Hard Light Productions Forums

General FreeSpace => FreeSpace & FreeSpace Open Support => Topic started by: Andalis on November 05, 2014, 02:49:55 pm

Title: MediaVPS 2014 Causing Crashes in Multiple Missions
Post by: Andalis on November 05, 2014, 02:49:55 pm
I'm not sure if this has been posted/discussed before, but I'm wondering if a solution is available.

I'm using MediaVPS 2014 with FS2_open 3.7.2 RC4 SSE, running at 1920x1080 32-bit with all settings set to high or equivalent. I have encountered crashes in several campaign missions. First crash happened in Roman's Blunder. Second in A Lion at the Door, and the third occurred in The Great Hunt. I decided to run the Debug version of 3.7.2 SSE during Great Hunt to see if I could catch the bug to show to you guys, but no crash occurred this time. I'm gonna include my log file anyway in case there's something in there that might indicate a problem with the non-debug version of the client. Thanks!



[attachment kidnapped by pirates]
Title: Re: MediaVPS 2014 Causing Crashes in Multiple Missions
Post by: Andalis on November 09, 2014, 01:07:45 pm
Update: Reading around and doing a little more looking, I've noticed that the game only seems to crash when a beam is charging or about to fire, so it looks like I'm getting that Beam Bug others have been experiencing. Crash happens with nighly build r11170. No crashes have happened with the debug clients.
Title: Re: MediaVPS 2014 Causing Crashes in Multiple Missions
Post by: procdrone on November 09, 2014, 01:18:57 pm
That is the bug that I am also experiencing.
Title: Re: MediaVPS 2014 Causing Crashes in Multiple Missions
Post by: Goober5000 on November 21, 2014, 06:57:22 pm
I put this on Mantis:
http://scp.indiegames.us/mantis/view.php?id=3130