that the code should never have worked in the first place.

When you gaze long into BMPMAN, BMPMAN also gazes into you.

"I am one of the best FREDders on Earth" -General Battuta

<Aesaar> literary criticism is vladimir putin

<MageKing17> "There's probably a reason the code is the way it is" is a very dangerous line of thought. :P
<MageKing17> Because the "reason" often turns out to be "nobody noticed it was wrong".
(the very next day)
<MageKing17> this ****ing code did it to me again
<MageKing17> "That doesn't really make sense to me, but I'll assume it was being done for a reason."
<MageKing17> **** ME
<MageKing17> THE REASON IS PEOPLE ARE STUPID
<MageKing17> ESPECIALLY ME

<MageKing17> God damn, I do not understand how this is breaking.
<MageKing17> Everything points to "this should work fine", and yet it's clearly not working.
<MjnMixael> 2 hours later... "God damn, how did this ever work at all?!"
(...)
<MageKing17> so
<MageKing17> more than two hours
<MageKing17> but once again we have reached the inevitable conclusion
<MageKing17> How did this code ever work in the first place!?

<@The_E> Welcome to OpenGL, where standards compliance is optional, and error reporting inconsistent

<MageKing17> It was all working perfectly until I actually tried it on an actual mission.

<IronWorks> I am useful for FSO stuff again. This is a red-letter day!
* z64555 erases "Thursday" and rewrites it in red ink

<MageKing17> TIL the entire homing code is held up by shoestrings and duct tape, basically.

 

Offline CT27

  • 211
Re: (Release) - Lightning Marshal restored
There have been several Red Alert-related fixes recently, so it would be helpful to know exactly what revision CT27 meant by "a recent nightly build".

http://www.hard-light.net/forums/index.php?topic=88012.0

July 15-10918


This is the most recent nightly build that I used with Macfie's LM.

 

Offline AdmiralRalwood

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Re: (Release) - Lightning Marshal restored
There have been several Red Alert-related fixes recently, so it would be helpful to know exactly what revision CT27 meant by "a recent nightly build".

http://www.hard-light.net/forums/index.php?topic=88012.0

July 15-10918


This is the most recent nightly build that I used with Macfie's LM.
And I presume the problem occurs with it?

What happens if you try with a build from before r10840, as Macfie suggested at the top of the page?
Ph'nglui mglw'nafh Codethulhu GitHub wgah'nagl fhtagn.

schrödinbug (noun) - a bug that manifests itself in running software after a programmer notices that the code should never have worked in the first place.

When you gaze long into BMPMAN, BMPMAN also gazes into you.

"I am one of the best FREDders on Earth" -General Battuta

<Aesaar> literary criticism is vladimir putin

<MageKing17> "There's probably a reason the code is the way it is" is a very dangerous line of thought. :P
<MageKing17> Because the "reason" often turns out to be "nobody noticed it was wrong".
(the very next day)
<MageKing17> this ****ing code did it to me again
<MageKing17> "That doesn't really make sense to me, but I'll assume it was being done for a reason."
<MageKing17> **** ME
<MageKing17> THE REASON IS PEOPLE ARE STUPID
<MageKing17> ESPECIALLY ME

<MageKing17> God damn, I do not understand how this is breaking.
<MageKing17> Everything points to "this should work fine", and yet it's clearly not working.
<MjnMixael> 2 hours later... "God damn, how did this ever work at all?!"
(...)
<MageKing17> so
<MageKing17> more than two hours
<MageKing17> but once again we have reached the inevitable conclusion
<MageKing17> How did this code ever work in the first place!?

<@The_E> Welcome to OpenGL, where standards compliance is optional, and error reporting inconsistent

<MageKing17> It was all working perfectly until I actually tried it on an actual mission.

<IronWorks> I am useful for FSO stuff again. This is a red-letter day!
* z64555 erases "Thursday" and rewrites it in red ink

<MageKing17> TIL the entire homing code is held up by shoestrings and duct tape, basically.

 

Offline CT27

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Re: (Release) - Lightning Marshal restored
There have been several Red Alert-related fixes recently, so it would be helpful to know exactly what revision CT27 meant by "a recent nightly build".

http://www.hard-light.net/forums/index.php?topic=88012.0

July 15-10918


This is the most recent nightly build that I used with Macfie's LM.
And I presume the problem occurs with it?

What happens if you try with a build from before r10840, as Macfie suggested at the top of the page?


I'll try that if you recommend it.  However, Macfie said his LM was tested on 10900 so shouldn't I stick to that or newer builds?

 

Offline CT27

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Re: (Release) - Lightning Marshal restored
I tried it on 10832.


Same problem unfortunately.  No Sagitarius 1 in 12B.

 
Re: (Release) - Lightning Marshal restored
Good work!

But The Regulus Campaign seems to have a bug. In the first mission the station is attacked by several fighters and two transports. Im ordered not to attack the transports because of their beams.

So I destroy most of the fighter but then nothing happens, the mission is not continuing. Even if I destroy both transports, nothing is going on.


Edit: Problem solved, an elder build with 3612 VPS worked.
« Last Edit: July 23, 2014, 05:51:03 am by Knarfe1000 »

 

Offline Macfie

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Re: (Release) - Lightning Marshal restored
It should work with a current nightly and the mediaVPs_2014.  It is important that both transports dock with the installation.  All the events are triggered off the docking.  If you are playing on too low of a difficulty level or you attack the transports even though ordered not to you will prevent the mission from completing.  Also here is the fixed mission for the Red alert in LM3.

[attachment kidnapped by pirates]
Normal people believe that if it isn't broke, don't fix it. Engineers believe that if it isn't broke, it doesn't have enough features yet.
The difference between Mechanical Engineers and Civil Engineers is:
Mechanical Engineers build weapons.  Civil Engineers build targets
An optimist sees the glass half full; the pessimist sees it half empty. An engineer sees that the glass is twice as big as it needs to be.

 

Offline CT27

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Re: (Release) - Lightning Marshal restored
Thanks Macfie.

Just to be sure I do things right I have two questions:

1-I put this file in data/missions of the FSCRP_LightningMarshall folder in my FS2 directory (and create the "missions" subfolder since it doesn't already exist) correct?

2-What build should I play this fix on?

 

Offline Macfie

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Re: (Release) - Lightning Marshal restored
That is correct and it should work on any of the recent builds.  When I went back and looked at the mission on the download it was different from the one I had in my folder that i had tested.  It was missing the red alert carry flag.
Normal people believe that if it isn't broke, don't fix it. Engineers believe that if it isn't broke, it doesn't have enough features yet.
The difference between Mechanical Engineers and Civil Engineers is:
Mechanical Engineers build weapons.  Civil Engineers build targets
An optimist sees the glass half full; the pessimist sees it half empty. An engineer sees that the glass is twice as big as it needs to be.

 
Re: (Release) - Lightning Marshal restored
I don´t know what to do in the mission Conflicting Orders in LM 3.

No matter what I do, the mission is lost...

 

Offline Macfie

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Re: (Release) - Lightning Marshal restored
You must destroy all the NTF capital ships, (NTC Damien, NTC Cossarc, and NTC Wildfire) and the NTCv Actium has arrived and  the weapons station (JT-4550k) is destroyed by the Actium.  Also make sure you stay away from the cargo containers and Meson Bombs.

The NTC Wildfire comes in late so you must quickly destroy it, don't wait on Beta wing, before the Actium arrives or the wildfire will depart and you will fail the mission.
Normal people believe that if it isn't broke, don't fix it. Engineers believe that if it isn't broke, it doesn't have enough features yet.
The difference between Mechanical Engineers and Civil Engineers is:
Mechanical Engineers build weapons.  Civil Engineers build targets
An optimist sees the glass half full; the pessimist sees it half empty. An engineer sees that the glass is twice as big as it needs to be.

 

Offline CT27

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Re: (Release) - Lightning Marshal restored
Thanks Macfie.  Your fix worked.  Sagitarius 1 carried over.

 

Offline vyper

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Re: (Release) - Lightning Marshal restored
Wow, sorry to necro the thread but I didn't know the old campaigns were being restored (haven't been around here much). I'm kinda misty eyed to see LM getting a re-release.

My best memory of working on it was during the testing phase when someone said "that guy's scottish accent is totally unconvincing.". I was in stitches laughing when I pointed out I actually am Scottish and I had recorded the line completely straight. The other best part had to be seeing Stunaep's own cutscene work - I was always wishing more campaigns had that level of material.

Anyway, well done lads. :)
"But you live, you learn.  Unless you die.  Then you're ****ed." - aldo14

 

Offline Mobius

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Re: (Release) - Lightning Marshal restored
I stumbled upon minor bugs, but so far the most game-breaking one I experienced is in LM3, Delta Charlie 7. The mission's complete and I'm given two distinct possibilities: either jump to Vega, or in-system and do [REDACTED]. I did the latter and, well, the mission branched back to itself so I'm now forced to replay it since the very beginning.

Here's the branching formula in LM3's campaign file:


Code: [Select]
+Formula: ( cond
   (
      ( and
         ( is-previous-goal-true
            "LM3_11A.fs2"
            "JumptoBelt"
         )
         ( is-previous-goal-true
            "LM3_11A.fs2"
            "EscortActium"
         )
         ( is-previous-goal-true
            "LM3_11A.fs2"
            "Escorts1"
         )
         ( is-previous-goal-true
            "LM3_11A.fs2"
            "DestroyTur"
         )
      )
      ( next-mission "LM3_12B.fs2" )
   )
   (
      ( and
         ( is-previous-goal-true
            "LM3_11A.fs2"
            "JumptoVega"
         )
         ( is-previous-goal-true
            "LM3_11A.fs2"
            "EscortActium"
         )
         ( is-previous-goal-true
            "LM3_11A.fs2"
            "DestroyTur"
         )
         ( is-previous-goal-true
            "LM3_11A.fs2"
            "Escorts1"
         )
      )
      ( next-mission "LM3_12A.fs2" )
   )
   ( ( true ) ( next-mission "LM3_11A.fs2" ) ) )

The Actium was still in system at that point ("EscortActium" not true), so whatever option I chose, the mission would branch back to itself. The moment the player is asked to decide to what to do next should be either postponed, or it shouldn't take into account the status of the Actium.
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